return;
}
- if (src->format != dst->format || src_box->depth > 1 ||
- (rdst->dirty_level_mask | rdst->stencil_dirty_level_mask) & (1 << dst_level)) {
+ if (src_box->depth > 1 ||
+ !r600_prepare_for_dma_blit(&rctx->b, rdst, dst_level, dstx, dsty,
+ dstz, rsrc, src_level, src_box))
goto fallback;
- }
-
- if (rsrc->dirty_level_mask & (1 << src_level)) {
- ctx->flush_resource(ctx, src);
- }
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_x = util_format_get_nblocksx(src->format, dst_x);
return;
}
- if (src->format != dst->format || src_box->depth > 1) {
+ if (src_box->depth > 1 ||
+ !r600_prepare_for_dma_blit(&rctx->b, rdst, dst_level, dstx, dsty,
+ dstz, rsrc, src_level, src_box))
goto fallback;
- }
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_x = util_format_get_nblocksx(src->format, dst_x);
void r600_streamout_init(struct r600_common_context *rctx);
/* r600_texture.c */
+bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
+ struct r600_texture *rdst,
+ unsigned dst_level, unsigned dstx,
+ unsigned dsty, unsigned dstz,
+ struct r600_texture *rsrc,
+ unsigned src_level,
+ const struct pipe_box *src_box);
void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
struct r600_texture *rtex,
unsigned nr_samples,
#include <errno.h>
#include <inttypes.h>
+bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
+ struct r600_texture *rdst,
+ unsigned dst_level, unsigned dstx,
+ unsigned dsty, unsigned dstz,
+ struct r600_texture *rsrc,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ if (!rctx->dma.cs)
+ return false;
+
+ if (util_format_get_blocksizebits(rdst->resource.b.b.format) !=
+ util_format_get_blocksizebits(rsrc->resource.b.b.format))
+ return false;
+
+ /* MSAA: Blits don't exist in the real world. */
+ if (rsrc->resource.b.b.nr_samples > 1 ||
+ rdst->resource.b.b.nr_samples > 1)
+ return false;
+
+ /* Depth-stencil surfaces:
+ * When dst is linear, the DB->CB copy preserves HTILE.
+ * When dst is tiled, the 3D path must be used to update HTILE.
+ */
+ if (rsrc->is_depth || rdst->is_depth)
+ return false;
+
+ /* DCC as:
+ * src: Use the 3D path. DCC decompression is expensive.
+ * dst: If overwriting the whole texture, disable DCC and use SDMA.
+ * Otherwise, use the 3D path.
+ * TODO: handle the case when the dst box covers the whole texture
+ */
+ if (rsrc->dcc_offset || rdst->dcc_offset)
+ return false;
+
+ /* CMASK as:
+ * src: Both texture and SDMA paths need decompression. Use SDMA.
+ * dst: If overwriting the whole texture, deallocate CMASK and use
+ * SDMA. Otherwise, use the 3D path.
+ * TODO: handle the case when the dst box covers the whole texture
+ */
+ if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level))
+ return false;
+
+ /* All requirements are met. Prepare textures for SDMA. */
+ if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level))
+ rctx->b.flush_resource(&rctx->b, &rsrc->resource.b.b);
+
+ assert(!(rsrc->dirty_level_mask & (1 << src_level)));
+ assert(!(rdst->dirty_level_mask & (1 << dst_level)));
+
+ return true;
+}
+
/* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
static void r600_copy_region_with_blit(struct pipe_context *pipe,
struct pipe_resource *dst,
*/
goto fallback;
- if (src->format != dst->format ||
- rdst->surface.nsamples > 1 || rsrc->surface.nsamples > 1 ||
- (rdst->dirty_level_mask | rdst->stencil_dirty_level_mask) & (1 << dst_level) ||
- rdst->dcc_offset || rsrc->dcc_offset) {
+ if (!r600_prepare_for_dma_blit(&sctx->b, rdst, dst_level, dstx, dsty,
+ dstz, rsrc, src_level, src_box))
goto fallback;
- }
-
- if (rsrc->dirty_level_mask & (1 << src_level)) {
- if (rsrc->htile_buffer)
- goto fallback;
-
- ctx->flush_resource(ctx, src);
- }
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_x = util_format_get_nblocksx(src->format, dst_x);
*/
goto fallback;
- if (src->format != dst->format || src_box->depth > 1 ||
- (rdst->dirty_level_mask | rdst->stencil_dirty_level_mask) & (1 << dst_level) ||
- rdst->cmask.size || rdst->fmask.size ||
- rsrc->cmask.size || rsrc->fmask.size ||
- rdst->dcc_offset || rsrc->dcc_offset) {
+ if (src_box->depth > 1 ||
+ !r600_prepare_for_dma_blit(&sctx->b, rdst, dst_level, dstx, dsty,
+ dstz, rsrc, src_level, src_box))
goto fallback;
- }
-
- if (rsrc->dirty_level_mask & (1 << src_level)) {
- ctx->flush_resource(ctx, src);
- }
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_x = util_format_get_nblocksx(src->format, dst_x);