static int pops(struct r600_shader_ctx *ctx, int pops)
{
- int alu_pop = 3;
- if (ctx->bc->cf_last) {
- if (ctx->bc->cf_last->inst == CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU) << 3)
- alu_pop = 0;
- else if (ctx->bc->cf_last->inst == CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER) << 3)
- alu_pop = 1;
- }
- alu_pop += pops;
- if (alu_pop == 1) {
- ctx->bc->cf_last->inst = CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER) << 3;
- ctx->bc->force_add_cf = 1;
- } else if (alu_pop == 2) {
- ctx->bc->cf_last->inst = CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER) << 3;
- ctx->bc->force_add_cf = 1;
- } else {
+ unsigned force_pop = ctx->bc->force_add_cf;
+
+ if (!force_pop) {
+ int alu_pop = 3;
+ if (ctx->bc->cf_last) {
+ if (ctx->bc->cf_last->inst == CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU) << 3)
+ alu_pop = 0;
+ else if (ctx->bc->cf_last->inst == CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER) << 3)
+ alu_pop = 1;
+ }
+ alu_pop += pops;
+ if (alu_pop == 1) {
+ ctx->bc->cf_last->inst = CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER) << 3;
+ ctx->bc->force_add_cf = 1;
+ } else if (alu_pop == 2) {
+ ctx->bc->cf_last->inst = CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER) << 3;
+ ctx->bc->force_add_cf = 1;
+ } else {
+ force_pop = 1;
+ }
+ }
+
+ if (force_pop) {
r600_bc_add_cfinst(ctx->bc, CTX_INST(V_SQ_CF_WORD1_SQ_CF_INST_POP));
ctx->bc->cf_last->pop_count = pops;
ctx->bc->cf_last->cf_addr = ctx->bc->cf_last->id + 2;
}
+
return 0;
}