#include <linux/coda_fs_i.h>
#include <linux/coda_psdev.h>
+#include <linux/smp_lock.h>
+
/* pioctl ops */
static int coda_ioctl_permission(struct inode *inode, int mask);
-static int coda_pioctl(struct inode * inode, struct file * filp,
- unsigned int cmd, unsigned long user_data);
+static long coda_pioctl(struct file *filp, unsigned int cmd,
+ unsigned long user_data);
/* exported from this file */
const struct inode_operations coda_ioctl_inode_operations =
const struct file_operations coda_ioctl_operations = {
.owner = THIS_MODULE,
- .ioctl = coda_pioctl,
+ .unlocked_ioctl = coda_pioctl,
};
/* the coda pioctl inode ops */
return (mask & MAY_EXEC) ? -EACCES : 0;
}
-static int coda_pioctl(struct inode * inode, struct file * filp,
- unsigned int cmd, unsigned long user_data)
+static long coda_pioctl(struct file *filp, unsigned int cmd,
+ unsigned long user_data)
{
struct path path;
int error;
struct PioctlData data;
+ struct inode *inode = filp->f_dentry->d_inode;
struct inode *target_inode = NULL;
struct coda_inode_info *cnp;
+ lock_kernel();
+
/* get the Pioctl data arguments from user space */
if (copy_from_user(&data, (void __user *)user_data, sizeof(data))) {
- return -EINVAL;
+ error = -EINVAL;
+ goto out;
}
/*
* Look up the pathname. Note that the pathname is in
* user memory, and namei takes care of this
*/
- if (data.follow) {
+ if (data.follow)
error = user_path(data.path, &path);
- } else {
+ else
error = user_lpath(data.path, &path);
- }
-
- if ( error ) {
- return error;
- } else {
+
+ if (error)
+ goto out;
+ else
target_inode = path.dentry->d_inode;
- }
-
+
/* return if it is not a Coda inode */
if ( target_inode->i_sb != inode->i_sb ) {
path_put(&path);
- return -EINVAL;
+ error = -EINVAL;
+ goto out;
}
/* now proceed to make the upcall */
error = venus_pioctl(inode->i_sb, &(cnp->c_fid), cmd, &data);
path_put(&path);
+
+out:
+ unlock_kernel();
return error;
}
-