auto b_first = b_at_end ? 0 : b_it->first;
if (b_at_end || ((!a_at_end) && (a_first < b_first))) {
- if (log_msg(my_data->report_data, VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_DEVICE, /*dev*/0, 0, SHADER_CHECKER_OUTPUT_NOT_CONSUMED, "SC",
+ if (log_msg(my_data->report_data, VK_DBG_REPORT_PERF_WARN_BIT, VK_OBJECT_TYPE_DEVICE, /*dev*/0, 0, SHADER_CHECKER_OUTPUT_NOT_CONSUMED, "SC",
"%s writes to output location %d which is not consumed by %s", producer_name, a_first, consumer_name)) {
pass = false;
}
auto a_first = a_at_end ? 0 : it_a->first;
auto b_first = b_at_end ? 0 : it_b->first;
if (b_at_end || a_first < b_first) {
- if (log_msg(my_data->report_data, VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_DEVICE, /*dev*/0, 0, SHADER_CHECKER_OUTPUT_NOT_CONSUMED, "SC",
+ if (log_msg(my_data->report_data, VK_DBG_REPORT_PERF_WARN_BIT, VK_OBJECT_TYPE_DEVICE, /*dev*/0, 0, SHADER_CHECKER_OUTPUT_NOT_CONSUMED, "SC",
"Vertex attribute at location %d not consumed by VS", a_first)) {
pass = false;
}