boolean has_lib_dxtc)
{
unsigned i;
- int glsl_feature_level;
GLboolean *extension_table = (GLboolean *) extensions;
static const struct st_extension_cap_mapping cap_mapping[] = {
ARRAY_SIZE(vertex_mapping), PIPE_BUFFER,
PIPE_BIND_VERTEX_BUFFER);
- /* Figure out GLSL support. */
- glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
-
- consts->GLSLVersion = glsl_feature_level;
- if (glsl_feature_level >= 410)
- consts->GLSLVersion = 410;
+ /* Figure out GLSL support and set GLSLVersion to it. */
+ consts->GLSLVersion = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
_mesa_override_glsl_version(consts);
consts->ForceGLSLVersion = options->force_glsl_version;
}
- if (glsl_feature_level >= 400)
+ if (consts->GLSLVersion >= 400)
extensions->ARB_gpu_shader5 = GL_TRUE;
- if (glsl_feature_level >= 410)
+ if (consts->GLSLVersion >= 410)
extensions->ARB_shader_precision = GL_TRUE;
/* This extension needs full OpenGL 3.2, but we don't know if that's
consts->MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS);
if (consts->MaxViewports >= 16) {
- if (glsl_feature_level >= 400) {
+ if (consts->GLSLVersion >= 400) {
consts->ViewportBounds.Min = -32768.0;
consts->ViewportBounds.Max = 32767.0;
} else {