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(parent:
8753b1c
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added fog coord clamping
author
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 27 Feb 2001 21:58:59 +0000
(21:58 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 27 Feb 2001 21:58:59 +0000
(21:58 +0000)
src/mesa/tnl/t_vb_fog.c
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diff --git
a/src/mesa/tnl/t_vb_fog.c
b/src/mesa/tnl/t_vb_fog.c
index
e7f740d
..
e6d0234
100644
(file)
--- a/
src/mesa/tnl/t_vb_fog.c
+++ b/
src/mesa/tnl/t_vb_fog.c
@@
-1,4
+1,4
@@
-/* $Id: t_vb_fog.c,v 1.
3 2001/02/06 04:06:36 keithw
Exp $ */
+/* $Id: t_vb_fog.c,v 1.
4 2001/02/27 21:58:59 brianp
Exp $ */
/*
* Mesa 3-D graphics library
@@
-104,8
+104,10
@@
static void make_win_fog_coords( GLcontext *ctx, GLvector1f *out,
d = 1.0F;
else
d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
- for ( i = 0 ; i < n ; i++, STRIDE_F(v, stride))
- data[i] = (end - ABSF(*v)) * d;
+ for ( i = 0 ; i < n ; i++, STRIDE_F(v, stride)) {
+ GLfloat f = (end - ABSF(*v)) * d;
+ data[i] = CLAMP(f, 0.0F, 1.0F);
+ }
break;
case GL_EXP:
d = ctx->Fog.Density;