// Find constant NewC that has property:
// shuffle(NewC, ShMask) = C
// If such constant does not exist (example: ShMask=<0,0> and C=<1,2>)
- // reorder is not possible.
+ // reorder is not possible. A 1-to-1 mapping is not required. Example:
+ // ShMask = <1,1,2,2> and C = <5,5,6,6> --> NewC = <undef,5,6,undef>
SmallVector<int, 16> ShMask;
ShuffleVectorInst::getShuffleMask(Mask, ShMask);
SmallVector<Constant *, 16>
if (ShMask[I] >= 0) {
assert(ShMask[I] < (int)VWidth);
Constant *CElt = C->getAggregateElement(I);
- if (!CElt || !isa<UndefValue>(NewVecC[ShMask[I]])) {
+ Constant *NewCElt = NewVecC[ShMask[I]];
+ if (!CElt || (!isa<UndefValue>(NewCElt) && NewCElt != CElt)) {
MayChange = false;
break;
}
define <4 x i32> @mul_const_splat(<4 x i32> %v) {
; CHECK-LABEL: @mul_const_splat(
-; CHECK-NEXT: [[T1:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
-; CHECK-NEXT: [[R:%.*]] = mul <4 x i32> [[T1]], <i32 42, i32 42, i32 42, i32 42>
-; CHECK-NEXT: ret <4 x i32> [[R]]
+; CHECK-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[V:%.*]], <i32 undef, i32 42, i32 undef, i32 undef>
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT: ret <4 x i32> [[TMP2]]
;
%t1 = shufflevector <4 x i32> %v, <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
%r = mul <4 x i32> <i32 42, i32 42, i32 42, i32 42>, %t1
define <4 x i32> @lshr_const_half_splat(<4 x i32> %v) {
; CHECK-LABEL: @lshr_const_half_splat(
-; CHECK-NEXT: [[T1:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 2, i32 2>
-; CHECK-NEXT: [[R:%.*]] = lshr <4 x i32> <i32 8, i32 8, i32 9, i32 9>, [[T1]]
-; CHECK-NEXT: ret <4 x i32> [[R]]
+; CHECK-NEXT: [[TMP1:%.*]] = lshr <4 x i32> <i32 undef, i32 8, i32 9, i32 undef>, [[V:%.*]]
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 2, i32 2>
+; CHECK-NEXT: ret <4 x i32> [[TMP2]]
;
%t1 = shufflevector <4 x i32> %v, <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 2, i32 2>
%r = lshr <4 x i32> <i32 8, i32 8, i32 9, i32 9>, %t1
ret <4 x i32> %r
}
+; We can't change this because there's no pre-shuffle version of the fmul constant.
+
+define <2 x float> @fmul_const_invalid_constant(<2 x float> %v) {
+; CHECK-LABEL: @fmul_const_invalid_constant(
+; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> undef, <2 x i32> zeroinitializer
+; CHECK-NEXT: [[R:%.*]] = fmul <2 x float> [[T1]], <float 4.100000e+01, float 4.200000e+01>
+; CHECK-NEXT: ret <2 x float> [[R]]
+;
+ %t1 = shufflevector <2 x float> %v, <2 x float> undef, <2 x i32> <i32 0, i32 0>
+ %r = fmul <2 x float> %t1, <float 41.0, float 42.0>
+ ret <2 x float> %r
+}
+
define <4 x i32> @shuffle_17add2(<4 x i32> %v) {
; CHECK-LABEL: @shuffle_17add2(
; CHECK-NEXT: [[TMP1:%.*]] = shl <4 x i32> [[V:%.*]], <i32 1, i32 1, i32 1, i32 1>