radv: set radv_invariant_geom=true for War Thunder
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 22 Nov 2023 17:40:32 +0000 (18:40 +0100)
committerEric Engestrom <eric@engestrom.ch>
Fri, 24 Nov 2023 17:15:22 +0000 (17:15 +0000)
War Thunder has native Vulkan support.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10186
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26334>
(cherry picked from commit d9f312b86aa979e237f2de3dc3f025e367cfe7b6)

.pick_status.json
src/util/00-radv-defaults.conf

index 372b810..2f3beb7 100644 (file)
         "description": "radv: set radv_invariant_geom=true for War Thunder",
         "nominated": true,
         "nomination_type": 0,
-        "resolution": 0,
+        "resolution": 1,
         "main_sha": null,
         "because_sha": null,
         "notes": null
index 45b571b..b13d92f 100644 (file)
@@ -144,6 +144,10 @@ Application bugs worked around in this file:
             <option name="radv_rt_wave64" value="true" />
         </application>
 
+        <application name="War Thunder" executable="aces">
+            <option name="radv_invariant_geom" value="true"/>
+        </application>
+
         <!-- OpenGL Game workarounds (zink) -->
         <application name="Black Geyser: Couriers of Darkness" executable="BlackGeyser.x86_64">
             <option name="radv_zero_vram" value="true" />