EGLDisplay display;
EGLSurface surface;
EGLContext context;
+ EGLConfig config;
struct wl_display *wl_display;
int gem_fd;
};
struct surface_data {
- uint32_t handle;
- int32_t width, height, stride;
GLuint texture;
struct wl_map map;
+ EGLSurface surface;
};
static void
if (sd == NULL)
return;
- sd->handle = 0;
+ sd->surface = EGL_NO_SURFACE;
wl_surface_set_data(surface, sd);
glGenTextures(1, &sd->texture);
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct surface_data *sd;
- struct drm_gem_close close_arg;
- int ret;
sd = wl_surface_get_data(surface);
- if (sd == NULL || sd->handle == 0)
+ if (sd == NULL)
return;
-
- close_arg.handle = sd->handle;
- ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg);
- if (ret != 0) {
- fprintf(stderr, "failed to gem_close handle %d: %m\n", sd->handle);
- }
+
+ if (sd->surface != EGL_NO_SURFACE)
+ eglDestroySurface(ec->display, sd->surface);
glDeleteTextures(1, &sd->texture);
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct surface_data *sd;
- struct drm_gem_open open_arg;
- struct drm_gem_close close_arg;
- struct drm_i915_gem_pread pread;
- void *data;
- uint32_t size;
- int ret;
sd = wl_surface_get_data(surface);
if (sd == NULL)
return;
- if (sd->handle != 0) {
- close_arg.handle = sd->handle;
- ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg);
- if (ret != 0) {
- fprintf(stderr, "failed to gem_close name %d: %m\n", name);
- }
- }
-
- open_arg.name = name;
- ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_OPEN, &open_arg);
- if (ret != 0) {
- fprintf(stderr, "failed to gem_open name %d, fd=%d: %m\n", name, ec->gem_fd);
- return;
- }
-
- sd->handle = open_arg.handle;
- sd->width = width;
- sd->height = height;
- sd->stride = stride;
-
- size = sd->height * sd->stride;
- data = malloc(size);
- if (data == NULL) {
- fprintf(stderr, "swap buffers malloc failed\n");
- return;
- }
-
- pread.handle = sd->handle;
- pread.pad = 0;
- pread.offset = 0;
- pread.size = size;
- pread.data_ptr = (long) data;
+ if (sd->surface != EGL_NO_SURFACE)
+ eglDestroySurface(ec->display, sd->surface);
- if (ioctl(ec->gem_fd, DRM_IOCTL_I915_GEM_PREAD, &pread)) {
- fprintf(stderr, "gem pread failed\n");
- return;
- }
+ sd->surface = eglCreatePixmapForName(ec->display, ec->config,
+ name, width, height, stride, NULL);
glBindTexture(GL_TEXTURE_2D, sd->texture);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
- GL_BGRA, GL_UNSIGNED_BYTE, data);
-
- free(data);
+ eglBindTexImage(ec->display, sd->surface, GL_TEXTURE_2D);
schedule_repaint(ec);
}
return NULL;
}
- ec->surface = eglCreateSurfaceNative(ec->display, configs[24],
+ ec->config = configs[24];
+ ec->surface = eglCreateSurfaceNative(ec->display, ec->config,
0, 0, width, height);
if (ec->surface == NULL) {
fprintf(stderr, "failed to create surface\n");
return NULL;
}
- ec->context = eglCreateContext(ec->display, configs[24], NULL, NULL);
+ ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
if (ec->context == NULL) {
fprintf(stderr, "failed to create context\n");
return NULL;