Add scissoring tests
authorMaciej Jesionowski <maciej.jesionowski@mobica.com>
Thu, 4 Aug 2016 13:07:25 +0000 (15:07 +0200)
committerMaciej Jesionowski <maciej.jesionowski@mobica.com>
Thu, 1 Sep 2016 10:03:03 +0000 (12:03 +0200)
Scissoring tests based on GLES 2.0.

New test:
- dEQP-VK.fragment_operations.scissor.*

Fixes #452

Change-Id: I8bd7cb1dfc0889249d1f7bfb159f51defdf55a2d

12 files changed:
android/cts/master/com.drawelements.deqp.vk.xml
android/cts/master/vk-master.txt
external/vulkancts/modules/vulkan/CMakeLists.txt
external/vulkancts/modules/vulkan/fragment_ops/CMakeLists.txt [new file with mode: 0644]
external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsMakeUtil.cpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsMakeUtil.hpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorTests.cpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorTests.hpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsTests.cpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsTests.hpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/vktTestPackage.cpp
external/vulkancts/mustpass/1.0.1/vk-default.txt

index 2021dda99cc5304367cebc1957965177e12080d6..5d54ee163959573d50eb9151d9be7f89cf577b31 100644 (file)
                                </TestSuite>
                        </TestSuite>
                </TestSuite>
+               <TestSuite name="fragment_operations">
+                       <TestSuite name="scissor">
+                               <TestCase name="points">
+                                       <Test name="inside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="partially_inside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="outside">
+                                               <TestInstance/>
+                                       </Test>
+                               </TestCase>
+                               <TestCase name="lines">
+                                       <Test name="inside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="partially_inside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="outside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="crossing">
+                                               <TestInstance/>
+                                       </Test>
+                               </TestCase>
+                               <TestCase name="triangles">
+                                       <Test name="inside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="partially_inside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="outside">
+                                               <TestInstance/>
+                                       </Test>
+                                       <Test name="crossing">
+                                               <TestInstance/>
+                                       </Test>
+                               </TestCase>
+                       </TestSuite>
+               </TestSuite>
        </TestSuite>
 </TestPackage>
index bf57c2657efebece49b583dcdd8bf49a86cd5468..434e7b43b39a4231aab4e2df387ec589ec609bf4 100644 (file)
@@ -114573,3 +114573,14 @@ dEQP-VK.texture_filtering.explicit_lod.2d.derivatives.linear_nearest_mipmap_near
 dEQP-VK.texture_filtering.explicit_lod.2d.derivatives.linear_nearest_mipmap_linear
 dEQP-VK.texture_filtering.explicit_lod.2d.derivatives.linear_linear_mipmap_nearest
 dEQP-VK.texture_filtering.explicit_lod.2d.derivatives.linear_linear_mipmap_linear
+dEQP-VK.fragment_operations.scissor.points.inside
+dEQP-VK.fragment_operations.scissor.points.partially_inside
+dEQP-VK.fragment_operations.scissor.points.outside
+dEQP-VK.fragment_operations.scissor.lines.inside
+dEQP-VK.fragment_operations.scissor.lines.partially_inside
+dEQP-VK.fragment_operations.scissor.lines.outside
+dEQP-VK.fragment_operations.scissor.lines.crossing
+dEQP-VK.fragment_operations.scissor.triangles.inside
+dEQP-VK.fragment_operations.scissor.triangles.partially_inside
+dEQP-VK.fragment_operations.scissor.triangles.outside
+dEQP-VK.fragment_operations.scissor.triangles.crossing
index fbc11d085bf1f79c17af62246bdbd5986adfd20e..979aadbc23e236fa8f75a7193c0dd0a333ee197a 100644 (file)
@@ -21,6 +21,7 @@ add_subdirectory(tessellation)
 add_subdirectory(rasterization)
 add_subdirectory(synchronization)
 add_subdirectory(clipping)
+add_subdirectory(fragment_ops)
 
 include_directories(
        api
@@ -44,6 +45,7 @@ include_directories(
        rasterization
        synchronization
        clipping
+       fragment_ops
        )
 
 set(DEQP_VK_COMMON_SRCS
@@ -88,6 +90,7 @@ set(DEQP_VK_COMMON_LIBS
        deqp-vk-rasterization
        deqp-vk-synchronization
        deqp-vk-clipping
+       deqp-vk-fragment-ops
        )
 
 add_library(deqp-vk-common STATIC ${DEQP_VK_COMMON_SRCS})
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/CMakeLists.txt b/external/vulkancts/modules/vulkan/fragment_ops/CMakeLists.txt
new file mode 100644 (file)
index 0000000..304c5c7
--- /dev/null
@@ -0,0 +1,19 @@
+include_directories(..)
+
+set(DEQP_VK_FRAGMENT_OPS_SRCS
+       vktFragmentOperationsTests.cpp
+       vktFragmentOperationsTests.hpp
+       vktFragmentOperationsScissorTests.cpp
+       vktFragmentOperationsScissorTests.hpp
+       vktFragmentOperationsMakeUtil.cpp
+       vktFragmentOperationsMakeUtil.hpp
+       )
+
+set(DEQP_VK_FRAGMENT_OPS_LIBS
+       deqp-vk-common
+       tcutil
+       vkutil
+       )
+
+add_library(deqp-vk-fragment-ops STATIC ${DEQP_VK_FRAGMENT_OPS_SRCS})
+target_link_libraries(deqp-vk-fragment-ops ${DEQP_VK_FRAGMENT_OPS_LIBS})
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsMakeUtil.cpp b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsMakeUtil.cpp
new file mode 100644 (file)
index 0000000..27405eb
--- /dev/null
@@ -0,0 +1,303 @@
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2016 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Object creation utilities
+ *//*--------------------------------------------------------------------*/
+
+#include "vktFragmentOperationsMakeUtil.hpp"
+#include "vkTypeUtil.hpp"
+#include "vkPrograms.hpp"
+#include "vkRefUtil.hpp"
+#include "vkQueryUtil.hpp"
+#include <vector>
+
+namespace vkt
+{
+namespace FragmentOperations
+{
+using namespace vk;
+using de::MovePtr;
+
+VkBufferCreateInfo makeBufferCreateInfo (const VkDeviceSize                    bufferSize,
+                                                                                const VkBufferUsageFlags       usage)
+{
+       const VkBufferCreateInfo bufferCreateInfo =
+       {
+               VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,   // VkStructureType              sType;
+               DE_NULL,                                                                // const void*                  pNext;
+               (VkBufferCreateFlags)0,                                 // VkBufferCreateFlags  flags;
+               bufferSize,                                                             // VkDeviceSize                 size;
+               usage,                                                                  // VkBufferUsageFlags   usage;
+               VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                sharingMode;
+               0u,                                                                             // deUint32                             queueFamilyIndexCount;
+               DE_NULL,                                                                // const deUint32*              pQueueFamilyIndices;
+       };
+       return bufferCreateInfo;
+}
+
+VkBufferMemoryBarrier makeBufferMemoryBarrier (const VkAccessFlags     srcAccessMask,
+                                                                                          const VkAccessFlags  dstAccessMask,
+                                                                                          const VkBuffer               buffer,
+                                                                                          const VkDeviceSize   offset,
+                                                                                          const VkDeviceSize   bufferSizeBytes)
+{
+       const VkBufferMemoryBarrier barrier =
+       {
+               VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,        // VkStructureType      sType;
+               DE_NULL,                                                                        // const void*          pNext;
+               srcAccessMask,                                                          // VkAccessFlags        srcAccessMask;
+               dstAccessMask,                                                          // VkAccessFlags        dstAccessMask;
+               VK_QUEUE_FAMILY_IGNORED,                                        // deUint32                     srcQueueFamilyIndex;
+               VK_QUEUE_FAMILY_IGNORED,                                        // deUint32                     destQueueFamilyIndex;
+               buffer,                                                                         // VkBuffer                     buffer;
+               offset,                                                                         // VkDeviceSize         offset;
+               bufferSizeBytes,                                                        // VkDeviceSize         size;
+       };
+       return barrier;
+}
+
+VkImageMemoryBarrier makeImageMemoryBarrier    (const VkAccessFlags                    srcAccessMask,
+                                                                                        const VkAccessFlags                    dstAccessMask,
+                                                                                        const VkImageLayout                    oldLayout,
+                                                                                        const VkImageLayout                    newLayout,
+                                                                                        const VkImage                                  image,
+                                                                                        const VkImageSubresourceRange  subresourceRange)
+{
+       const VkImageMemoryBarrier barrier =
+       {
+               VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,                 // VkStructureType                      sType;
+               DE_NULL,                                                                                // const void*                          pNext;
+               srcAccessMask,                                                                  // VkAccessFlags                        outputMask;
+               dstAccessMask,                                                                  // VkAccessFlags                        inputMask;
+               oldLayout,                                                                              // VkImageLayout                        oldLayout;
+               newLayout,                                                                              // VkImageLayout                        newLayout;
+               VK_QUEUE_FAMILY_IGNORED,                                                // deUint32                                     srcQueueFamilyIndex;
+               VK_QUEUE_FAMILY_IGNORED,                                                // deUint32                                     destQueueFamilyIndex;
+               image,                                                                                  // VkImage                                      image;
+               subresourceRange,                                                               // VkImageSubresourceRange      subresourceRange;
+       };
+       return barrier;
+}
+
+Move<VkCommandPool> makeCommandPool (const DeviceInterface& vk, const VkDevice device, const deUint32 queueFamilyIndex)
+{
+       const VkCommandPoolCreateInfo info =
+       {
+               VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,                     // VkStructureType                      sType;
+               DE_NULL,                                                                                        // const void*                          pNext;
+               VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,        // VkCommandPoolCreateFlags     flags;
+               queueFamilyIndex,                                                                       // deUint32                                     queueFamilyIndex;
+       };
+       return createCommandPool(vk, device, &info);
+}
+
+Move<VkCommandBuffer> makeCommandBuffer (const DeviceInterface& vk, const VkDevice device, const VkCommandPool commandPool)
+{
+       const VkCommandBufferAllocateInfo info =
+       {
+               VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,         // VkStructureType              sType;
+               DE_NULL,                                                                                        // const void*                  pNext;
+               commandPool,                                                                            // VkCommandPool                commandPool;
+               VK_COMMAND_BUFFER_LEVEL_PRIMARY,                                        // VkCommandBufferLevel level;
+               1u,                                                                                                     // deUint32                             commandBufferCount;
+       };
+       return allocateCommandBuffer(vk, device, &info);
+}
+
+Move<VkDescriptorSet> makeDescriptorSet (const DeviceInterface&                        vk,
+                                                                                const VkDevice                                 device,
+                                                                                const VkDescriptorPool                 descriptorPool,
+                                                                                const VkDescriptorSetLayout    setLayout)
+{
+       const VkDescriptorSetAllocateInfo info =
+       {
+               VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,         // VkStructureType                              sType;
+               DE_NULL,                                                                                        // const void*                                  pNext;
+               descriptorPool,                                                                         // VkDescriptorPool                             descriptorPool;
+               1u,                                                                                                     // deUint32                                             descriptorSetCount;
+               &setLayout,                                                                                     // const VkDescriptorSetLayout* pSetLayouts;
+       };
+       return allocateDescriptorSet(vk, device, &info);
+}
+
+Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface&              vk,
+                                                                                  const VkDevice                               device)
+{
+       const VkPipelineLayoutCreateInfo info =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,          // VkStructureType                              sType;
+               DE_NULL,                                                                                        // const void*                                  pNext;
+               (VkPipelineLayoutCreateFlags)0,                                         // VkPipelineLayoutCreateFlags  flags;
+               0u,                                                                                                     // deUint32                                             setLayoutCount;
+               DE_NULL,                                                                                        // const VkDescriptorSetLayout* pSetLayouts;
+               0u,                                                                                                     // deUint32                                             pushConstantRangeCount;
+               DE_NULL,                                                                                        // const VkPushConstantRange*   pPushConstantRanges;
+       };
+       return createPipelineLayout(vk, device, &info);
+}
+
+Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface&              vk,
+                                                                                  const VkDevice                               device,
+                                                                                  const VkDescriptorSetLayout  descriptorSetLayout)
+{
+       const VkPipelineLayoutCreateInfo info =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,          // VkStructureType                              sType;
+               DE_NULL,                                                                                        // const void*                                  pNext;
+               (VkPipelineLayoutCreateFlags)0,                                         // VkPipelineLayoutCreateFlags  flags;
+               1u,                                                                                                     // deUint32                                             setLayoutCount;
+               &descriptorSetLayout,                                                           // const VkDescriptorSetLayout* pSetLayouts;
+               0u,                                                                                                     // deUint32                                             pushConstantRangeCount;
+               DE_NULL,                                                                                        // const VkPushConstantRange*   pPushConstantRanges;
+       };
+       return createPipelineLayout(vk, device, &info);
+}
+
+Move<VkPipeline> makeComputePipeline (const DeviceInterface&           vk,
+                                                                         const VkDevice                                device,
+                                                                         const VkPipelineLayout                pipelineLayout,
+                                                                         const VkShaderModule                  shaderModule,
+                                                                         const VkSpecializationInfo*   specInfo)
+{
+       const VkPipelineShaderStageCreateInfo shaderStageInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,    // VkStructureType                                      sType;
+               DE_NULL,                                                                                                // const void*                                          pNext;
+               (VkPipelineShaderStageCreateFlags)0,                                    // VkPipelineShaderStageCreateFlags     flags;
+               VK_SHADER_STAGE_COMPUTE_BIT,                                                    // VkShaderStageFlagBits                        stage;
+               shaderModule,                                                                                   // VkShaderModule                                       module;
+               "main",                                                                                                 // const char*                                          pName;
+               specInfo,                                                                                               // const VkSpecializationInfo*          pSpecializationInfo;
+       };
+       const VkComputePipelineCreateInfo pipelineInfo =
+       {
+               VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,         // VkStructureType                                      sType;
+               DE_NULL,                                                                                        // const void*                                          pNext;
+               (VkPipelineCreateFlags)0,                                                       // VkPipelineCreateFlags                        flags;
+               shaderStageInfo,                                                                        // VkPipelineShaderStageCreateInfo      stage;
+               pipelineLayout,                                                                         // VkPipelineLayout                                     layout;
+               DE_NULL,                                                                                        // VkPipeline                                           basePipelineHandle;
+               0,                                                                                                      // deInt32                                                      basePipelineIndex;
+       };
+       return createComputePipeline(vk, device, DE_NULL , &pipelineInfo);
+}
+
+Move<VkImageView> makeImageView (const DeviceInterface&                        vk,
+                                                                const VkDevice                                 vkDevice,
+                                                                const VkImage                                  image,
+                                                                const VkImageViewType                  viewType,
+                                                                const VkFormat                                 format,
+                                                                const VkImageSubresourceRange  subresourceRange)
+{
+       const VkImageViewCreateInfo imageViewParams =
+       {
+               VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,               // VkStructureType                      sType;
+               DE_NULL,                                                                                // const void*                          pNext;
+               (VkImageViewCreateFlags)0,                                              // VkImageViewCreateFlags       flags;
+               image,                                                                                  // VkImage                                      image;
+               viewType,                                                                               // VkImageViewType                      viewType;
+               format,                                                                                 // VkFormat                                     format;
+               makeComponentMappingRGBA(),                                             // VkComponentMapping           components;
+               subresourceRange,                                                               // VkImageSubresourceRange      subresourceRange;
+       };
+       return createImageView(vk, vkDevice, &imageViewParams);
+}
+
+void beginCommandBuffer (const DeviceInterface& vk, const VkCommandBuffer commandBuffer)
+{
+       const VkCommandBufferBeginInfo info =
+       {
+               VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,    // VkStructureType                          sType;
+               DE_NULL,                                                                                // const void*                              pNext;
+               VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,    // VkCommandBufferUsageFlags                flags;
+               DE_NULL,                                                                                // const VkCommandBufferInheritanceInfo*    pInheritanceInfo;
+       };
+       VK_CHECK(vk.beginCommandBuffer(commandBuffer, &info));
+}
+
+void submitCommandsAndWait (const DeviceInterface&     vk,
+                                                       const VkDevice                  device,
+                                                       const VkQueue                   queue,
+                                                       const VkCommandBuffer   commandBuffer)
+{
+       const VkFenceCreateInfo fenceInfo =
+       {
+               VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,    // VkStructureType              sType;
+               DE_NULL,                                                                // const void*                  pNext;
+               (VkFenceCreateFlags)0,                                  // VkFenceCreateFlags   flags;
+       };
+       const Unique<VkFence> fence(createFence(vk, device, &fenceInfo));
+
+       const VkSubmitInfo submitInfo =
+       {
+               VK_STRUCTURE_TYPE_SUBMIT_INFO,          // VkStructureType                sType;
+               DE_NULL,                                                        // const void*                    pNext;
+               0u,                                                                     // uint32_t                       waitSemaphoreCount;
+               DE_NULL,                                                        // const VkSemaphore*             pWaitSemaphores;
+               DE_NULL,                                                        // const VkPipelineStageFlags*    pWaitDstStageMask;
+               1u,                                                                     // uint32_t                       commandBufferCount;
+               &commandBuffer,                                         // const VkCommandBuffer*         pCommandBuffers;
+               0u,                                                                     // uint32_t                       signalSemaphoreCount;
+               DE_NULL,                                                        // const VkSemaphore*             pSignalSemaphores;
+       };
+       VK_CHECK(vk.queueSubmit(queue, 1u, &submitInfo, *fence));
+       VK_CHECK(vk.waitForFences(device, 1u, &fence.get(), DE_TRUE, ~0ull));
+}
+
+Move<VkFramebuffer> makeFramebuffer (const DeviceInterface&            vk,
+                                                                        const VkDevice                         device,
+                                                                        const VkRenderPass                     renderPass,
+                                                                        const deUint32                         attachmentCount,
+                                                                        const VkImageView*                     pAttachments,
+                                                                        const deUint32                         width,
+                                                                        const deUint32                         height,
+                                                                        const deUint32                         layers)
+{
+       const VkFramebufferCreateInfo framebufferInfo = {
+               VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,              // VkStructureType                             sType;
+               DE_NULL,                                                                                // const void*                                 pNext;
+               (VkFramebufferCreateFlags)0,                                    // VkFramebufferCreateFlags                    flags;
+               renderPass,                                                                             // VkRenderPass                                renderPass;
+               attachmentCount,                                                                // uint32_t                                    attachmentCount;
+               pAttachments,                                                                   // const VkImageView*                          pAttachments;
+               width,                                                                                  // uint32_t                                    width;
+               height,                                                                                 // uint32_t                                    height;
+               layers,                                                                                 // uint32_t                                    layers;
+       };
+
+       return createFramebuffer(vk, device, &framebufferInfo);
+}
+
+MovePtr<Allocation> bindImage (const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkImage image, const MemoryRequirement requirement)
+{
+       MovePtr<Allocation> alloc = allocator.allocate(getImageMemoryRequirements(vk, device, image), requirement);
+       VK_CHECK(vk.bindImageMemory(device, image, alloc->getMemory(), alloc->getOffset()));
+       return alloc;
+}
+
+MovePtr<Allocation> bindBuffer (const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkBuffer buffer, const MemoryRequirement requirement)
+{
+       MovePtr<Allocation> alloc(allocator.allocate(getBufferMemoryRequirements(vk, device, buffer), requirement));
+       VK_CHECK(vk.bindBufferMemory(device, buffer, alloc->getMemory(), alloc->getOffset()));
+       return alloc;
+}
+
+} // FragmentOperations
+} // vkt
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsMakeUtil.hpp b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsMakeUtil.hpp
new file mode 100644 (file)
index 0000000..b907e5b
--- /dev/null
@@ -0,0 +1,56 @@
+#ifndef _VKTFRAGMENTOPERATIONSMAKEUTIL_HPP
+#define _VKTFRAGMENTOPERATIONSMAKEUTIL_HPP
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2016 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Object creation utilities
+ *//*--------------------------------------------------------------------*/
+
+#include "vkDefs.hpp"
+#include "vkRef.hpp"
+#include "vkMemUtil.hpp"
+#include "deUniquePtr.hpp"
+#include "tcuVector.hpp"
+
+namespace vkt
+{
+namespace FragmentOperations
+{
+
+vk::VkBufferCreateInfo                 makeBufferCreateInfo    (const vk::VkDeviceSize bufferSize, const vk::VkBufferUsageFlags usage);
+vk::Move<vk::VkCommandPool>            makeCommandPool                 (const vk::DeviceInterface& vk, const vk::VkDevice device, const deUint32 queueFamilyIndex);
+vk::Move<vk::VkCommandBuffer>  makeCommandBuffer               (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkCommandPool commandPool);
+vk::Move<vk::VkDescriptorSet>  makeDescriptorSet               (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorPool descriptorPool, const vk::VkDescriptorSetLayout setLayout);
+vk::Move<vk::VkPipelineLayout> makePipelineLayout              (const vk::DeviceInterface& vk, const vk::VkDevice device);
+vk::Move<vk::VkPipelineLayout> makePipelineLayout              (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorSetLayout descriptorSetLayout);
+vk::Move<vk::VkPipeline>               makeComputePipeline             (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkShaderModule shaderModule, const vk::VkSpecializationInfo* specInfo);
+vk::Move<vk::VkFramebuffer>            makeFramebuffer                 (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass, const deUint32 attachmentCount, const vk::VkImageView* pAttachments, const deUint32 width, const deUint32 height, const deUint32 layers = 1u);
+vk::Move<vk::VkImageView>              makeImageView                   (const vk::DeviceInterface& vk, const vk::VkDevice vkDevice, const vk::VkImage image, const vk::VkImageViewType viewType, const vk::VkFormat format, const vk::VkImageSubresourceRange subresourceRange);
+vk::VkBufferMemoryBarrier              makeBufferMemoryBarrier (const vk::VkAccessFlags srcAccessMask, const vk::VkAccessFlags dstAccessMask, const vk::VkBuffer buffer, const vk::VkDeviceSize offset, const vk::VkDeviceSize bufferSizeBytes);
+vk::VkImageMemoryBarrier               makeImageMemoryBarrier  (const vk::VkAccessFlags srcAccessMask, const vk::VkAccessFlags dstAccessMask, const vk::VkImageLayout oldLayout, const vk::VkImageLayout newLayout, const vk::VkImage image, const vk::VkImageSubresourceRange subresourceRange);
+de::MovePtr<vk::Allocation>            bindImage                               (const vk::DeviceInterface& vk, const vk::VkDevice device, vk::Allocator& allocator, const vk::VkImage image, const vk::MemoryRequirement requirement);
+de::MovePtr<vk::Allocation>            bindBuffer                              (const vk::DeviceInterface& vk, const vk::VkDevice device, vk::Allocator& allocator, const vk::VkBuffer buffer, const vk::MemoryRequirement requirement);
+void                                                   beginCommandBuffer              (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer);
+void                                                   submitCommandsAndWait   (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkQueue queue, const vk::VkCommandBuffer commandBuffer);
+
+} // FragmentOperations
+} // vkt
+
+#endif // _VKTFRAGMENTOPERATIONSMAKEUTIL_HPP
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorTests.cpp b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorTests.cpp
new file mode 100644 (file)
index 0000000..cd645c2
--- /dev/null
@@ -0,0 +1,826 @@
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2016 The Khronos Group Inc.
+ * Copyright (c) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Scissor tests
+ *//*--------------------------------------------------------------------*/
+
+#include "vktFragmentOperationsScissorTests.hpp"
+#include "vktTestCaseUtil.hpp"
+#include "vktFragmentOperationsMakeUtil.hpp"
+
+#include "vkDefs.hpp"
+#include "vkRefUtil.hpp"
+#include "vkTypeUtil.hpp"
+#include "vkMemUtil.hpp"
+#include "vkPrograms.hpp"
+#include "vkImageUtil.hpp"
+
+#include "tcuTestLog.hpp"
+#include "tcuVector.hpp"
+#include "tcuImageCompare.hpp"
+
+#include "deUniquePtr.hpp"
+#include "deRandom.hpp"
+
+namespace vkt
+{
+namespace FragmentOperations
+{
+using namespace vk;
+using de::UniquePtr;
+using de::MovePtr;
+using tcu::Vec4;
+using tcu::Vec2;
+using tcu::IVec2;
+using tcu::IVec4;
+
+namespace
+{
+
+//! What primitives will be drawn by the test case.
+enum TestPrimitive
+{
+       TEST_PRIMITIVE_POINTS,                  //!< Many points.
+       TEST_PRIMITIVE_LINES,                   //!< Many short lines.
+       TEST_PRIMITIVE_TRIANGLES,               //!< Many small triangles.
+       TEST_PRIMITIVE_BIG_LINE,                //!< One line crossing the whole render area.
+       TEST_PRIMITIVE_BIG_TRIANGLE,    //!< One triangle covering the whole render area.
+};
+
+struct VertexData
+{
+       Vec4    position;
+       Vec4    color;
+};
+
+//! Parameters used by the test case.
+struct CaseDef
+{
+       Vec4                    renderArea;             //!< (ox, oy, w, h), where origin (0,0) is the top-left corner of the viewport. Width and height are in range [0, 1].
+       Vec4                    scissorArea;    //!< scissored area (ox, oy, w, h)
+       TestPrimitive   primitive;
+};
+
+template<typename T>
+inline VkDeviceSize sizeInBytes(const std::vector<T>& vec)
+{
+       return vec.size() * sizeof(vec[0]);
+}
+
+Move<VkImage> makeImage (const DeviceInterface& vk, const VkDevice device, const VkFormat format, const IVec2& size, VkImageUsageFlags usage)
+{
+       const VkImageCreateInfo imageParams =
+       {
+               VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,                    // VkStructureType                      sType;
+               DE_NULL,                                                                                // const void*                          pNext;
+               (VkImageCreateFlags)0,                                                  // VkImageCreateFlags           flags;
+               VK_IMAGE_TYPE_2D,                                                               // VkImageType                          imageType;
+               format,                                                                                 // VkFormat                                     format;
+               makeExtent3D(size.x(), size.y(), 1),                    // VkExtent3D                           extent;
+               1u,                                                                                             // deUint32                                     mipLevels;
+               1u,                                                                                             // deUint32                                     arrayLayers;
+               VK_SAMPLE_COUNT_1_BIT,                                                  // VkSampleCountFlagBits        samples;
+               VK_IMAGE_TILING_OPTIMAL,                                                // VkImageTiling                        tiling;
+               usage,                                                                                  // VkImageUsageFlags            usage;
+               VK_SHARING_MODE_EXCLUSIVE,                                              // VkSharingMode                        sharingMode;
+               0u,                                                                                             // deUint32                                     queueFamilyIndexCount;
+               DE_NULL,                                                                                // const deUint32*                      pQueueFamilyIndices;
+               VK_IMAGE_LAYOUT_UNDEFINED,                                              // VkImageLayout                        initialLayout;
+       };
+       return createImage(vk, device, &imageParams);
+}
+
+inline Move<VkBuffer> makeBuffer (const DeviceInterface& vk, const VkDevice device, const VkDeviceSize bufferSize, const VkBufferUsageFlags usage)
+{
+       const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(bufferSize, usage);
+       return createBuffer(vk, device, &bufferCreateInfo);
+}
+
+//! A single-attachment, single-subpass render pass.
+Move<VkRenderPass> makeRenderPass (const DeviceInterface&      vk,
+                                                                  const VkDevice                       device,
+                                                                  const VkFormat                       colorFormat)
+{
+       const VkAttachmentDescription colorAttachmentDescription =
+       {
+               (VkAttachmentDescriptionFlags)0,                                        // VkAttachmentDescriptionFlags         flags;
+               colorFormat,                                                                            // VkFormat                                                     format;
+               VK_SAMPLE_COUNT_1_BIT,                                                          // VkSampleCountFlagBits                        samples;
+               VK_ATTACHMENT_LOAD_OP_CLEAR,                                            // VkAttachmentLoadOp                           loadOp;
+               VK_ATTACHMENT_STORE_OP_STORE,                                           // VkAttachmentStoreOp                          storeOp;
+               VK_ATTACHMENT_LOAD_OP_DONT_CARE,                                        // VkAttachmentLoadOp                           stencilLoadOp;
+               VK_ATTACHMENT_STORE_OP_DONT_CARE,                                       // VkAttachmentStoreOp                          stencilStoreOp;
+               VK_IMAGE_LAYOUT_UNDEFINED,                                                      // VkImageLayout                                        initialLayout;
+               VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,                       // VkImageLayout                                        finalLayout;
+       };
+
+       const VkAttachmentReference colorAttachmentRef =
+       {
+               0u,                                                                                                     // deUint32                     attachment;
+               VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL                        // VkImageLayout        layout;
+       };
+
+       const VkSubpassDescription subpassDescription =
+       {
+               (VkSubpassDescriptionFlags)0,                                           // VkSubpassDescriptionFlags            flags;
+               VK_PIPELINE_BIND_POINT_GRAPHICS,                                        // VkPipelineBindPoint                          pipelineBindPoint;
+               0u,                                                                                                     // deUint32                                                     inputAttachmentCount;
+               DE_NULL,                                                                                        // const VkAttachmentReference*         pInputAttachments;
+               1u,                                                                                                     // deUint32                                                     colorAttachmentCount;
+               &colorAttachmentRef,                                                            // const VkAttachmentReference*         pColorAttachments;
+               DE_NULL,                                                                                        // const VkAttachmentReference*         pResolveAttachments;
+               DE_NULL,                                                                                        // const VkAttachmentReference*         pDepthStencilAttachment;
+               0u,                                                                                                     // deUint32                                                     preserveAttachmentCount;
+               DE_NULL                                                                                         // const deUint32*                                      pPreserveAttachments;
+       };
+
+       const VkRenderPassCreateInfo renderPassInfo =
+       {
+               VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,                      // VkStructureType                                      sType;
+               DE_NULL,                                                                                        // const void*                                          pNext;
+               (VkRenderPassCreateFlags)0,                                                     // VkRenderPassCreateFlags                      flags;
+               1u,                                                                                                     // deUint32                                                     attachmentCount;
+               &colorAttachmentDescription,                                            // const VkAttachmentDescription*       pAttachments;
+               1u,                                                                                                     // deUint32                                                     subpassCount;
+               &subpassDescription,                                                            // const VkSubpassDescription*          pSubpasses;
+               0u,                                                                                                     // deUint32                                                     dependencyCount;
+               DE_NULL                                                                                         // const VkSubpassDependency*           pDependencies;
+       };
+
+       return createRenderPass(vk, device, &renderPassInfo);
+}
+
+Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface&          vk,
+                                                                          const VkDevice                               device,
+                                                                          const VkPipelineLayout               pipelineLayout,
+                                                                          const VkRenderPass                   renderPass,
+                                                                          const VkShaderModule                 vertexModule,
+                                                                          const VkShaderModule                 fragmentModule,
+                                                                          const IVec2                                  renderSize,
+                                                                          const IVec4                                  scissorArea,    //!< (ox, oy, w, h)
+                                                                          const VkPrimitiveTopology    topology)
+{
+       const VkVertexInputBindingDescription vertexInputBindingDescription =
+       {
+               0u,                                                             // uint32_t                             binding;
+               sizeof(VertexData),                             // uint32_t                             stride;
+               VK_VERTEX_INPUT_RATE_VERTEX,    // VkVertexInputRate    inputRate;
+       };
+
+       const VkVertexInputAttributeDescription vertexInputAttributeDescriptions[] =
+       {
+               {
+                       0u,                                                                     // uint32_t                     location;
+                       0u,                                                                     // uint32_t                     binding;
+                       VK_FORMAT_R32G32B32A32_SFLOAT,          // VkFormat                     format;
+                       0u,                                                                     // uint32_t                     offset;
+               },
+               {
+                       1u,                                                                     // uint32_t                     location;
+                       0u,                                                                     // uint32_t                     binding;
+                       VK_FORMAT_R32G32B32A32_SFLOAT,          // VkFormat                     format;
+                       sizeof(Vec4),                                           // uint32_t                     offset;
+               },
+       };
+
+       const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,              // VkStructureType                             sType;
+               DE_NULL,                                                                                                                // const void*                                 pNext;
+               (VkPipelineVertexInputStateCreateFlags)0,                                               // VkPipelineVertexInputStateCreateFlags       flags;
+               1u,                                                                                                                             // uint32_t                                    vertexBindingDescriptionCount;
+               &vertexInputBindingDescription,                                                                 // const VkVertexInputBindingDescription*      pVertexBindingDescriptions;
+               DE_LENGTH_OF_ARRAY(vertexInputAttributeDescriptions),                   // uint32_t                                    vertexAttributeDescriptionCount;
+               vertexInputAttributeDescriptions,                                                               // const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions;
+       };
+
+       const VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,    // VkStructureType                             sType;
+               DE_NULL,                                                                                                                // const void*                                 pNext;
+               (VkPipelineInputAssemblyStateCreateFlags)0,                                             // VkPipelineInputAssemblyStateCreateFlags     flags;
+               topology,                                                                                                               // VkPrimitiveTopology                         topology;
+               VK_FALSE,                                                                                                               // VkBool32                                    primitiveRestartEnable;
+       };
+
+       const VkViewport viewport = makeViewport(
+               0.0f, 0.0f,
+               static_cast<float>(renderSize.x()), static_cast<float>(renderSize.y()),
+               0.0f, 1.0f);
+
+       const VkRect2D scissor = {
+               makeOffset2D(scissorArea.x(), scissorArea.y()),
+               makeExtent2D(static_cast<deUint32>(scissorArea.z()), static_cast<deUint32>(scissorArea.w())),
+       };
+
+       const VkPipelineViewportStateCreateInfo pipelineViewportStateInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,                  // VkStructureType                             sType;
+               DE_NULL,                                                                                                                // const void*                                 pNext;
+               (VkPipelineViewportStateCreateFlags)0,                                                  // VkPipelineViewportStateCreateFlags          flags;
+               1u,                                                                                                                             // uint32_t                                    viewportCount;
+               &viewport,                                                                                                              // const VkViewport*                           pViewports;
+               1u,                                                                                                                             // uint32_t                                    scissorCount;
+               &scissor,                                                                                                               // const VkRect2D*                             pScissors;
+       };
+
+       const VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,             // VkStructureType                          sType;
+               DE_NULL,                                                                                                                // const void*                              pNext;
+               (VkPipelineRasterizationStateCreateFlags)0,                                             // VkPipelineRasterizationStateCreateFlags  flags;
+               VK_FALSE,                                                                                                               // VkBool32                                 depthClampEnable;
+               VK_FALSE,                                                                                                               // VkBool32                                 rasterizerDiscardEnable;
+               VK_POLYGON_MODE_FILL,                                                                                   // VkPolygonMode                                                        polygonMode;
+               VK_CULL_MODE_NONE,                                                                                              // VkCullModeFlags                                                      cullMode;
+               VK_FRONT_FACE_COUNTER_CLOCKWISE,                                                                // VkFrontFace                                                          frontFace;
+               VK_FALSE,                                                                                                               // VkBool32                                                                     depthBiasEnable;
+               0.0f,                                                                                                                   // float                                                                        depthBiasConstantFactor;
+               0.0f,                                                                                                                   // float                                                                        depthBiasClamp;
+               0.0f,                                                                                                                   // float                                                                        depthBiasSlopeFactor;
+               1.0f,                                                                                                                   // float                                                                        lineWidth;
+       };
+
+       const VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,               // VkStructureType                                                      sType;
+               DE_NULL,                                                                                                                // const void*                                                          pNext;
+               (VkPipelineMultisampleStateCreateFlags)0,                                               // VkPipelineMultisampleStateCreateFlags        flags;
+               VK_SAMPLE_COUNT_1_BIT,                                                                                  // VkSampleCountFlagBits                                        rasterizationSamples;
+               VK_FALSE,                                                                                                               // VkBool32                                                                     sampleShadingEnable;
+               0.0f,                                                                                                                   // float                                                                        minSampleShading;
+               DE_NULL,                                                                                                                // const VkSampleMask*                                          pSampleMask;
+               VK_FALSE,                                                                                                               // VkBool32                                                                     alphaToCoverageEnable;
+               VK_FALSE                                                                                                                // VkBool32                                                                     alphaToOneEnable;
+       };
+
+       const VkStencilOpState stencilOpState = makeStencilOpState(
+               VK_STENCIL_OP_KEEP,                             // stencil fail
+               VK_STENCIL_OP_KEEP,                             // depth & stencil pass
+               VK_STENCIL_OP_KEEP,                             // depth only fail
+               VK_COMPARE_OP_ALWAYS,                   // compare op
+               0u,                                                             // compare mask
+               0u,                                                             // write mask
+               0u);                                                    // reference
+
+       VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,             // VkStructureType                                                      sType;
+               DE_NULL,                                                                                                                // const void*                                                          pNext;
+               (VkPipelineDepthStencilStateCreateFlags)0,                                              // VkPipelineDepthStencilStateCreateFlags       flags;
+               VK_FALSE,                                                                                                               // VkBool32                                                                     depthTestEnable;
+               VK_FALSE,                                                                                                               // VkBool32                                                                     depthWriteEnable;
+               VK_COMPARE_OP_LESS,                                                                                             // VkCompareOp                                                          depthCompareOp;
+               VK_FALSE,                                                                                                               // VkBool32                                                                     depthBoundsTestEnable;
+               VK_FALSE,                                                                                                               // VkBool32                                                                     stencilTestEnable;
+               stencilOpState,                                                                                                 // VkStencilOpState                                                     front;
+               stencilOpState,                                                                                                 // VkStencilOpState                                                     back;
+               0.0f,                                                                                                                   // float                                                                        minDepthBounds;
+               1.0f,                                                                                                                   // float                                                                        maxDepthBounds;
+       };
+
+       const VkColorComponentFlags colorComponentsAll = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
+       // Number of blend attachments must equal the number of color attachments during any subpass.
+       const VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState =
+       {
+               VK_FALSE,                                               // VkBool32                                     blendEnable;
+               VK_BLEND_FACTOR_ONE,                    // VkBlendFactor                        srcColorBlendFactor;
+               VK_BLEND_FACTOR_ZERO,                   // VkBlendFactor                        dstColorBlendFactor;
+               VK_BLEND_OP_ADD,                                // VkBlendOp                            colorBlendOp;
+               VK_BLEND_FACTOR_ONE,                    // VkBlendFactor                        srcAlphaBlendFactor;
+               VK_BLEND_FACTOR_ZERO,                   // VkBlendFactor                        dstAlphaBlendFactor;
+               VK_BLEND_OP_ADD,                                // VkBlendOp                            alphaBlendOp;
+               colorComponentsAll,                             // VkColorComponentFlags        colorWriteMask;
+       };
+
+       const VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateInfo =
+       {
+               VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,               // VkStructureType                                                              sType;
+               DE_NULL,                                                                                                                // const void*                                                                  pNext;
+               (VkPipelineColorBlendStateCreateFlags)0,                                                // VkPipelineColorBlendStateCreateFlags                 flags;
+               VK_FALSE,                                                                                                               // VkBool32                                                                             logicOpEnable;
+               VK_LOGIC_OP_COPY,                                                                                               // VkLogicOp                                                                    logicOp;
+               1u,                                                                                                                             // deUint32                                                                             attachmentCount;
+               &pipelineColorBlendAttachmentState,                                                             // const VkPipelineColorBlendAttachmentState*   pAttachments;
+               { 0.0f, 0.0f, 0.0f, 0.0f },                                                                             // float                                                                                blendConstants[4];
+       };
+
+       const VkPipelineShaderStageCreateInfo pShaderStages[] =
+       {
+               {
+                       VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,            // VkStructureType                                              sType;
+                       DE_NULL,                                                                                                        // const void*                                                  pNext;
+                       (VkPipelineShaderStageCreateFlags)0,                                            // VkPipelineShaderStageCreateFlags             flags;
+                       VK_SHADER_STAGE_VERTEX_BIT,                                                                     // VkShaderStageFlagBits                                stage;
+                       vertexModule,                                                                                           // VkShaderModule                                               module;
+                       "main",                                                                                                         // const char*                                                  pName;
+                       DE_NULL,                                                                                                        // const VkSpecializationInfo*                  pSpecializationInfo;
+               },
+               {
+                       VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,            // VkStructureType                                              sType;
+                       DE_NULL,                                                                                                        // const void*                                                  pNext;
+                       (VkPipelineShaderStageCreateFlags)0,                                            // VkPipelineShaderStageCreateFlags             flags;
+                       VK_SHADER_STAGE_FRAGMENT_BIT,                                                           // VkShaderStageFlagBits                                stage;
+                       fragmentModule,                                                                                         // VkShaderModule                                               module;
+                       "main",                                                                                                         // const char*                                                  pName;
+                       DE_NULL,                                                                                                        // const VkSpecializationInfo*                  pSpecializationInfo;
+               }
+       };
+
+       const VkGraphicsPipelineCreateInfo graphicsPipelineInfo =
+       {
+               VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,        // VkStructureType                                                                      sType;
+               DE_NULL,                                                                                        // const void*                                                                          pNext;
+               (VkPipelineCreateFlags)0,                                                       // VkPipelineCreateFlags                                                        flags;
+               DE_LENGTH_OF_ARRAY(pShaderStages),                                      // deUint32                                                                                     stageCount;
+               pShaderStages,                                                                          // const VkPipelineShaderStageCreateInfo*                       pStages;
+               &vertexInputStateInfo,                                                          // const VkPipelineVertexInputStateCreateInfo*          pVertexInputState;
+               &pipelineInputAssemblyStateInfo,                                        // const VkPipelineInputAssemblyStateCreateInfo*        pInputAssemblyState;
+               DE_NULL,                                                                                        // const VkPipelineTessellationStateCreateInfo*         pTessellationState;
+               &pipelineViewportStateInfo,                                                     // const VkPipelineViewportStateCreateInfo*                     pViewportState;
+               &pipelineRasterizationStateInfo,                                        // const VkPipelineRasterizationStateCreateInfo*        pRasterizationState;
+               &pipelineMultisampleStateInfo,                                          // const VkPipelineMultisampleStateCreateInfo*          pMultisampleState;
+               &pipelineDepthStencilStateInfo,                                         // const VkPipelineDepthStencilStateCreateInfo*         pDepthStencilState;
+               &pipelineColorBlendStateInfo,                                           // const VkPipelineColorBlendStateCreateInfo*           pColorBlendState;
+               DE_NULL,                                                                                        // const VkPipelineDynamicStateCreateInfo*                      pDynamicState;
+               pipelineLayout,                                                                         // VkPipelineLayout                                                                     layout;
+               renderPass,                                                                                     // VkRenderPass                                                                         renderPass;
+               0u,                                                                                                     // deUint32                                                                                     subpass;
+               DE_NULL,                                                                                        // VkPipeline                                                                           basePipelineHandle;
+               0,                                                                                                      // deInt32                                                                                      basePipelineIndex;
+       };
+
+       return createGraphicsPipeline(vk, device, DE_NULL, &graphicsPipelineInfo);
+}
+
+inline VertexData makeVertex (const float x, const float y, const Vec4& color)
+{
+       const VertexData data = { Vec4(x, y, 0.0f, 1.0f), color };
+       return data;
+}
+
+std::vector<VertexData> genVertices (const TestPrimitive primitive, const Vec4& renderArea, const Vec4& primitiveColor)
+{
+       std::vector<VertexData> vertices;
+       de::Random                              rng                     (1234);
+
+       const float     x0              = 2.0f * renderArea.x() - 1.0f;
+       const float y0          = 2.0f * renderArea.y() - 1.0f;
+       const float     rx              = 2.0f * renderArea.z();
+       const float     ry              = 2.0f * renderArea.w();
+       const float     size    = 0.2f;
+
+       switch (primitive)
+       {
+               case TEST_PRIMITIVE_POINTS:
+                       for (int i = 0; i < 50; ++i)
+                       {
+                               const float x = x0 + rng.getFloat(0.0f, rx);
+                               const float y = y0 + rng.getFloat(0.0f, ry);
+                               vertices.push_back(makeVertex(x, y, primitiveColor));
+                       }
+                       break;
+
+               case TEST_PRIMITIVE_LINES:
+                       for (int i = 0; i < 30; ++i)
+                       {
+                               const float x = x0 + rng.getFloat(0.0f, rx - size);
+                               const float y = y0 + rng.getFloat(0.0f, ry - size);
+                               vertices.push_back(makeVertex(x,        y,        primitiveColor));
+                               vertices.push_back(makeVertex(x + size, y + size, primitiveColor));
+                       }
+                       break;
+
+               case TEST_PRIMITIVE_TRIANGLES:
+                       for (int i = 0; i < 20; ++i)
+                       {
+                               const float x = x0 + rng.getFloat(0.0f, rx - size);
+                               const float y = y0 + rng.getFloat(0.0f, ry - size);
+                               vertices.push_back(makeVertex(x,             y,        primitiveColor));
+                               vertices.push_back(makeVertex(x + size/2.0f, y + size, primitiveColor));
+                               vertices.push_back(makeVertex(x + size,      y,        primitiveColor));
+                       }
+                       break;
+
+               case TEST_PRIMITIVE_BIG_LINE:
+                       vertices.push_back(makeVertex(x0,      y0,      primitiveColor));
+                       vertices.push_back(makeVertex(x0 + rx, y0 + ry, primitiveColor));
+                       break;
+
+               case TEST_PRIMITIVE_BIG_TRIANGLE:
+                       vertices.push_back(makeVertex(x0,           y0,      primitiveColor));
+                       vertices.push_back(makeVertex(x0 + rx/2.0f, y0 + ry, primitiveColor));
+                       vertices.push_back(makeVertex(x0 + rx,      y0,      primitiveColor));
+                       break;
+       }
+
+       return vertices;
+}
+
+VkPrimitiveTopology    getTopology (const TestPrimitive primitive)
+{
+       switch (primitive)
+       {
+               case TEST_PRIMITIVE_POINTS:                     return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
+
+               case TEST_PRIMITIVE_LINES:
+               case TEST_PRIMITIVE_BIG_LINE:           return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
+
+               case TEST_PRIMITIVE_TRIANGLES:
+               case TEST_PRIMITIVE_BIG_TRIANGLE:       return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
+
+               default:
+                       DE_ASSERT(0);
+                       return VK_PRIMITIVE_TOPOLOGY_LAST;
+       }
+}
+
+void zeroBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize size)
+{
+       deMemset(alloc.getHostPtr(), 0, static_cast<std::size_t>(size));
+       flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), size);
+}
+
+//! Transform from normalized coords to framebuffer space.
+inline IVec4 getAreaRect (const Vec4& area, const int width, const int height)
+{
+       return IVec4(static_cast<deInt32>(static_cast<float>(width)  * area.x()),
+                                static_cast<deInt32>(static_cast<float>(height) * area.y()),
+                                static_cast<deInt32>(static_cast<float>(width)  * area.z()),
+                                static_cast<deInt32>(static_cast<float>(height) * area.w()));
+}
+
+void applyScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor)
+{
+       const IVec4     scissorRect     (getAreaRect(floatScissorArea, imageAccess.getWidth(), imageAccess.getHeight()));
+       const int       sx0                     = scissorRect.x();
+       const int       sx1                     = scissorRect.x() + scissorRect.z();
+       const int       sy0                     = scissorRect.y();
+       const int       sy1                     = scissorRect.y() + scissorRect.w();
+
+       for (int y = 0; y < imageAccess.getHeight(); ++y)
+       for (int x = 0; x < imageAccess.getWidth(); ++x)
+       {
+               // Fragments outside fail the scissor test.
+               if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1)
+                       imageAccess.setPixel(clearColor, x, y);
+       }
+}
+
+void initPrograms (SourceCollections& programCollection, const CaseDef caseDef)
+{
+       DE_UNREF(caseDef);
+
+       // Vertex shader
+       {
+               std::ostringstream src;
+               src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+                       << "\n"
+                       << "layout(location = 0) in  vec4 in_position;\n"
+                       << "layout(location = 1) in  vec4 in_color;\n"
+                       << "layout(location = 0) out vec4 o_color;\n"
+                       << "\n"
+                       << "out gl_PerVertex {\n"
+                       << "    vec4 gl_Position;\n"
+                       << "};\n"
+                       << "\n"
+                       << "void main(void)\n"
+                       << "{\n"
+                       << "    gl_Position = in_position;\n"
+                       << "    o_color     = in_color;\n"
+                       << "}\n";
+
+               programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
+       }
+
+       // Fragment shader
+       {
+               std::ostringstream src;
+               src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+                       << "\n"
+                       << "layout(location = 0) in  vec4 in_color;\n"
+                       << "layout(location = 0) out vec4 o_color;\n"
+                       << "\n"
+                       << "void main(void)\n"
+                       << "{\n"
+                       << "    o_color = in_color;\n"
+                       << "}\n";
+
+               programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
+       }
+}
+
+class ScissorRenderer
+{
+public:
+       ScissorRenderer (Context& context, const CaseDef caseDef, const IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor)
+               : m_renderSize                          (renderSize)
+               , m_colorFormat                         (colorFormat)
+               , m_colorSubresourceRange       (makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u))
+               , m_primitiveColor                      (primitiveColor)
+               , m_clearColor                          (clearColor)
+               , m_vertices                            (genVertices(caseDef.primitive, caseDef.renderArea, m_primitiveColor))
+               , m_vertexBufferSize            (sizeInBytes(m_vertices))
+               , m_topology                            (getTopology(caseDef.primitive))
+       {
+               const DeviceInterface&          vk                                      = context.getDeviceInterface();
+               const VkDevice                          device                          = context.getDevice();
+               const deUint32                          queueFamilyIndex        = context.getUniversalQueueFamilyIndex();
+               Allocator&                                      allocator                       = context.getDefaultAllocator();
+
+               m_colorImage                    = makeImage(vk, device, m_colorFormat, m_renderSize, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
+               m_colorImageAlloc               = bindImage(vk, device, allocator, *m_colorImage, MemoryRequirement::Any);
+               m_colorAttachment               = makeImageView(vk, device, *m_colorImage, VK_IMAGE_VIEW_TYPE_2D, m_colorFormat, m_colorSubresourceRange);
+
+               m_vertexBuffer                  = makeBuffer(vk, device, m_vertexBufferSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
+               m_vertexBufferAlloc             = bindBuffer(vk, device, allocator, *m_vertexBuffer, MemoryRequirement::HostVisible);
+
+               {
+                       deMemcpy(m_vertexBufferAlloc->getHostPtr(), &m_vertices[0], static_cast<std::size_t>(m_vertexBufferSize));
+                       flushMappedMemoryRange(vk, device, m_vertexBufferAlloc->getMemory(), m_vertexBufferAlloc->getOffset(), m_vertexBufferSize);
+               }
+
+               m_vertexModule                          = createShaderModule    (vk, device, context.getBinaryCollection().get("vert"), 0u);
+               m_fragmentModule                        = createShaderModule    (vk, device, context.getBinaryCollection().get("frag"), 0u);
+               m_renderPass                            = makeRenderPass                (vk, device, m_colorFormat);
+               m_framebuffer                           = makeFramebuffer               (vk, device, *m_renderPass, 1u, &m_colorAttachment.get(),
+                                                                                                                        static_cast<deUint32>(m_renderSize.x()),  static_cast<deUint32>(m_renderSize.y()));
+               m_pipelineLayout                        = makePipelineLayout    (vk, device);
+               m_cmdPool                                       = makeCommandPool               (vk, device, queueFamilyIndex);
+               m_cmdBuffer                                     = makeCommandBuffer             (vk, device, *m_cmdPool);
+
+       }
+
+       void draw (Context& context, const Vec4& scissorAreaFloat, const VkBuffer colorBuffer) const
+       {
+               const DeviceInterface&          vk                      = context.getDeviceInterface();
+               const VkDevice                          device          = context.getDevice();
+               const VkQueue                           queue           = context.getUniversalQueue();
+
+               // New pipeline, because we're modifying scissor (we don't use dynamic state).
+               const Unique<VkPipeline>        pipeline        (makeGraphicsPipeline(vk, device, *m_pipelineLayout, *m_renderPass, *m_vertexModule, *m_fragmentModule,
+                                                                                                m_renderSize, getAreaRect(scissorAreaFloat, m_renderSize.x(), m_renderSize.y()), m_topology));
+
+               beginCommandBuffer(vk, *m_cmdBuffer);
+
+               const VkClearValue                      clearValue      = makeClearValueColor(m_clearColor);
+               const VkRect2D                          renderArea      =
+               {
+                       makeOffset2D(0, 0),
+                       makeExtent2D(m_renderSize.x(), m_renderSize.y()),
+               };
+               const VkRenderPassBeginInfo renderPassBeginInfo =
+               {
+                       VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,               // VkStructureType         sType;
+                       DE_NULL,                                                                                // const void*             pNext;
+                       *m_renderPass,                                                                  // VkRenderPass            renderPass;
+                       *m_framebuffer,                                                                 // VkFramebuffer           framebuffer;
+                       renderArea,                                                                             // VkRect2D                renderArea;
+                       1u,                                                                                             // uint32_t                clearValueCount;
+                       &clearValue,                                                                    // const VkClearValue*     pClearValues;
+               };
+               vk.cmdBeginRenderPass(*m_cmdBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+               vk.cmdBindPipeline(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
+               {
+                       const VkDeviceSize vertexBufferOffset = 0ull;
+                       vk.cmdBindVertexBuffers(*m_cmdBuffer, 0u, 1u, &m_vertexBuffer.get(), &vertexBufferOffset);
+               }
+
+               vk.cmdDraw(*m_cmdBuffer, static_cast<deUint32>(m_vertices.size()), 1u, 0u, 0u);
+               vk.cmdEndRenderPass(*m_cmdBuffer);
+
+               // Prepare color image for copy
+               {
+                       const VkImageMemoryBarrier barriers[] =
+                       {
+                               {
+                                       VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,                                         // VkStructureType                      sType;
+                                       DE_NULL,                                                                                                        // const void*                          pNext;
+                                       VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,                                           // VkAccessFlags                        outputMask;
+                                       VK_ACCESS_TRANSFER_READ_BIT,                                                            // VkAccessFlags                        inputMask;
+                                       VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,                                       // VkImageLayout                        oldLayout;
+                                       VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,                                           // VkImageLayout                        newLayout;
+                                       VK_QUEUE_FAMILY_IGNORED,                                                                        // deUint32                                     srcQueueFamilyIndex;
+                                       VK_QUEUE_FAMILY_IGNORED,                                                                        // deUint32                                     destQueueFamilyIndex;
+                                       *m_colorImage,                                                                                          // VkImage                                      image;
+                                       m_colorSubresourceRange,                                                                                // VkImageSubresourceRange      subresourceRange;
+                               },
+                       };
+
+                       vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0u,
+                               0u, DE_NULL, 0u, DE_NULL, DE_LENGTH_OF_ARRAY(barriers), barriers);
+               }
+               // Color image -> host buffer
+               {
+                       const VkBufferImageCopy region =
+                       {
+                               0ull,                                                                                                                                           // VkDeviceSize                bufferOffset;
+                               0u,                                                                                                                                                     // uint32_t                    bufferRowLength;
+                               0u,                                                                                                                                                     // uint32_t                    bufferImageHeight;
+                               makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u),                      // VkImageSubresourceLayers    imageSubresource;
+                               makeOffset3D(0, 0, 0),                                                                                                          // VkOffset3D                  imageOffset;
+                               makeExtent3D(m_renderSize.x(), m_renderSize.y(), 1u),                                                   // VkExtent3D                  imageExtent;
+                       };
+
+                       vk.cmdCopyImageToBuffer(*m_cmdBuffer, *m_colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, colorBuffer, 1u, &region);
+               }
+               // Buffer write barrier
+               {
+                       const VkBufferMemoryBarrier barriers[] =
+                       {
+                               {
+                                       VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,                // VkStructureType    sType;
+                                       DE_NULL,                                                                                // const void*        pNext;
+                                       VK_ACCESS_TRANSFER_WRITE_BIT,                                   // VkAccessFlags      srcAccessMask;
+                                       VK_ACCESS_HOST_READ_BIT,                                                // VkAccessFlags      dstAccessMask;
+                                       VK_QUEUE_FAMILY_IGNORED,                                                // uint32_t           srcQueueFamilyIndex;
+                                       VK_QUEUE_FAMILY_IGNORED,                                                // uint32_t           dstQueueFamilyIndex;
+                                       colorBuffer,                                                                    // VkBuffer           buffer;
+                                       0ull,                                                                                   // VkDeviceSize       offset;
+                                       VK_WHOLE_SIZE,                                                                  // VkDeviceSize       size;
+                               },
+                       };
+
+                       vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0u,
+                               0u, DE_NULL, DE_LENGTH_OF_ARRAY(barriers), barriers, DE_NULL, 0u);
+               }
+
+               VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer));
+               submitCommandsAndWait(vk, device, queue, *m_cmdBuffer);
+       }
+
+private:
+       const IVec2                                             m_renderSize;
+       const VkFormat                                  m_colorFormat;
+       const VkImageSubresourceRange   m_colorSubresourceRange;
+       const Vec4                                              m_primitiveColor;
+       const Vec4                                              m_clearColor;
+       const std::vector<VertexData>   m_vertices;
+       const VkDeviceSize                              m_vertexBufferSize;
+       const VkPrimitiveTopology               m_topology;
+
+       Move<VkImage>                                   m_colorImage;
+       MovePtr<Allocation>                             m_colorImageAlloc;
+       Move<VkImageView>                               m_colorAttachment;
+       Move<VkBuffer>                                  m_vertexBuffer;
+       MovePtr<Allocation>                             m_vertexBufferAlloc;
+       Move<VkShaderModule>                    m_vertexModule;
+       Move<VkShaderModule>                    m_fragmentModule;
+       Move<VkRenderPass>                              m_renderPass;
+       Move<VkFramebuffer>                             m_framebuffer;
+       Move<VkPipelineLayout>                  m_pipelineLayout;
+       Move<VkCommandPool>                             m_cmdPool;
+       Move<VkCommandBuffer>                   m_cmdBuffer;
+
+       // "deleted"
+                                               ScissorRenderer (const ScissorRenderer&);
+       ScissorRenderer&        operator=               (const ScissorRenderer&);
+};
+
+tcu::TestStatus test (Context& context, const CaseDef caseDef)
+{
+       const DeviceInterface&                  vk                                                      = context.getDeviceInterface();
+       const VkDevice                                  device                                          = context.getDevice();
+       Allocator&                                              allocator                                       = context.getDefaultAllocator();
+
+       const IVec2                                             renderSize                                      (128, 128);
+       const VkFormat                                  colorFormat                                     = VK_FORMAT_R8G8B8A8_UNORM;
+       const Vec4                                              scissorFullArea                         (0.0f, 0.0f, 1.0f, 1.0f);
+       const Vec4                                              primitiveColor                          (1.0f, 1.0f, 1.0f, 1.0f);
+       const Vec4                                              clearColor                                      (0.5f, 0.5f, 1.0f, 1.0f);
+
+       const VkDeviceSize                              colorBufferSize                         = renderSize.x() * renderSize.y() * tcu::getPixelSize(mapVkFormat(colorFormat));
+       const Unique<VkBuffer>                  colorBufferFull                         (makeBuffer(vk, device, colorBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT));
+       const UniquePtr<Allocation>             colorBufferFullAlloc            (bindBuffer(vk, device, allocator, *colorBufferFull, MemoryRequirement::HostVisible));
+
+       const Unique<VkBuffer>                  colorBufferScissored            (makeBuffer(vk, device, colorBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT));
+       const UniquePtr<Allocation>             colorBufferScissoredAlloc       (bindBuffer(vk, device, allocator, *colorBufferScissored, MemoryRequirement::HostVisible));
+
+       zeroBuffer(vk, device, *colorBufferFullAlloc, colorBufferSize);
+       zeroBuffer(vk, device, *colorBufferScissoredAlloc, colorBufferSize);
+
+       // Draw
+       {
+               const ScissorRenderer renderer (context, caseDef, renderSize, colorFormat, primitiveColor, clearColor);
+
+               renderer.draw(context, scissorFullArea, *colorBufferFull);
+               renderer.draw(context, caseDef.scissorArea, *colorBufferScissored);
+       }
+
+       // Log image
+       {
+               invalidateMappedMemoryRange(vk, device, colorBufferFullAlloc->getMemory(), 0ull, colorBufferSize);
+               invalidateMappedMemoryRange(vk, device, colorBufferScissoredAlloc->getMemory(), 0ull, colorBufferSize);
+
+               const tcu::ConstPixelBufferAccess       resultImage             (mapVkFormat(colorFormat), renderSize.x(), renderSize.y(), 1u, colorBufferScissoredAlloc->getHostPtr());
+               tcu::PixelBufferAccess                          referenceImage  (mapVkFormat(colorFormat), renderSize.x(), renderSize.y(), 1u, colorBufferFullAlloc->getHostPtr());
+
+               // Apply scissor to the full image, so we can compare it with the result image.
+               applyScissor (referenceImage, caseDef.scissorArea, clearColor);
+
+               // Images should now match.
+               if (!tcu::floatThresholdCompare(context.getTestContext().getLog(), "color", "Image compare", referenceImage, resultImage, Vec4(0.02f), tcu::COMPARE_LOG_RESULT))
+                       return tcu::TestStatus::fail("Rendered image is not correct");
+       }
+
+       return tcu::TestStatus::pass("OK");
+}
+
+} // anonymous
+
+//! \note The ES 2.0 scissoring tests included color/depth/stencil clear cases, but these operations are not affected by scissor test in Vulkan.
+//!       Scissor is part of the pipeline state and pipeline only affects the drawing commands.
+tcu::TestCaseGroup* createScissorTests (tcu::TestContext& testCtx)
+{
+       MovePtr<tcu::TestCaseGroup> scissorGroup(new tcu::TestCaseGroup(testCtx, "scissor", "Scissor tests"));
+
+       struct TestSpec
+       {
+               const char*             name;
+               const char*             description;
+               CaseDef                 caseDef;
+       };
+
+       const Vec4      areaFull                        (0.0f, 0.0f, 1.0f, 1.0f);
+       const Vec4      areaCropped                     (0.2f, 0.2f, 0.6f, 0.6f);
+       const Vec4      areaCroppedMore         (0.4f, 0.4f, 0.2f, 0.2f);
+       const Vec4      areaLeftHalf            (0.0f, 0.0f, 0.5f, 1.0f);
+       const Vec4      areaRightHalf           (0.5f, 0.0f, 0.5f, 1.0f);
+
+       // Points
+       {
+               MovePtr<tcu::TestCaseGroup> primitiveGroup (new tcu::TestCaseGroup(testCtx, "points", ""));
+
+               const TestSpec  cases[] =
+               {
+                       { "inside",                             "Points fully inside the scissor area",         { areaFull,             areaFull,               TEST_PRIMITIVE_POINTS } },
+                       { "partially_inside",   "Points partially inside the scissor area",     { areaFull,             areaCropped,    TEST_PRIMITIVE_POINTS } },
+                       { "outside",                    "Points fully outside the scissor area",        { areaLeftHalf, areaRightHalf,  TEST_PRIMITIVE_POINTS } },
+               };
+
+               for (int i = 0; i < DE_LENGTH_OF_ARRAY(cases); ++i)
+                       addFunctionCaseWithPrograms(primitiveGroup.get(), cases[i].name, cases[i].description, initPrograms, test, cases[i].caseDef);
+
+               scissorGroup->addChild(primitiveGroup.release());
+       }
+
+       // Lines
+       {
+               MovePtr<tcu::TestCaseGroup> primitiveGroup (new tcu::TestCaseGroup(testCtx, "lines", ""));
+
+               const TestSpec  cases[] =
+               {
+                       { "inside",                             "Lines fully inside the scissor area",          { areaFull,             areaFull,                       TEST_PRIMITIVE_LINES    } },
+                       { "partially_inside",   "Lines partially inside the scissor area",      { areaFull,             areaCropped,            TEST_PRIMITIVE_LINES    } },
+                       { "outside",                    "Lines fully outside the scissor area",         { areaLeftHalf, areaRightHalf,          TEST_PRIMITIVE_LINES    } },
+                       { "crossing",                   "A line crossing the scissor area",                     { areaFull,             areaCroppedMore,        TEST_PRIMITIVE_BIG_LINE } },
+               };
+
+               for (int i = 0; i < DE_LENGTH_OF_ARRAY(cases); ++i)
+                       addFunctionCaseWithPrograms(primitiveGroup.get(), cases[i].name, cases[i].description, initPrograms, test, cases[i].caseDef);
+
+               scissorGroup->addChild(primitiveGroup.release());
+       }
+
+       // Triangles
+       {
+               MovePtr<tcu::TestCaseGroup> primitiveGroup (new tcu::TestCaseGroup(testCtx, "triangles", ""));
+
+               const TestSpec  cases[] =
+               {
+                       { "inside",                             "Triangles fully inside the scissor area",              { areaFull,             areaFull,                       TEST_PRIMITIVE_TRIANGLES        } },
+                       { "partially_inside",   "Triangles partially inside the scissor area",  { areaFull,             areaCropped,            TEST_PRIMITIVE_TRIANGLES        } },
+                       { "outside",                    "Triangles fully outside the scissor area",             { areaLeftHalf, areaRightHalf,          TEST_PRIMITIVE_TRIANGLES        } },
+                       { "crossing",                   "A triangle crossing the scissor area",                 { areaFull,             areaCroppedMore,        TEST_PRIMITIVE_BIG_TRIANGLE     } },
+               };
+
+               for (int i = 0; i < DE_LENGTH_OF_ARRAY(cases); ++i)
+                       addFunctionCaseWithPrograms(primitiveGroup.get(), cases[i].name, cases[i].description, initPrograms, test, cases[i].caseDef);
+
+               scissorGroup->addChild(primitiveGroup.release());
+       }
+
+       return scissorGroup.release();
+}
+
+} // FragmentOperations
+} // vkt
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorTests.hpp b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorTests.hpp
new file mode 100644 (file)
index 0000000..f7d59b1
--- /dev/null
@@ -0,0 +1,40 @@
+#ifndef _VKTFRAGMENTOPERATIONSSCISSORTESTS_HPP
+#define _VKTFRAGMENTOPERATIONSSCISSORTESTS_HPP
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2016 The Khronos Group Inc.
+ * Copyright (c) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Scissor tests
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuDefs.hpp"
+#include "tcuTestCase.hpp"
+
+namespace vkt
+{
+namespace FragmentOperations
+{
+
+tcu::TestCaseGroup*            createScissorTests      (tcu::TestContext& testCtx);
+
+} // FragmentOperations
+} // vkt
+
+#endif // _VKTFRAGMENTOPERATIONSSCISSORTESTS_HPP
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsTests.cpp b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsTests.cpp
new file mode 100644 (file)
index 0000000..f14678a
--- /dev/null
@@ -0,0 +1,50 @@
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2016 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Fragment operations tests
+ *//*--------------------------------------------------------------------*/
+
+#include "vktFragmentOperationsTests.hpp"
+#include "vktTestGroupUtil.hpp"
+#include "vktFragmentOperationsScissorTests.hpp"
+
+namespace vkt
+{
+namespace FragmentOperations
+{
+namespace
+{
+
+void addFragmentOperationsTests (tcu::TestCaseGroup* fragmentOperationsTestsGroup)
+{
+       tcu::TestContext& testCtx = fragmentOperationsTestsGroup->getTestContext();
+
+       fragmentOperationsTestsGroup->addChild(createScissorTests(testCtx));
+}
+
+} // anonymous
+
+tcu::TestCaseGroup* createTests (tcu::TestContext& testCtx)
+{
+       return createTestGroup(testCtx, "fragment_operations", "Fragment operations tests", addFragmentOperationsTests);
+}
+
+} // FragmentOperations
+} // vkt
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsTests.hpp b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsTests.hpp
new file mode 100644 (file)
index 0000000..1eccb18
--- /dev/null
@@ -0,0 +1,39 @@
+#ifndef _VKTFRAGMENTOPERATIONSTESTS_HPP
+#define _VKTFRAGMENTOPERATIONSTESTS_HPP
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2016 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Fragment operations tests
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuDefs.hpp"
+#include "tcuTestCase.hpp"
+
+namespace vkt
+{
+namespace FragmentOperations
+{
+
+tcu::TestCaseGroup*            createTests     (tcu::TestContext& testCtx);
+
+} // FragmentOperations
+} // vkt
+
+#endif // _VKTFRAGMENTOPERATIONSTESTS_HPP
index 928e017eb3e0f78e2142cf8788ff0b68d3b9aa64..199fdbfd614a2a909f92be61d3aab19eeb978231 100644 (file)
@@ -74,6 +74,7 @@
 #include "vktTessellationTests.hpp"
 #include "vktRasterizationTests.hpp"
 #include "vktClippingTests.hpp"
+#include "vktFragmentOperationsTests.hpp"
 
 #include <vector>
 #include <sstream>
@@ -394,6 +395,7 @@ void TestPackage::init (void)
        addChild(rasterization::createTests             (m_testCtx));
        addChild(clipping::createTests                  (m_testCtx));
        addChild(texture_filtering::createTests (m_testCtx));
+       addChild(FragmentOperations::createTests(m_testCtx));
 }
 
 } // vkt
index 34b9ea98573388de736f64a391974a5d74bedf11..f17697e2f3c7c03f0dd4a9708c0302e202f468ab 100644 (file)
@@ -107939,3 +107939,14 @@ dEQP-VK.clipping.user_defined.clip_cull_distance.vert.5_3
 dEQP-VK.clipping.user_defined.clip_cull_distance.vert.6_2
 dEQP-VK.clipping.user_defined.clip_cull_distance.vert.7_1
 dEQP-VK.clipping.user_defined.clip_cull_distance.vert.8
+dEQP-VK.fragment_operations.scissor.points.inside
+dEQP-VK.fragment_operations.scissor.points.partially_inside
+dEQP-VK.fragment_operations.scissor.points.outside
+dEQP-VK.fragment_operations.scissor.lines.inside
+dEQP-VK.fragment_operations.scissor.lines.partially_inside
+dEQP-VK.fragment_operations.scissor.lines.outside
+dEQP-VK.fragment_operations.scissor.lines.crossing
+dEQP-VK.fragment_operations.scissor.triangles.inside
+dEQP-VK.fragment_operations.scissor.triangles.partially_inside
+dEQP-VK.fragment_operations.scissor.triangles.outside
+dEQP-VK.fragment_operations.scissor.triangles.crossing