[+] Building of Open3DGC codec.
authorAlexandr Arutjunov <smal.root@gmail.com>
Wed, 3 Aug 2016 00:40:53 +0000 (03:40 +0300)
committerAlexandr Arutjunov <smal.root@gmail.com>
Wed, 3 Aug 2016 00:40:53 +0000 (03:40 +0300)
code/CMakeLists.txt

index 35ecf50..23456d1 100644 (file)
@@ -701,7 +701,18 @@ SET ( openddl_parser_SRCS
 )
 SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
 
+SET ( open3dgc_SRCS
+  ../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
+  ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
+  ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
+  ../contrib/Open3DGC/o3dgcTools.cpp
+  ../contrib/Open3DGC/o3dgcTriangleFans.cpp
+)
+SOURCE_GROUP( open3dgc FILES ${open3dgc_SRCS})
+
+
 INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
+INCLUDE_DIRECTORIES( "../contrib" )
 
 # VC2010 fixes
 if(MSVC10)
@@ -747,6 +758,7 @@ SET( assimp_src
   ${Poly2Tri_SRCS}
   ${Clipper_SRCS}
   ${openddl_parser_SRCS}
+  ${open3dgc_SRCS}
   # Necessary to show the headers in the project when using the VC++ generator:
 
   ${PUBLIC_HEADERS}