Changed depthClampEnable from VK_TRUE to VK_FALSE where it is not needed.
Depth clamp specific tests in builtin_var.fragdepth set as not supported for incompatible systems.
Affects:
dEQP-VK.pipeline.early_destroy.*
dEQP-VK.api.object_management.*.graphics_pipeline
dEQP-VK.binding_model.shader_access.*
dEQP-VK.glsl.builtin_var.fragdepth.*
dEQP-VK.synchronization.smoke.*
dEQP-VK.device_group.*
Components: Vulkan
VK-GL-CTS issue: 1286
Change-Id: I88271dda6001c63208b28d615ceab20bc597b743
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineRasterizationStateCreateFlags flags;
- VK_TRUE, // VkBool32 depthClampEnable;
+ VK_FALSE, // VkBool32 depthClampEnable;
VK_TRUE, // VkBool32 rasterizerDiscardEnable;
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode;
VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode;