unsigned char alphaData[X_SIZE * Y_SIZE];
bool match;
-#ifdef SK_BUILD_FOR_WIN // TODO: Figure out why this breaks on Windows.
- static const size_t kRowBytes[] = {0, X_SIZE};
-#else
static const size_t kRowBytes[] = {0, X_SIZE, X_SIZE + 1, 2 * X_SIZE - 1};
-#endif
for (int rt = 0; rt < 2; ++rt) {
GrSurfaceDesc desc;
// let Skia know we will be using this texture as a render target
// make sure the original & read back versions match
SkString msg;
- msg.printf("rt:%d, rb:%zd", rt, rowBytes);
+ msg.printf("rt:%d, rb:%d", rt, SkToU32(rowBytes));
validate_alpha_data(reporter, X_SIZE, Y_SIZE, readback.get(), nonZeroRowBytes,
alphaData, msg);
if (0xFF != rbValue) {
ERRORF(reporter,
"Failed alpha readback after clear. Expected: 0xFF, Got: 0x%02x"
- " at (%d,%d), rb:%zd", rbValue, x, y, rowBytes);
+ " at (%d,%d), rb:%d", rbValue, x, y, SkToU32(rowBytes));
match = false;
}
}
// make sure the original & read back versions match
SkString msg;
- msg.printf("rt:%d, rb:%zd", rt, rowBytes);
+ msg.printf("rt:%d, rb:%d", rt, SkToU32(rowBytes));
validate_alpha_data(reporter, X_SIZE, Y_SIZE, readback.get(), nonZeroRowBytes,
alphaData, msg);
}