opengl : add the define value for glClear() 19/26519/1
authorHyunjong.park <phjwithyou.park@samsung.com>
Tue, 26 Aug 2014 02:28:37 +0000 (11:28 +0900)
committerHyunjong.park <phjwithyou.park@samsung.com>
Tue, 26 Aug 2014 02:28:37 +0000 (11:28 +0900)
Signed-off-by: Hyunjong.park <phjwithyou.park@samsung.com>
Change-Id: I42b3e553f375722c2e08b0baf45d0a717e4a96b0

org.tizen.dynamicanalyzer/src/org/tizen/dynamicanalyzer/ui/opengl/data/type/GLConstantDefine.java

index 5d31d99..58c1936 100644 (file)
@@ -44,6 +44,10 @@ public class GLConstantDefine {
                constantMap.put(0x00000100, "GL_DEPTH_BUFFER_BIT");
                constantMap.put(0x00000400, "GL_STENCIL_BUFFER_BIT");
                constantMap.put(0x00004000, "GL_COLOR_BUFFER_BIT");
+               constantMap.put(0x00000500, "GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT");
+               constantMap.put(0x00004100, "GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT");
+               constantMap.put(0x00004400, "GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT");
+               constantMap.put(0x00004500, "GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT");
 
                /* BlendingFactorDest */
                constantMap.put(0x0300, "GL_SRC_COLOR");