int tty_fd;
int width, height, stride;
struct egl_surface *background;
- struct egl_surface *overlay;
- double overlay_y, overlay_target, overlay_previous;
struct wl_list input_device_list;
struct wl_list surface_list;
}
static void
-rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
-{
- cairo_move_to(cr, x0, y0 + radius);
- cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2);
- cairo_line_to(cr, x1 - radius, y0);
- cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI);
- cairo_line_to(cr, x1, y1 - radius);
- cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2);
- cairo_line_to(cr, x0 + radius, y1);
- cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI);
- cairo_close_path(cr);
-}
-
-static void
-draw_button(cairo_t *cr, int x, int y, int width, int height, const char *text)
-{
- cairo_pattern_t *gradient;
- cairo_text_extents_t extents;
- double bright = 0.15, dim = 0.02;
- int radius = 10;
-
- cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
- cairo_set_line_width (cr, 2);
- rounded_rect(cr, x, y, x + width, y + height, radius);
- cairo_set_source_rgb(cr, dim, dim, dim);
- cairo_stroke(cr);
- rounded_rect(cr, x + 2, y + 2, x + width, y + height, radius);
- cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
- cairo_stroke(cr);
-
- rounded_rect(cr, x + 1, y + 1, x + width - 1, y + height - 1, radius - 1);
- cairo_set_source_rgb(cr, bright, bright, bright);
- cairo_stroke(cr);
- rounded_rect(cr, x + 3, y + 3, x + width - 1, y + height - 1, radius - 1);
- cairo_set_source_rgb(cr, dim, dim, dim);
- cairo_stroke(cr);
-
- rounded_rect(cr, x + 1, y + 1, x + width - 1, y + height - 1, radius - 1);
- gradient = cairo_pattern_create_linear (0, y, 0, y + height);
- cairo_pattern_add_color_stop_rgb(gradient, 0, 0.15, 0.15, 0.15);
- cairo_pattern_add_color_stop_rgb(gradient, 0.5, 0.08, 0.08, 0.08);
- cairo_pattern_add_color_stop_rgb(gradient, 0.5, 0.07, 0.07, 0.07);
- cairo_pattern_add_color_stop_rgb(gradient, 1, 0.1, 0.1, 0.1);
- cairo_set_source(cr, gradient);
- cairo_fill(cr);
-
- cairo_set_font_size(cr, 16);
- cairo_text_extents(cr, text, &extents);
- cairo_move_to(cr, x + (width - extents.width) / 2, y + (height - extents.height) / 2 - extents.y_bearing);
- cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
- cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
- cairo_set_line_width (cr, 4);
- cairo_text_path(cr, text);
- cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
- cairo_stroke_preserve(cr);
- cairo_set_source_rgb(cr, 1, 1, 1);
- cairo_fill(cr);
-}
-
-static struct egl_surface *
-overlay_create(struct egl_compositor *ec, int x, int y, int width, int height)
-{
- struct egl_surface *es;
- cairo_surface_t *surface;
- cairo_t *cr;
- int total_width, button_x, button_y;
- const int button_width = 150;
- const int button_height = 40;
- const int spacing = 50;
-
- surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
- width, height);
-
- cr = cairo_create(surface);
- cairo_set_source_rgba(cr, 0.1, 0.1, 0.1, 0.8);
- cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
- cairo_paint(cr);
-
- total_width = button_width * 2 + spacing;
- button_x = (width - total_width) / 2;
- button_y = height - button_height - 20;
- draw_button(cr, button_x, button_y, button_width, button_height, "Previous");
- button_x += button_width + spacing;
- draw_button(cr, button_x, button_y, button_width, button_height, "Next");
-
- cairo_destroy(cr);
-
- es = egl_surface_create_from_cairo_surface(ec, surface,
- x, y, width, height);
-
- cairo_surface_destroy(surface);
-
- return es;
-}
-
-static void
draw_surface(struct egl_surface *es)
{
struct egl_compositor *ec = es->compositor;
schedule_repaint(struct egl_compositor *ec);
static void
-animate_overlay(struct egl_compositor *ec)
-{
- double force, y;
- int32_t top, bottom;
-#if 1
- double bounce = 0.0;
- double friction = 1.0;
- double spring = 0.2;
-#else
- double bounce = 0.2;
- double friction = 0.04;
- double spring = 0.09;
-#endif
-
- y = ec->overlay_y;
- force = (ec->overlay_target - ec->overlay_y) * spring +
- (ec->overlay_previous - y) * friction;
-
- ec->overlay_y = y + (y - ec->overlay_previous) + force;
- ec->overlay_previous = y;
-
- top = ec->height - ec->overlay->map.height;
- bottom = ec->height;
- if (ec->overlay_y >= bottom) {
- ec->overlay_y = bottom;
- ec->overlay_previous = bottom;
- }
-
- if (ec->overlay_y <= top) {
- ec->overlay_y = top + bounce * (top - ec->overlay_y);
- ec->overlay_previous =
- top + bounce * (top - ec->overlay_previous);
- }
-
- ec->overlay->map.y = ec->overlay_y + 0.5;
-
- if (fabs(y - ec->overlay_target) > 0.2 ||
- fabs(ec->overlay_y - ec->overlay_target) > 0.2)
- schedule_repaint(ec);
-}
-
-static void
repaint(void *data)
{
struct egl_compositor *ec = data;
struct egl_surface, link);
}
- draw_surface(ec->overlay);
-
eid = container_of(ec->input_device_list.next,
struct wlsc_input_device, link);
while (&eid->link != &ec->input_device_list) {
wl_event_source_timer_update(ec->timer_source, 10);
ec->repaint_on_timeout = 1;
-
- animate_overlay(ec);
}
static void
notify_key(struct wlsc_input_device *device,
uint32_t key, uint32_t state)
{
- struct egl_compositor *ec = device->ec;
-
- if (key == KEY_ESC && state == 1) {
- if (ec->overlay_target == ec->height)
- ec->overlay_target -= 200;
- else
- ec->overlay_target += 200;
- schedule_repaint(ec);
- } else if (!wl_list_empty(&ec->surface_list)) {
- if (device->focus_surface != NULL)
- wl_surface_post_event(&device->focus_surface->base,
- &device->base,
- WL_INPUT_KEY, key, state);
- }
+ if (device->focus_surface != NULL)
+ wl_surface_post_event(&device->focus_surface->base,
+ &device->base,
+ WL_INPUT_KEY, key, state);
}
struct evdev_input_device *
wl_list_init(&ec->surface_list);
ec->background = background_create(ec, option_background,
ec->width, ec->height);
- ec->overlay = overlay_create(ec, 0, ec->height, ec->width, 200);
- ec->overlay_y = ec->height;
- ec->overlay_target = ec->height;
- ec->overlay_previous = ec->height;
shooter = screenshooter_create(ec);
wl_display_add_object(display, &shooter->base);