double __builtin_canonicalize(double);
float __builtin_canonicalizef(float);
- long double__builtin_canonicalizel(long double);
+ long double __builtin_canonicalizel(long double);
Returns the platform specific canonical encoding of a floating point
number. This canonicalization is useful for implementing certain
<https://llvm.org/docs/LangRef.html#llvm-canonicalize-intrinsic>`_ for
more information on the semantics.
+``__builtin_flt_rounds`` and ``__builtin_set_flt_rounds``
+---------------------------------------------------------
+
+.. code-block:: c
+
+ int __builtin_flt_rounds();
+ void __builtin_set_flt_rounds(int);
+
+Returns and sets current floating point rounding mode. The encoding of returned
+values and input parameters is same as the result of FLT_ROUNDS, specified by C
+standard:
+- ``0`` - toward zero
+- ``1`` - to nearest, ties to even
+- ``2`` - toward positive infinity
+- ``3`` - toward negative infinity
+- ``4`` - to nearest, ties away from zero
+The effect of passing some other value to ``__builtin_flt_rounds`` is
+implementation-defined. ``__builtin_set_flt_rounds`` is currently only supported
+to work on x86, x86_64, Arm and AArch64 targets. These builtins read and modify
+the floating-point environment, which is not always allowed and may have unexpected
+behavior. Please see the section on `Accessing the floating point environment <https://clang.llvm.org/docs/UsersManual.html#accessing-the-floating-point-environment>`_ for more information.
+
String builtins
---------------
* ``16`` - Forces ``_Float16`` operations to be emitted without using excess
precision arithmetic.
+.. _floating-point-environment:
+
+Accessing the floating point environment
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Many targets allow floating point operations to be configured to control things
+such as how inexact results should be rounded and how exceptional conditions
+should be handled. This configuration is called the floating point environment.
+C and C++ restrict access to the floating point environment by default, and the
+compiler is allowed to assume that all operations are performed in the default
+environment. When code is compiled in this default mode, operations that depend
+on the environment (such as floating-point arithmetic and `FLT_ROUNDS`) may have
+undefined behavior if the dynamic environment is not the default environment; for
+example, `FLT_ROUNDS` may or may not simply return its default value for the target
+instead of reading the dynamic environment, and floating-point operations may be
+optimized as if the dynamic environment were the default. Similarly, it is undefined
+behavior to change the floating point environment in this default mode, for example
+by calling the `fesetround` function.
+C provides two pragmas to allow code to dynamically modify the floating point environment:
+
+- ``#pragma STDC FENV_ACCESS ON`` allows dynamic changes to the entire floating
+ point environment.
+
+- ``#pragma STDC FENV_ROUND FE_DYNAMIC`` allows dynamic changes to just the floating
+ point rounding mode. This may be more optimizable than ``FENV_ACCESS ON`` because
+ the compiler can still ignore the possibility of floating-point exceptions by default.
+
+Both of these can be used either at the start of a block scope, in which case
+they cover all code in that scope (unless they're turned off in a child scope),
+or at the top level in a file, in which case they cover all subsequent function
+bodies until they're turned off. Note that it is undefined behavior to enter
+code that is *not* covered by one of these pragmas from code that *is* covered
+by one of these pragmas unless the floating point environment has been restored
+to its default state. See the C standard for more information about these pragmas.
+
+The command line option ``-frounding-math`` behaves as if the translation unit
+began with ``#pragma STDC FENV_ROUND FE_DYNAMIC``. The command line option
+``-ffp-model=strict`` behaves as if the translation unit began with ``#pragma STDC FENV_ACCESS ON``.
+
+Code that just wants to use a specific rounding mode for specific floating point
+operations can avoid most of the hazards of the dynamic floating point environment
+by using ``#pragma STDC FENV_ROUND`` with a value other than ``FE_DYNAMIC``.
+
.. _crtfastmath.o:
A note about ``crtfastmath.o``