void RenderTaskSetGetViewportPosition()
{
const float F_X = 25.0f, F_Y = 50.0f;
- Stage stage;
- RenderTaskList renderTaskList;
- DALI_CHECK_FAIL(!RenderTaskinit(stage, renderTaskList, g_renderTask), "RenderTask Initialization Failed " );
+ DALI_CHECK_FAIL(!RenderTaskConstruction( g_renderTask ), "RenderTask Initialization Failed " );
Vector2 vec2SetPosition(F_X, F_Y);
g_vector_2=vec2SetPosition;
g_renderTask.SetViewportPosition(vec2SetPosition);
}
+
void VTRenderTaskSetGetViewportPosition001()
{
- Vector2 vec2GetPosition = g_renderTask.GetCurrentViewportPosition();
+ Vector2 vec2GetPosition = g_renderTask.GetCurrentViewportPosition();
- std::stringstream out;
- out << "SetViewportPosition and GetCurrentViewportPosition is not matched: " << vec2GetPosition.x << ", " << vec2GetPosition.y;
+ std::stringstream out;
+ out << "SetViewportPosition and GetCurrentViewportPosition is not matched: " << vec2GetPosition.x << ", " << vec2GetPosition.y;
- DALI_CHECK_FAIL(vec2GetPosition != g_vector_2, out.str().c_str());
-
- DaliLog::PrintPass();
+ DALI_CHECK_FAIL(vec2GetPosition != g_vector_2, out.str().c_str());
+
+ DaliLog::PrintPass();
}
void RenderTaskSetAndGetViewport()
{
- const float F_X = 0.0f, F_Y = 0.0f, F_WIDTH = 100.0f, F_HEIGHT = 50.0f;
- Stage stage;
- RenderTaskList renderTaskList;
- DALI_CHECK_FAIL(!RenderTaskinit(stage, renderTaskList, g_renderTask), "RenderTask Initialization Failed " );
-
- Viewport viewportDefault = g_renderTask.GetViewport();
- Viewport viewportExpected(0, 0, stage.GetSize().width, stage.GetSize().height);
- DALI_CHECK_FAIL(viewportExpected != viewportDefault, " default viewport is mismatched with expected viewport");
+ const float F_X = 0.0f, F_Y = 0.0f, F_WIDTH = 100.0f, F_HEIGHT = 50.0f;
+ DALI_CHECK_FAIL(!RenderTaskConstruction( g_renderTask ), "RenderTask Initialization Failed " );
+
+ Stage stage = Stage::GetCurrent();
+ Viewport viewportDefault = g_renderTask.GetViewport();
+ Viewport viewportExpected(0, 0, stage.GetSize().width, stage.GetSize().height);
+ DALI_CHECK_FAIL(viewportExpected != viewportDefault, " default viewport is mismatched with expected viewport");
- g_viewportSet=Viewport(F_X, F_Y, F_WIDTH, F_HEIGHT);
- g_renderTask.SetViewport(g_viewportSet);
+ g_viewportSet=Viewport(F_X, F_Y, F_WIDTH, F_HEIGHT);
+ g_renderTask.SetViewport(g_viewportSet);
}
void VTRenderTaskSetGetViewport001()
{
void RenderTaskSetGetViewportPositionP()
{
const float F_X = 25.0f, F_Y = 50.0f;
- Stage stage;
- RenderTaskList renderTaskList;
- DALI_CHECK_FAIL(!RenderTaskinit(stage, renderTaskList, gRenderTask), "RenderTask Initialization Failed " );
+ DALI_CHECK_FAIL(!RenderTaskConstruction( gRenderTask ), "RenderTask Initialization Failed " );
Vector2 vec2SetPosition(F_X, F_Y);
gVector2=vec2SetPosition;
void RenderTaskSetAndGetViewportP()
{
const float F_X = 0.0f, F_Y = 0.0f, F_WIDTH = 100.0f, F_HEIGHT = 50.0f;
- Stage stage;
- RenderTaskList renderTaskList;
- DALI_CHECK_FAIL(!RenderTaskinit(stage, renderTaskList, gRenderTask), "RenderTask Initialization Failed " );
+ DALI_CHECK_FAIL(!RenderTaskConstruction( gRenderTask ), "RenderTask Initialization Failed " );
+ Stage stage = Stage::GetCurrent();
Viewport viewportDefault = gRenderTask.GetViewport();
Viewport viewportExpected(0, 0, stage.GetSize().width, stage.GetSize().height);
DALI_CHECK_FAIL(viewportExpected != viewportDefault, " default viewport is mismatched with expected viewport");