* @format: #GstVideoFormat
* @name: string representation of the format
* @flags: #GstVideoFormatFlags
- * @bits: The number of bits used to pack data items. This can be 8 when the
- * pixels are stored in bytes. for values > 8 multiple bytes should be read
- * according to the endianness flag before applying the shift and mask.
+ * @bits: The number of bits used to pack data items. This can be less than 8
+ * when multiple pixels are stored in a byte. for values > 8 multiple bytes
+ * should be read according to the endianness flag before applying the shift
+ * and mask.
* @n_components: the number of components in the video format.
* @shift: the number of bits to shift away to get the component data
* @depth: the depth in bits for each component