t->point.x > tp->buttons.bottom_area.middlebutton_left_edge;
}
-static inline bool
-is_inside_bottom_left_area(const struct tp_dispatch *tp,
- const struct tp_touch *t)
-{
- return is_inside_bottom_button_area(tp, t) &&
- !is_inside_bottom_middle_area(tp, t) &&
- !is_inside_bottom_right_area(tp, t);
-}
-
static inline bool
is_inside_top_button_area(const struct tp_dispatch *tp,
const struct tp_touch *t)
t->point.x > tp->buttons.top_area.rightbutton_left_edge;
}
-static inline bool
-is_inside_top_left_area(const struct tp_dispatch *tp,
- const struct tp_touch *t)
-{
- return is_inside_top_button_area(tp, t) &&
- t->point.x < tp->buttons.top_area.leftbutton_right_edge;
-}
-
static inline bool
is_inside_top_middle_area(const struct tp_dispatch *tp,
const struct tp_touch *t)