JavaScript code can be compiled and run immediately or compiled, saved, and run
later.
-## vm.runInThisContext(code[, options])
+## Class: Script
-`vm.runInThisContext()` compiles `code`, runs it and returns the result. Running
-code does not have access to local scope, but does have access to the current
-`global` object.
+A class for holding precompiled scripts, and running them in specific sandboxes.
-Example of using `vm.runInThisContext` and `eval` to run the same code:
+### new vm.Script(code, options)
+Creating a new `Script` compiles `code` but does not run it. Instead, the
+created `vm.Script` object represents this compiled code. This script can be run
+later many times using methods below. The returned script is not bound to any
+global object. It is bound before each run, just for that run.
+
+The options when creating a script are:
+
+- `filename`: allows you to control the filename that shows up in any stack
+ traces produced from this script.
+- `displayErrors`: whether or not to print any errors to stderr, with the
+ line of code that caused them highlighted, before throwing an exception.
+ Applies only to syntax errors compiling the code; errors while running the
+ code are controlled by the options to the script's methods.
+
+### script.runInContext(contextifiedSandbox[, options])
+
+Similar to `vm.runInContext` but a method of a precompiled `Script` object.
+`script.runInContext` runs `script`'s compiled code in `contextifiedSandbox`
+and returns the result. Running code does not have access to local scope.
+
+`script.runInContext` takes the same options as `script.runInThisContext`.
+
+Example: compile code that increments a global variable and sets one, then
+execute the code multiple times. These globals are contained in the sandbox.
+
+ var util = require('util');
var vm = require('vm');
- var localVar = 'initial value';
- var vmResult = vm.runInThisContext('localVar = "vm";');
- console.log('vmResult: ', vmResult);
- console.log('localVar: ', localVar);
+ var sandbox = {
+ animal: 'cat',
+ count: 2
+ };
- var evalResult = eval('localVar = "eval";');
- console.log('evalResult: ', evalResult);
- console.log('localVar: ', localVar);
+ var context = new vm.createContext(sandbox);
+ var script = new vm.Script('count += 1; name = "kitty"');
- // vmResult: 'vm', localVar: 'initial value'
- // evalResult: 'eval', localVar: 'eval'
+ for (var i = 0; i < 10; ++i) {
+ script.runInContext(context);
+ }
-`vm.runInThisContext` does not have access to the local scope, so `localVar` is
-unchanged. `eval` does have access to the local scope, so `localVar` is changed.
+ console.log(util.inspect(sandbox));
-In this way `vm.runInThisContext` is much like an [indirect `eval` call][1],
-e.g. `(0,eval)('code')`. However, it also has the following additional options:
+ // { animal: 'cat', count: 12, name: 'kitty' }
-- `filename`: allows you to control the filename that shows up in any stack
- traces produced.
-- `displayErrors`: whether or not to print any errors to stderr, with the
- line of code that caused them highlighted, before throwing an exception.
- Will capture both syntax errors from compiling `code` and runtime errors
- thrown by executing the compiled code. Defaults to `true`.
-- `timeout`: a number of milliseconds to execute `code` before terminating
- execution. If execution is terminated, an `Error` will be thrown.
+Note that running untrusted code is a tricky business requiring great care.
+`script.runInContext` is quite useful, but safely running untrusted code
+requires a separate process.
-[1]: http://es5.github.io/#x10.4.2
+### script.runInNewContext([sandbox][, options])
+
+Similar to `vm.runInNewContext` but a method of a precompiled `Script` object.
+`script.runInNewContext` contextifies `sandbox` if passed or creates a new
+contextified sandbox if it's omitted, and then runs `script`'s compiled code
+with the sandbox as the global object and returns the result. Running code does
+not have access to local scope.
+
+`script.runInNewContext` takes the same options as `script.runInThisContext`.
+
+Example: compile code that sets a global variable, then execute the code
+multiple times in different contexts. These globals are set on and contained in
+the sandboxes.
+
+ var util = require('util');
+ var vm = require('vm');
+
+ var sandboxes = [{}, {}, {}];
+
+ var script = new vm.Script('globalVar = "set"');
+
+ sandboxes.forEach(function (sandbox) {
+ script.runInNewContext(sandbox);
+ });
+
+ console.log(util.inspect(sandboxes));
+
+ // [{ globalVar: 'set' }, { globalVar: 'set' }, { globalVar: 'set' }]
+
+Note that running untrusted code is a tricky business requiring great care.
+`script.runInNewContext` is quite useful, but safely running untrusted code
+requires a separate process.
+
+### script.runInThisContext([options])
+
+Similar to `vm.runInThisContext` but a method of a precompiled `Script` object.
+`script.runInThisContext` runs `script`'s compiled code and returns the result.
+Running code does not have access to local scope, but does have access to the
+current `global` object.
+
+Example of using `script.runInThisContext` to compile code once and run it
+multiple times:
+
+ var vm = require('vm');
+
+ global.globalVar = 0;
+ var script = new vm.Script('globalVar += 1', { filename: 'myfile.vm' });
+
+ for (var i = 0; i < 1000; ++i) {
+ script.runInThisContext();
+ }
+
+ console.log(globalVar);
+
+ // 1000
+
+The options for running a script are:
+
+- `displayErrors`: whether or not to print any runtime errors to stderr, with
+ the line of code that caused them highlighted, before throwing an exception.
+ Applies only to runtime errors executing the code; it is impossible to create
+ a `Script` instance with syntax errors, as the constructor will throw.
+- `timeout`: a number of milliseconds to execute the script before terminating
+ execution. If execution is terminated, an `Error` will be thrown.
## vm.createContext([sandbox])
[2]: http://es5.github.io/#x15.1
-
## vm.isContext(sandbox)
Returns whether or not a sandbox object has been contextified by calling
`vm.createContext` on it.
-
## vm.runInContext(code, contextifiedSandbox[, options])
`vm.runInContext` compiles `code`, then runs it in `contextifiedSandbox` and
`vm.runInContext` is quite useful, but safely running untrusted code requires a
separate process.
+## vm.runInDebugContext(code)
+
+`vm.runInDebugContext` compiles and executes `code` inside the V8 debug context.
+The primary use case is to get access to the V8 debug object:
+
+ var Debug = vm.runInDebugContext('Debug');
+ Debug.scripts().forEach(function(script) { console.log(script.name); });
+
+Note that the debug context and object are intrinsically tied to V8's debugger
+implementation and may change (or even get removed) without prior warning.
+
+The debug object can also be exposed with the `--expose_debug_as=` switch.
## vm.runInNewContext(code[, sandbox][, options])
`vm.runInNewContext` is quite useful, but safely running untrusted code requires
a separate process.
+## vm.runInThisContext(code[, options])
-## vm.runInDebugContext(code)
-
-`vm.runInDebugContext` compiles and executes `code` inside the V8 debug context.
-The primary use case is to get access to the V8 debug object:
-
- var Debug = vm.runInDebugContext('Debug');
- Debug.scripts().forEach(function(script) { console.log(script.name); });
-
-Note that the debug context and object are intrinsically tied to V8's debugger
-implementation and may change (or even get removed) without prior warning.
-
-The debug object can also be exposed with the `--expose_debug_as=` switch.
+`vm.runInThisContext()` compiles `code`, runs it and returns the result. Running
+code does not have access to local scope, but does have access to the current
+`global` object.
+Example of using `vm.runInThisContext` and `eval` to run the same code:
-## Class: Script
+ var vm = require('vm');
+ var localVar = 'initial value';
-A class for holding precompiled scripts, and running them in specific sandboxes.
+ var vmResult = vm.runInThisContext('localVar = "vm";');
+ console.log('vmResult: ', vmResult);
+ console.log('localVar: ', localVar);
+ var evalResult = eval('localVar = "eval";');
+ console.log('evalResult: ', evalResult);
+ console.log('localVar: ', localVar);
-### new vm.Script(code, options)
+ // vmResult: 'vm', localVar: 'initial value'
+ // evalResult: 'eval', localVar: 'eval'
-Creating a new `Script` compiles `code` but does not run it. Instead, the
-created `vm.Script` object represents this compiled code. This script can be run
-later many times using methods below. The returned script is not bound to any
-global object. It is bound before each run, just for that run.
+`vm.runInThisContext` does not have access to the local scope, so `localVar` is
+unchanged. `eval` does have access to the local scope, so `localVar` is changed.
-The options when creating a script are:
+In this way `vm.runInThisContext` is much like an [indirect `eval` call][1],
+e.g. `(0,eval)('code')`. However, it also has the following additional options:
- `filename`: allows you to control the filename that shows up in any stack
- traces produced from this script.
+ traces produced.
- `displayErrors`: whether or not to print any errors to stderr, with the
line of code that caused them highlighted, before throwing an exception.
- Applies only to syntax errors compiling the code; errors while running the
- code are controlled by the options to the script's methods.
-
-
-### script.runInThisContext([options])
-
-Similar to `vm.runInThisContext` but a method of a precompiled `Script` object.
-`script.runInThisContext` runs `script`'s compiled code and returns the result.
-Running code does not have access to local scope, but does have access to the
-current `global` object.
-
-Example of using `script.runInThisContext` to compile code once and run it
-multiple times:
-
- var vm = require('vm');
-
- global.globalVar = 0;
-
- var script = new vm.Script('globalVar += 1', { filename: 'myfile.vm' });
-
- for (var i = 0; i < 1000; ++i) {
- script.runInThisContext();
- }
-
- console.log(globalVar);
-
- // 1000
-
-The options for running a script are:
-
-- `displayErrors`: whether or not to print any runtime errors to stderr, with
- the line of code that caused them highlighted, before throwing an exception.
- Applies only to runtime errors executing the code; it is impossible to create
- a `Script` instance with syntax errors, as the constructor will throw.
-- `timeout`: a number of milliseconds to execute the script before terminating
+ Will capture both syntax errors from compiling `code` and runtime errors
+ thrown by executing the compiled code. Defaults to `true`.
+- `timeout`: a number of milliseconds to execute `code` before terminating
execution. If execution is terminated, an `Error` will be thrown.
-
-### script.runInContext(contextifiedSandbox[, options])
-
-Similar to `vm.runInContext` but a method of a precompiled `Script` object.
-`script.runInContext` runs `script`'s compiled code in `contextifiedSandbox`
-and returns the result. Running code does not have access to local scope.
-
-`script.runInContext` takes the same options as `script.runInThisContext`.
-
-Example: compile code that increments a global variable and sets one, then
-execute the code multiple times. These globals are contained in the sandbox.
-
- var util = require('util');
- var vm = require('vm');
-
- var sandbox = {
- animal: 'cat',
- count: 2
- };
-
- var context = new vm.createContext(sandbox);
- var script = new vm.Script('count += 1; name = "kitty"');
-
- for (var i = 0; i < 10; ++i) {
- script.runInContext(context);
- }
-
- console.log(util.inspect(sandbox));
-
- // { animal: 'cat', count: 12, name: 'kitty' }
-
-Note that running untrusted code is a tricky business requiring great care.
-`script.runInContext` is quite useful, but safely running untrusted code
-requires a separate process.
-
-
-### script.runInNewContext([sandbox][, options])
-
-Similar to `vm.runInNewContext` but a method of a precompiled `Script` object.
-`script.runInNewContext` contextifies `sandbox` if passed or creates a new
-contextified sandbox if it's omitted, and then runs `script`'s compiled code
-with the sandbox as the global object and returns the result. Running code does
-not have access to local scope.
-
-`script.runInNewContext` takes the same options as `script.runInThisContext`.
-
-Example: compile code that sets a global variable, then execute the code
-multiple times in different contexts. These globals are set on and contained in
-the sandboxes.
-
- var util = require('util');
- var vm = require('vm');
-
- var sandboxes = [{}, {}, {}];
-
- var script = new vm.Script('globalVar = "set"');
-
- sandboxes.forEach(function (sandbox) {
- script.runInNewContext(sandbox);
- });
-
- console.log(util.inspect(sandboxes));
-
- // [{ globalVar: 'set' }, { globalVar: 'set' }, { globalVar: 'set' }]
-
-Note that running untrusted code is a tricky business requiring great care.
-`script.runInNewContext` is quite useful, but safely running untrusted code
-requires a separate process.
+[1]: http://es5.github.io/#x10.4.2