compositor: Remove unused surface matrix, add optional transform
authorKristian Høgsberg <krh@bitplanet.net>
Mon, 2 May 2011 17:47:51 +0000 (13:47 -0400)
committerKristian Høgsberg <krh@bitplanet.net>
Mon, 2 May 2011 17:47:51 +0000 (13:47 -0400)
compositor/compositor.c
compositor/compositor.h
compositor/meego-tablet-shell.c
compositor/shell.c

index 5df67d1..944e1bc 100644 (file)
@@ -192,13 +192,9 @@ wlsc_surface_create(struct wlsc_compositor *compositor,
        surface->y = y;
        surface->width = width;
        surface->height = height;
-       wlsc_matrix_init(&surface->matrix);
-       wlsc_matrix_scale(&surface->matrix, width, height, 1);
-       wlsc_matrix_translate(&surface->matrix, x, y, 0);
 
-       wlsc_matrix_init(&surface->matrix_inv);
-       wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0);
-       wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1);
+       surface->transform = NULL;
+       surface->transform_inv = NULL;
 
        return surface;
 }
@@ -432,38 +428,21 @@ background_create(struct wlsc_output *output, const char *filename)
        return background;
 }
 
-static void
-wlsc_surface_draw(struct wlsc_surface *es,
-                 struct wlsc_output *output, pixman_region32_t *clip)
+static int
+texture_region(struct wlsc_surface *es, pixman_region32_t *region)
 {
        struct wlsc_compositor *ec = es->compositor;
        GLfloat *v, inv_width, inv_height;
-       unsigned int *p;
-       pixman_region32_t repaint;
        pixman_box32_t *rectangles;
+       unsigned int *p;
        int i, n;
 
-       pixman_region32_init_rect(&repaint,
-                                 es->x, es->y, es->width, es->height);
-       pixman_region32_intersect(&repaint, &repaint, clip);
-       if (!pixman_region32_not_empty(&repaint))
-               return;
-
-       if (es->visual == &ec->compositor.argb_visual) {
-               glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-               glEnable(GL_BLEND);
-       } else if (es->visual == &ec->compositor.premultiplied_argb_visual) {
-               glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
-               glEnable(GL_BLEND);
-       } else {
-               glDisable(GL_BLEND);
-       }
-
-       rectangles = pixman_region32_rectangles(&repaint, &n);
+       rectangles = pixman_region32_rectangles(region, &n);
        v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
        p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
        inv_width = 1.0 / es->pitch;
        inv_height = 1.0 / es->height;
+
        for (i = 0; i < n; i++, v += 16, p += 6) {
                v[ 0] = rectangles[i].x1;
                v[ 1] = rectangles[i].y1;
@@ -493,6 +472,84 @@ wlsc_surface_draw(struct wlsc_surface *es,
                p[5] = i * 4 + 3;
        }
 
+       return n;
+}
+
+static void
+transform_vertex(struct wlsc_surface *surface,
+                GLfloat x, GLfloat y, GLfloat u, GLfloat v, GLfloat *r)
+{
+       struct wlsc_vector t;
+
+       t.f[0] = x;
+       t.f[1] = y;
+       t.f[2] = 0.0;
+       t.f[3] = 1.0;
+
+       wlsc_matrix_transform(surface->transform, &t);
+
+       r[ 0] = t.f[0];
+       r[ 1] = t.f[1];
+       r[ 2] = u;
+       r[ 3] = v;
+}
+
+static int
+texture_transformed_surface(struct wlsc_surface *es)
+{
+       struct wlsc_compositor *ec = es->compositor;
+       GLfloat *v;
+       unsigned int *p;
+
+       v = wl_array_add(&ec->vertices, 16 * sizeof *v);
+       p = wl_array_add(&ec->indices, 6 * sizeof *p);
+
+       transform_vertex(es, es->x, es->y, 0.0, 0.0, &v[0]);
+       transform_vertex(es, es->x, es->y + es->height, 0.0, 1.0, &v[4]);
+       transform_vertex(es, es->x + es->width, es->y, 1.0, 0.0, &v[8]);
+       transform_vertex(es, es->x + es->width, es->y + es->height,
+                        1.0, 1.0, &v[12]);
+
+       p[0] = 0;
+       p[1] = 1;
+       p[2] = 2;
+       p[3] = 2;
+       p[4] = 1;
+       p[5] = 3;
+
+       return 1;
+}
+
+static void
+wlsc_surface_draw(struct wlsc_surface *es,
+                 struct wlsc_output *output, pixman_region32_t *clip)
+{
+       struct wlsc_compositor *ec = es->compositor;
+       GLfloat *v;
+       pixman_region32_t repaint;
+       int n;
+
+       pixman_region32_init_rect(&repaint,
+                                 es->x, es->y, es->width, es->height);
+       pixman_region32_intersect(&repaint, &repaint, clip);
+       if (!pixman_region32_not_empty(&repaint))
+               return;
+
+       if (es->visual == &ec->compositor.argb_visual) {
+               glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+               glEnable(GL_BLEND);
+       } else if (es->visual == &ec->compositor.premultiplied_argb_visual) {
+               glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+               glEnable(GL_BLEND);
+       } else {
+               glDisable(GL_BLEND);
+       }
+
+       if (es->transform == NULL)
+               n = texture_region(es, &repaint);
+       else
+               n = texture_transformed_surface(es);
+
        glBindTexture(GL_TEXTURE_2D, es->texture);
        v = ec->vertices.data;
        glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
@@ -516,19 +573,6 @@ wlsc_surface_raise(struct wlsc_surface *surface)
 }
 
 WL_EXPORT void
-wlsc_surface_update_matrix(struct wlsc_surface *es)
-{
-       wlsc_matrix_init(&es->matrix);
-       wlsc_matrix_scale(&es->matrix, es->width, es->height, 1);
-       wlsc_matrix_translate(&es->matrix, es->x, es->y, 0);
-
-       wlsc_matrix_init(&es->matrix_inv);
-       wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0);
-       wlsc_matrix_scale(&es->matrix_inv,
-                         1.0 / es->width, 1.0 / es->height, 1);
-}
-
-WL_EXPORT void
 wlsc_compositor_damage_all(struct wlsc_compositor *compositor)
 {
        struct wlsc_output *output;
@@ -610,6 +654,7 @@ fade_output(struct wlsc_output *output,
        surface.width = output->width;
        surface.height = output->height;
        surface.texture = GL_NONE;
+       surface.transform = NULL;
 
        if (tint <= 1.0)
                surface.visual =
@@ -859,7 +904,6 @@ surface_attach(struct wl_client *client,
        es->height = buffer->height;
        if (x != 0 || y != 0)
                wlsc_surface_assign_output(es);
-       wlsc_surface_update_matrix(es);
 
        es->compositor->shell->attach(es->compositor->shell, es);
 }
@@ -875,7 +919,6 @@ surface_map_toplevel(struct wl_client *client,
        case WLSC_SURFACE_MAP_UNMAPPED:
                es->x = 10 + random() % 400;
                es->y = 10 + random() % 400;
-               wlsc_surface_update_matrix(es);
                /* assign to first output */
                es->output = container_of(ec->output_list.next,
                                          struct wlsc_output, link);
@@ -887,7 +930,6 @@ surface_map_toplevel(struct wl_client *client,
                es->fullscreen_output = NULL;
                es->x = es->saved_x;
                es->y = es->saved_y;
-               wlsc_surface_update_matrix(es);
                break;
        default:
                break;
@@ -921,7 +963,6 @@ surface_map_transient(struct wl_client *client,
        es->x = pes->x + x;
        es->y = pes->y + y;
 
-       wlsc_surface_update_matrix(es);
        wlsc_surface_damage(es);
        es->map_type = WLSC_SURFACE_MAP_TRANSIENT;
 }
@@ -956,7 +997,6 @@ surface_map_fullscreen(struct wl_client *client, struct wl_surface *surface)
        es->x = (output->width - es->width) / 2;
        es->y = (output->height - es->height) / 2;
        es->fullscreen_output = output;
-       wlsc_surface_update_matrix(es);
        wlsc_surface_damage(es);
        es->map_type = WLSC_SURFACE_MAP_FULLSCREEN;
 }
@@ -993,7 +1033,6 @@ wlsc_input_device_attach(struct wlsc_input_device *device,
        device->sprite->y = device->input_device.y - device->hotspot_y;
        device->sprite->width = width;
        device->sprite->height = height;
-       wlsc_surface_update_matrix(device->sprite);
 
        wlsc_surface_damage(device->sprite);
 }
@@ -1059,11 +1098,8 @@ static void
 wlsc_surface_transform(struct wlsc_surface *surface,
                       int32_t x, int32_t y, int32_t *sx, int32_t *sy)
 {
-       struct wlsc_vector v = { { x, y, 0, 1 } };
-
-       wlsc_matrix_transform(&surface->matrix_inv, &v);
-       *sx = v.f[0] * surface->width;
-       *sy = v.f[1] * surface->height;
+       *sx = x - surface->x;
+       *sy = y - surface->y;
 }
 
 struct wlsc_surface *
@@ -1231,7 +1267,6 @@ notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
 
        wd->sprite->x = device->x - wd->hotspot_x;
        wd->sprite->y = device->y - wd->hotspot_y;
-       wlsc_surface_update_matrix(wd->sprite);
 
        wlsc_surface_damage(wd->sprite);
 }
@@ -1435,7 +1470,6 @@ notify_pointer_focus(struct wl_input_device *device,
 
                wd->sprite->x = device->x - wd->hotspot_x;
                wd->sprite->y = device->y - wd->hotspot_y;
-               wlsc_surface_update_matrix(wd->sprite);
        } else {
                wl_input_device_set_pointer_focus(device, NULL,
                                                  time, 0, 0, 0, 0);
@@ -1684,7 +1718,6 @@ wlsc_output_move(struct wlsc_output *output, int x, int y)
        if (output->background) {
                output->background->x = x;
                output->background->y = y;
-               wlsc_surface_update_matrix(output->background);
        }
 
        pixman_region32_init(&output->previous_damage_region);
index 48e2ebe..81e3db4 100644 (file)
@@ -211,8 +211,8 @@ struct wlsc_surface {
        int32_t saved_x, saved_y;
        struct wl_list link;
        struct wl_list buffer_link;
-       struct wlsc_matrix matrix;
-       struct wlsc_matrix matrix_inv;
+       struct wlsc_matrix *transform;
+       struct wlsc_matrix *transform_inv;
        struct wl_visual *visual;
        struct wlsc_output *output;
        enum wlsc_surface_map_type map_type;
@@ -230,9 +230,6 @@ int
 wlsc_tweener_done(struct wlsc_tweener *tweener);
 
 void
-wlsc_surface_update_matrix(struct wlsc_surface *es);
-
-void
 wlsc_surface_activate(struct wlsc_surface *surface,
                      struct wlsc_input_device *device, uint32_t time);
 
index 6dbb0b9..f20653f 100644 (file)
@@ -107,7 +107,6 @@ tablet_shell_frame(struct wlsc_animation *animation,
        es->height = scale * shell->height;
        es->x = (output->width - es->width) / 2;
        es->y = (output->height - es->height) / 2;
-       wlsc_surface_update_matrix(es);
        wlsc_surface_damage(es);
 }
 
@@ -143,7 +142,6 @@ meego_tablet_shell_attach(struct wlsc_shell *base,
        } else if (surface == shell->home_surface) {
                surface->x = 0;
                surface->y = 0;
-               wlsc_surface_update_matrix(surface);
        } else {
                /* FIXME: Fullscreen everything else. */
                fprintf(stderr, "attach from surface %p, client %p\n",
@@ -187,7 +185,6 @@ tablet_shell_set_lockscreen(struct wl_client *client,
        fprintf(stderr, "set lock screen\n");
        es->x = 0;
        es->y = 0;
-       wlsc_surface_update_matrix(es);
        wlsc_surface_activate(es, device, wlsc_compositor_get_time());
        shell->lockscreen_surface = es;
 
@@ -224,7 +221,6 @@ tablet_shell_set_switcher(struct wl_client *client,
        shell->switcher_surface = es;
        shell->switcher_surface->x = 0;
        shell->switcher_surface->y = 0;
-       wlsc_surface_update_matrix(es);
 
        wlsc_surface_activate(es, device, wlsc_compositor_get_time());
 
@@ -247,7 +243,6 @@ tablet_shell_set_homescreen(struct wl_client *client,
        shell->home_surface = (struct wlsc_surface *) surface;
        shell->home_surface->x = 0;
        shell->home_surface->y = 0;
-       wlsc_surface_update_matrix(shell->home_surface);
 
        wlsc_surface_activate(shell->home_surface, device,
                              wlsc_compositor_get_time());
index d3859ae..ea03e3c 100644 (file)
@@ -50,7 +50,6 @@ move_grab_motion(struct wl_grab *grab,
        es->x = x + move->dx;
        es->y = y + move->dy;
        wlsc_surface_assign_output(es);
-       wlsc_surface_update_matrix(es);
        wlsc_surface_damage(es);
 }