...and just passthrough. This is useful for pipelines where downstream must be
non-GL but upstream can optionally be GL.
GST_STATIC_CAPS ("video/x-raw; video/x-raw(memory:GLMemory)"));
static GstStaticPadTemplate gst_gl_download_element_sink_pad_template =
-GST_STATIC_PAD_TEMPLATE ("sink",
+ GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
- GST_STATIC_CAPS ("video/x-raw(memory:GLMemory)"));
+ GST_STATIC_CAPS ("video/x-raw(memory:GLMemory); video/x-raw"));
static void
gst_gl_download_element_class_init (GstGLDownloadElementClass * klass)