mlx5e_xsk_page_alloc_pool became a thin wrapper around xsk_buff_alloc.
Drop it and call xsk_buff_alloc directly.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
struct mlx5e_wqe_frag_info *wi,
u32 cqe_bcnt);
-static inline int mlx5e_xsk_page_alloc_pool(struct mlx5e_rq *rq,
- union mlx5e_alloc_unit *au)
-{
- au->xsk = xsk_buff_alloc(rq->xsk_pool);
- if (!au->xsk)
- return -ENOMEM;
-
- return 0;
-}
-
static inline bool mlx5e_xsk_update_rx_wakeup(struct mlx5e_rq *rq, bool alloc_err)
{
if (!xsk_uses_need_wakeup(rq->xsk_pool))
static inline int mlx5e_page_alloc(struct mlx5e_rq *rq, union mlx5e_alloc_unit *au)
{
- if (rq->xsk_pool)
- return mlx5e_xsk_page_alloc_pool(rq, au);
- else
+ if (rq->xsk_pool) {
+ au->xsk = xsk_buff_alloc(rq->xsk_pool);
+ return likely(au->xsk) ? 0 : -ENOMEM;
+ } else {
return mlx5e_page_alloc_pool(rq, au);
+ }
}
void mlx5e_page_dma_unmap(struct mlx5e_rq *rq, struct page *page)