ShaderPreCompiler defined at dali-adaptor now.
Let we make matched keyword.
Change-Id: Ied0be58321f69da459e80f87a8dd0052e8ffd14b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
// EXTERNAL HEDAER
#include <dali/graphics-api/graphics-program.h>
#include <dali/graphics-api/graphics-types.h>
+#include <dali/public-api/dali-adaptor-common.h>
#include <memory>
#include <mutex>
#include <string_view>
* The precompiled shaders are stored in a file.
* @SINCE_2_2.45
*/
-class DALI_CORE_API ShaderPreCompiler : public BaseHandle
+class DALI_ADAPTOR_API ShaderPreCompiler : public BaseHandle
{
public:
struct RawShaderData