nvidia > 319 broke alpha windows. this code that was left commented
out fixes it. it didn't used to have any use.
{
if (found == 0)
{
-// XVisualInfo *vi;
-//
-// vi = glXGetVisualFromFBConfig(re->win->disp, configs[j]);
-// if (!vi) continue;
-// if (vi->depth != depth) continue;
-// XFree(vi);
+ XVisualInfo *vi;
+
+ vi = glXGetVisualFromFBConfig(re->win->disp, configs[j]);
+ if (!vi) continue;
+ if (vi->depth != depth) continue;
+ XFree(vi);
glXGetFBConfigAttrib(re->win->disp, configs[j],
GLX_BUFFER_SIZE, &val);