#undef LOG_CAT
#define LOG_CAT "IV-MAIN-VIEW"
-#define MOVE_GIF_X 140
-#define RESIZE_GIF_W 1000
-#define RESIZE_GIF_H 720
-
// EDJE
#define IVUG_MAIN_EDJ full_path(EDJ_PATH, "/ivug-main.edj")
///////////////////////////////////////////////////////////////////////////////////////////////////
elm_image_animated_set(img, EINA_TRUE);
elm_image_animated_play_set(img, EINA_TRUE);
- evas_object_move(img, MOVE_GIF_X, 0);
- evas_object_resize(img, RESIZE_GIF_W, RESIZE_GIF_H);
+ Evas_Object *win = gGetCurrentWindow();
+ int wx, wy, width, height;
+
+ evas_object_geometry_get(win, &wx, &wy, &width, &height);
+
+ evas_object_resize(img, width, height);
+
evas_object_show(img);
evas_object_show(ly);
}
edje_object_signal_emit(elm_layout_edje_get(pMainView->lyContent), "hide,back,btn", "user");
pMainView->select_bar = sel_bar;
+
+ Evas_Object *back_button = elm_button_add(sel_bar);
+ elm_object_style_set(back_button, "naviframe/end_btn/default");
+ elm_layout_content_set(sel_bar, "swallow.back", back_button);
+ elm_object_signal_callback_add(back_button, "elm,action,click", "", _on_cancel_btn_clicked, (void *)pMainView);
+
Evas_Object *check = elm_check_add(sel_bar);
elm_check_state_set(check, EINA_FALSE);
elm_object_style_set(check, "default");