blorp_blit(struct blorp_batch *batch,
const struct blorp_surf *src_surf,
unsigned src_level, unsigned src_layer,
- enum isl_format src_format, int src_swizzle,
+ enum isl_format src_format, struct isl_swizzle src_swizzle,
const struct blorp_surf *dst_surf,
unsigned dst_level, unsigned dst_layer,
enum isl_format dst_format,
* IN THE SOFTWARE.
*/
-#include "program/prog_instruction.h"
#include "compiler/nir/nir_builder.h"
#include "blorp_priv.h"
}
}
-/**
- * Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
- * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are
- *
- * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
- * 0 1 2 3 4 5
- * 4 5 6 7 0 1
- * SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
- *
- * which is simply adding 4 then modding by 8 (or anding with 7).
- *
- * We then may need to apply workarounds for textureGather hardware bugs.
- */
-static enum isl_channel_select
-swizzle_to_scs(GLenum swizzle)
-{
- return (enum isl_channel_select)((swizzle + 4) & 7);
-}
-
static void
surf_convert_to_single_slice(const struct isl_device *isl_dev,
struct brw_blorp_surface_info *info)
blorp_blit(struct blorp_batch *batch,
const struct blorp_surf *src_surf,
unsigned src_level, unsigned src_layer,
- enum isl_format src_format, int src_swizzle,
+ enum isl_format src_format, struct isl_swizzle src_swizzle,
const struct blorp_surf *dst_surf,
unsigned dst_level, unsigned dst_layer,
enum isl_format dst_format,
brw_blorp_get_blit_kernel(batch->blorp, ¶ms, &wm_prog_key);
- params.src.view.swizzle = (struct isl_swizzle) {
- .r = swizzle_to_scs(GET_SWZ(src_swizzle, 0)),
- .g = swizzle_to_scs(GET_SWZ(src_swizzle, 1)),
- .b = swizzle_to_scs(GET_SWZ(src_swizzle, 2)),
- .a = swizzle_to_scs(GET_SWZ(src_swizzle, 3)),
- };
+ params.src.view.swizzle = src_swizzle;
batch->blorp->exec(batch, ¶ms);
}
}
/**
+ * Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
+ * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are
+ *
+ * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
+ * 0 1 2 3 4 5
+ * 4 5 6 7 0 1
+ * SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
+ *
+ * which is simply adding 4 then modding by 8 (or anding with 7).
+ *
+ * We then may need to apply workarounds for textureGather hardware bugs.
+ */
+static enum isl_channel_select
+swizzle_to_scs(GLenum swizzle)
+{
+ return (enum isl_channel_select)((swizzle + 4) & 7);
+}
+
+/**
* Note: if the src (or dst) is a 2D multisample array texture on Gen7+ using
* INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, src_layer (dst_layer) is
* the physical layer holding sample 0. So, for example, if
blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
&dst_level, &tmp_surfs[2]);
+ struct isl_swizzle src_isl_swizzle = {
+ .r = swizzle_to_scs(GET_SWZ(src_swizzle, 0)),
+ .g = swizzle_to_scs(GET_SWZ(src_swizzle, 1)),
+ .b = swizzle_to_scs(GET_SWZ(src_swizzle, 2)),
+ .a = swizzle_to_scs(GET_SWZ(src_swizzle, 3)),
+ };
+
struct blorp_batch batch;
blorp_batch_init(&brw->blorp, &batch, brw);
blorp_blit(&batch, &src_surf, src_level, src_layer,
- brw_blorp_to_isl_format(brw, src_format, false), src_swizzle,
+ brw_blorp_to_isl_format(brw, src_format, false), src_isl_swizzle,
&dst_surf, dst_level, dst_layer,
brw_blorp_to_isl_format(brw, dst_format, true),
src_x0, src_y0, src_x1, src_y1,