#pragma once
#include <ATen/Tensor.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#include <c10/util/Exception.h>
namespace at {
#pragma once
#include <c10/core/WrapDimMinimal.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
namespace at {
#pragma once
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#include <ATen/WrapDimUtils.h>
#include <sstream>
#include <bitset>
#include <ATen/core/VariableHooksInterface.h>
#include <c10/util/Exception.h>
#include <ATen/core/LegacyDeviceTypeInit.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
namespace at {
#include <ATen/core/SparseTensorRef.h>
#include <c10/core/Storage.h>
#include <ATen/core/TensorAccessor.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#include <ATen/core/UndefinedTensorImpl.h>
#include <c10/util/Exception.h>
#include <c10/util/Optional.h>
+++ /dev/null
-#include <c10/core/TensorImpl.h>
#pragma once
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
namespace at {
#include <ATen/core/Scalar.h>
#include <ATen/core/Tensor.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#include <ATen/core/UndefinedTensorImpl.h>
#include <ATen/core/blob.h>
#include <c10/util/intrusive_ptr.h>
env['DenseBackend'] = backend
env['storage_tensor_headers'] = []
if density != 'Sparse':
- env['storage_tensor_headers'] = ['#include "ATen/core/TensorImpl.h"']
+ env['storage_tensor_headers'] = ['#include <c10/core/TensorImpl.h>']
# used for generating switch logic for external functions
tag = density_tag + backend + scalar_name
#include <ATen/core/SparseTensorRef.h>
#include <c10/core/Storage.h>
#include <ATen/core/TensorAccessor.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#include <ATen/core/UndefinedTensorImpl.h>
#include <c10/util/Exception.h>
#include <c10/util/Optional.h>
#include <ATen/Utils.h>
#include <ATen/WrapDimUtils.h>
#include <ATen/core/Half.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#include <ATen/core/UndefinedTensorImpl.h>
#include <c10/util/Optional.h>
/* a la lua? dim, storageoffset, ... et les methodes ? */
#ifdef __cplusplus
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#endif
#ifdef __cplusplus
#pragma once
#include <ATen/core/DimVector.h>
-#include <ATen/core/TensorImpl.h>
+#include <c10/core/TensorImpl.h>
#include <ATen/core/context_base.h>
#include <ATen/core/context_base.h>
#include "ATen/Utils.h"
#include "ATen/WrapDimUtils.h"
#include "ATen/core/Half.h"
-#include "ATen/core/TensorImpl.h"
+#include "c10/core/TensorImpl.h"
#include "ATen/core/UndefinedTensorImpl.h"
#include "c10/util/Optional.h"