"entity_key()" is only used in "__enqueue_entity()" and
its only function is to subtract a tasks vruntime by
its groups minvruntime.
Before this patch a rbtree enqueue-decision is done by
comparing two tasks in the style:
"if (entity_key(cfs_rq, se) < entity_key(cfs_rq, entry))"
which would be
"if (se->vruntime-cfs_rq->min_vruntime < entry->vruntime-cfs_rq->min_vruntime)"
or (if reducing cfs_rq->min_vruntime out)
"if (se->vruntime < entry->vruntime)"
which is
"if (entity_before(se, entry))"
So we do not need "entity_key()".
If "entity_before()" is inline we will also save one subtraction (only one,
because "entity_key(cfs_rq, se)" was cached in "key")
Signed-off-by: Stephan Baerwolf <stephan.baerwolf@tu-ilmenau.de>
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Link: http://lkml.kernel.org/n/tip-ns12mnd2h5w8rb9agd8hnsfk@git.kernel.org
Signed-off-by: Ingo Molnar <mingo@elte.hu>
return (s64)(a->vruntime - b->vruntime) < 0;
}
-static inline s64 entity_key(struct cfs_rq *cfs_rq, struct sched_entity *se)
-{
- return se->vruntime - cfs_rq->min_vruntime;
-}
-
static void update_min_vruntime(struct cfs_rq *cfs_rq)
{
u64 vruntime = cfs_rq->min_vruntime;
struct rb_node **link = &cfs_rq->tasks_timeline.rb_node;
struct rb_node *parent = NULL;
struct sched_entity *entry;
- s64 key = entity_key(cfs_rq, se);
int leftmost = 1;
/*
* We dont care about collisions. Nodes with
* the same key stay together.
*/
- if (key < entity_key(cfs_rq, entry)) {
+ if (entity_before(se, entry)) {
link = &parent->rb_left;
} else {
link = &parent->rb_right;