mesa: initialize VertexProgram._VaryingInputs before the first use
authorMarek Olšák <marek.olsak@amd.com>
Tue, 21 Feb 2023 05:27:58 +0000 (00:27 -0500)
committerMarge Bot <emma+marge@anholt.net>
Thu, 2 Mar 2023 23:38:12 +0000 (23:38 +0000)
Noticed by code inspection.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21438>

src/mesa/main/context.c
src/mesa/program/program.c

index b40e417..bfd511a 100644 (file)
@@ -711,7 +711,6 @@ init_attrib_groups(struct gl_context *ctx)
    ctx->NewDriverState = ST_ALL_STATES_MASK;
    ctx->ErrorValue = GL_NO_ERROR;
    ctx->ShareGroupReset = false;
-   ctx->VertexProgram._VaryingInputs = VERT_BIT_ALL;
    ctx->IntelBlackholeRender = debug_get_bool_option("INTEL_BLACKHOLE_DEFAULT", false);
 
    return GL_TRUE;
index bf1db64..9fee9f0 100644 (file)
@@ -89,6 +89,7 @@ _mesa_init_program(struct gl_context *ctx)
    ctx->Program.ErrorPos = -1;
    ctx->Program.ErrorString = strdup("");
 
+   ctx->VertexProgram._VaryingInputs = VERT_BIT_ALL;
    ctx->VertexProgram.Enabled = GL_FALSE;
    ctx->VertexProgram.PointSizeEnabled =
       (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;