Only adds the attribute mapping to the jitter; no implementation yet.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
#define KNOB_NUM_STREAMS 32
// Maximum supported number of attributes per vertex
-#define KNOB_NUM_ATTRIBUTES 38
+#define KNOB_NUM_ATTRIBUTES 39
// Maximum supported active viewports and scissors
#define KNOB_NUM_VIEWPORTS_SCISSORS 16
#define VERTEX_CLIPCULL_DIST_LO_SLOT 35 // VS writes lower 4 clip/cull dist
#define VERTEX_CLIPCULL_DIST_HI_SLOT 36 // VS writes upper 4 clip/cull dist
#define VERTEX_POINT_SIZE_SLOT 37 // VS writes point size here
+#define VERTEX_VIEWPORT_ARRAY_INDEX_SLOT 38
// SoAoSoA
struct simdvertex
{