gallium/radeon: move printing texture info into a separate function
authorMarek Olšák <marek.olsak@amd.com>
Wed, 2 Dec 2015 19:20:57 +0000 (20:20 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Thu, 3 Dec 2015 22:41:23 +0000 (23:41 +0100)
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
src/gallium/drivers/radeon/r600_texture.c

index 3e7f191..a64683c 100644 (file)
@@ -585,6 +585,54 @@ static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
        }
 }
 
+static void
+r600_print_texture_info(struct r600_texture *rtex, FILE *f)
+{
+       int i;
+
+       fprintf(f, "  Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
+               "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
+               "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
+               rtex->surface.npix_x, rtex->surface.npix_y,
+               rtex->surface.npix_z, rtex->surface.blk_w,
+               rtex->surface.blk_h, rtex->surface.blk_d,
+               rtex->surface.array_size, rtex->surface.last_level,
+               rtex->surface.bpe, rtex->surface.nsamples,
+               rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
+       for (i = 0; i <= rtex->surface.last_level; i++) {
+               fprintf(f, "  L %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, "
+                       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
+                       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+                       i, rtex->surface.level[i].offset,
+                       rtex->surface.level[i].slice_size,
+                       u_minify(rtex->resource.b.b.width0, i),
+                       u_minify(rtex->resource.b.b.height0, i),
+                       u_minify(rtex->resource.b.b.depth0, i),
+                       rtex->surface.level[i].nblk_x,
+                       rtex->surface.level[i].nblk_y,
+                       rtex->surface.level[i].nblk_z,
+                       rtex->surface.level[i].pitch_bytes,
+                       rtex->surface.level[i].mode);
+       }
+       if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+               for (i = 0; i <= rtex->surface.last_level; i++) {
+                       fprintf(f, "  S %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, "
+                               "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
+                               "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+                               i, rtex->surface.stencil_level[i].offset,
+                               rtex->surface.stencil_level[i].slice_size,
+                               u_minify(rtex->resource.b.b.width0, i),
+                               u_minify(rtex->resource.b.b.height0, i),
+                               u_minify(rtex->resource.b.b.depth0, i),
+                               rtex->surface.stencil_level[i].nblk_x,
+                               rtex->surface.stencil_level[i].nblk_y,
+                               rtex->surface.stencil_level[i].nblk_z,
+                               rtex->surface.stencil_level[i].pitch_bytes,
+                               rtex->surface.stencil_level[i].mode);
+               }
+       }
+}
+
 /* Common processing for r600_texture_create and r600_texture_from_handle */
 static struct r600_texture *
 r600_texture_create_object(struct pipe_screen *screen,
@@ -678,48 +726,10 @@ r600_texture_create_object(struct pipe_screen *screen,
        }
 
        if (rscreen->debug_flags & DBG_TEX) {
-               printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
-                      "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
-                      "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
-                      rtex->surface.npix_x, rtex->surface.npix_y,
-                      rtex->surface.npix_z, rtex->surface.blk_w,
-                      rtex->surface.blk_h, rtex->surface.blk_d,
-                      rtex->surface.array_size, rtex->surface.last_level,
-                      rtex->surface.bpe, rtex->surface.nsamples,
-                      rtex->surface.flags, util_format_short_name(base->format));
-               for (int i = 0; i <= rtex->surface.last_level; i++) {
-                       printf("  L %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, "
-                              "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-                              "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-                              i, rtex->surface.level[i].offset,
-                              rtex->surface.level[i].slice_size,
-                              u_minify(rtex->resource.b.b.width0, i),
-                              u_minify(rtex->resource.b.b.height0, i),
-                              u_minify(rtex->resource.b.b.depth0, i),
-                              rtex->surface.level[i].nblk_x,
-                              rtex->surface.level[i].nblk_y,
-                              rtex->surface.level[i].nblk_z,
-                              rtex->surface.level[i].pitch_bytes,
-                              rtex->surface.level[i].mode);
-               }
-               if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-                       for (int i = 0; i <= rtex->surface.last_level; i++) {
-                               printf("  S %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, "
-                                      "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-                                      "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-                                      i, rtex->surface.stencil_level[i].offset,
-                                      rtex->surface.stencil_level[i].slice_size,
-                                      u_minify(rtex->resource.b.b.width0, i),
-                                      u_minify(rtex->resource.b.b.height0, i),
-                                      u_minify(rtex->resource.b.b.depth0, i),
-                                      rtex->surface.stencil_level[i].nblk_x,
-                                      rtex->surface.stencil_level[i].nblk_y,
-                                      rtex->surface.stencil_level[i].nblk_z,
-                                      rtex->surface.stencil_level[i].pitch_bytes,
-                                      rtex->surface.stencil_level[i].mode);
-                       }
-               }
+               puts("Texture:");
+               r600_print_texture_info(rtex, stdout);
        }
+
        return rtex;
 }