void vp9_init_layer_context(VP9_COMP *const cpi) {
const VP9_CONFIG *const oxcf = &cpi->oxcf;
- int temporal_layer = 0;
+ int layer;
+
cpi->svc.spatial_layer_id = 0;
cpi->svc.temporal_layer_id = 0;
- for (temporal_layer = 0; temporal_layer < cpi->svc.number_temporal_layers;
- ++temporal_layer) {
- LAYER_CONTEXT *const lc = &cpi->svc.layer_context[temporal_layer];
+ for (layer = 0; layer < cpi->svc.number_temporal_layers; ++layer) {
+ LAYER_CONTEXT *const lc = &cpi->svc.layer_context[layer];
RATE_CONTROL *const lrc = &lc->rc;
+
lrc->avg_frame_qindex[INTER_FRAME] = q_trans[oxcf->worst_allowed_q];
lrc->last_q[INTER_FRAME] = q_trans[oxcf->worst_allowed_q];
lrc->ni_av_qi = q_trans[oxcf->worst_allowed_q];
lrc->decimation_factor = 0;
lrc->rate_correction_factor = 1.0;
lrc->key_frame_rate_correction_factor = 1.0;
- lc->target_bandwidth = oxcf->ts_target_bitrate[temporal_layer] *
- 1000;
- lrc->buffer_level =
- vp9_rescale((int)(oxcf->starting_buffer_level),
- lc->target_bandwidth, 1000);
+ lc->target_bandwidth = oxcf->ts_target_bitrate[layer] * 1000;
+ lrc->buffer_level = vp9_rescale((int)(oxcf->starting_buffer_level),
+ lc->target_bandwidth, 1000);
lrc->bits_off_target = lrc->buffer_level;
}
}
const int target_bandwidth) {
const VP9_CONFIG *const oxcf = &cpi->oxcf;
const RATE_CONTROL *const rc = &cpi->rc;
- int temporal_layer = 0;
+ int layer;
float bitrate_alloc = 1.0;
- for (temporal_layer = 0; temporal_layer < cpi->svc.number_temporal_layers;
- ++temporal_layer) {
- LAYER_CONTEXT *const lc = &cpi->svc.layer_context[temporal_layer];
+
+ for (layer = 0; layer < cpi->svc.number_temporal_layers; ++layer) {
+ LAYER_CONTEXT *const lc = &cpi->svc.layer_context[layer];
RATE_CONTROL *const lrc = &lc->rc;
- lc->target_bandwidth = oxcf->ts_target_bitrate[temporal_layer] * 1000;
- bitrate_alloc = (float)lc->target_bandwidth / (float)target_bandwidth;
+ lc->target_bandwidth = oxcf->ts_target_bitrate[layer] * 1000;
+ bitrate_alloc = (float)lc->target_bandwidth / target_bandwidth;
// Update buffer-related quantities.
lc->starting_buffer_level =
(int64_t)(oxcf->starting_buffer_level * bitrate_alloc);
lrc->bits_off_target = MIN(lrc->bits_off_target, lc->maximum_buffer_size);
lrc->buffer_level = MIN(lrc->buffer_level, lc->maximum_buffer_size);
// Update framerate-related quantities.
- lc->framerate = oxcf->framerate / oxcf->ts_rate_decimator[temporal_layer];
+ lc->framerate = oxcf->framerate / oxcf->ts_rate_decimator[layer];
lrc->av_per_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate);
lrc->max_frame_bandwidth = rc->max_frame_bandwidth;
// Update qp-related quantities.
}
}
+static LAYER_CONTEXT *get_temporal_layer_context(SVC *svc) {
+ return &svc->layer_context[svc->temporal_layer_id];
+}
+
void vp9_update_layer_framerate(VP9_COMP *const cpi) {
- int temporal_layer = cpi->svc.temporal_layer_id;
+ const int layer = cpi->svc.temporal_layer_id;
const VP9_CONFIG *const oxcf = &cpi->oxcf;
- LAYER_CONTEXT *const lc = &cpi->svc.layer_context[temporal_layer];
+ LAYER_CONTEXT *const lc = get_temporal_layer_context(&cpi->svc);
RATE_CONTROL *const lrc = &lc->rc;
- lc->framerate = oxcf->framerate / oxcf->ts_rate_decimator[temporal_layer];
+
+ lc->framerate = oxcf->framerate / oxcf->ts_rate_decimator[layer];
lrc->av_per_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate);
lrc->max_frame_bandwidth = cpi->rc.max_frame_bandwidth;
// Update the average layer frame size (non-cumulative per-frame-bw).
- if (temporal_layer == 0) {
+ if (layer == 0) {
lc->avg_frame_size = lrc->av_per_frame_bandwidth;
} else {
- double prev_layer_framerate = oxcf->framerate /
- oxcf->ts_rate_decimator[temporal_layer - 1];
- int prev_layer_target_bandwidth =
- oxcf->ts_target_bitrate[temporal_layer - 1] * 1000;
+ const double prev_layer_framerate =
+ oxcf->framerate / oxcf->ts_rate_decimator[layer - 1];
+ const int prev_layer_target_bandwidth =
+ oxcf->ts_target_bitrate[layer - 1] * 1000;
lc->avg_frame_size =
(int)((lc->target_bandwidth - prev_layer_target_bandwidth) /
(lc->framerate - prev_layer_framerate));
}
void vp9_restore_layer_context(VP9_COMP *const cpi) {
- int temporal_layer = cpi->svc.temporal_layer_id;
- LAYER_CONTEXT *lc = &cpi->svc.layer_context[temporal_layer];
- int frame_since_key = cpi->rc.frames_since_key;
- int frame_to_key = cpi->rc.frames_to_key;
+ LAYER_CONTEXT *const lc = get_temporal_layer_context(&cpi->svc);
+ const int old_frame_since_key = cpi->rc.frames_since_key;
+ const int old_frame_to_key = cpi->rc.frames_to_key;
+
cpi->rc = lc->rc;
cpi->oxcf.target_bandwidth = lc->target_bandwidth;
cpi->oxcf.starting_buffer_level = lc->starting_buffer_level;
cpi->output_framerate = lc->framerate;
// Reset the frames_since_key and frames_to_key counters to their values
// before the layer restore. Keep these defined for the stream (not layer).
- cpi->rc.frames_since_key = frame_since_key;
- cpi->rc.frames_to_key = frame_to_key;
+ cpi->rc.frames_since_key = old_frame_since_key;
+ cpi->rc.frames_to_key = old_frame_to_key;
}
void vp9_save_layer_context(VP9_COMP *const cpi) {
- int temporal_layer = cpi->svc.temporal_layer_id;
- LAYER_CONTEXT *lc = &cpi->svc.layer_context[temporal_layer];
+ const VP9_CONFIG *const oxcf = &cpi->oxcf;
+ LAYER_CONTEXT *const lc = get_temporal_layer_context(&cpi->svc);
+
lc->rc = cpi->rc;
- lc->target_bandwidth = (int)cpi->oxcf.target_bandwidth;
- lc->starting_buffer_level = cpi->oxcf.starting_buffer_level;
- lc->optimal_buffer_level = cpi->oxcf.optimal_buffer_level;
- lc->maximum_buffer_size = cpi->oxcf.maximum_buffer_size;
+ lc->target_bandwidth = (int)oxcf->target_bandwidth;
+ lc->starting_buffer_level = oxcf->starting_buffer_level;
+ lc->optimal_buffer_level = oxcf->optimal_buffer_level;
+ lc->maximum_buffer_size = oxcf->maximum_buffer_size;
lc->framerate = cpi->output_framerate;
}