// line above the enum. Update the next available ID when you add a new
// LayerType.
//
- // LayerType next available ID: 27
+ // LayerType next available ID: 28
enum LayerType {
// "NONE" layer type is 0th enum element so that we don't cause confusion
// by defaulting to an existent LayerType (instead, should usually error if
POWER = 26;
RELU = 18;
SIGMOID = 19;
- SIGMOID_CROSS_ENTROPY_LOSS = 1000;
+ SIGMOID_CROSS_ENTROPY_LOSS = 27;
SOFTMAX = 20;
SOFTMAX_LOSS = 21;
SPLIT = 22;