Bring gears example up to date
authorKristian Høgsberg <krh@bitplanet.net>
Mon, 8 Nov 2010 20:45:55 +0000 (15:45 -0500)
committerKristian Høgsberg <krh@bitplanet.net>
Mon, 8 Nov 2010 20:46:02 +0000 (15:46 -0500)
Must have gears.

clients/gears.c
clients/window.c
clients/window.h

index f8c77ec..8669683 100644 (file)
@@ -43,9 +43,6 @@
 
 #include "window.h"
 
-static const char gem_device[] = "/dev/dri/card0";
-static const char socket_name[] = "\0wayland";
-
 struct gears {
        struct window *window;
 
@@ -54,14 +51,14 @@ struct gears {
 
        EGLDisplay display;
        EGLContext context;
-       EGLImageKHR image;
        int drm_fd;
-       int resized;
        GLfloat angle;
        cairo_surface_t *cairo_surface;
 
        GLint gear_list[3];
-       GLuint fbo, color_rbo, depth_rbo;
+       GLuint fbo, color_rbo[2], depth_rbo;
+       cairo_surface_t *surface[2];
+       int current;
 };
 
 struct gear_template {
@@ -206,10 +203,62 @@ make_gear(const struct gear_template *t)
 }
 
 static void
+allocate_buffer(struct gears *gears)
+{
+       EGLImageKHR image;
+
+       /* Constrain child size to be square and at least 300x300 */
+       window_get_child_rectangle(gears->window, &gears->rectangle);
+       if (gears->rectangle.width > gears->rectangle.height)
+               gears->rectangle.height = gears->rectangle.width;
+       else
+               gears->rectangle.width = gears->rectangle.height;
+       if (gears->rectangle.width < 300) {
+               gears->rectangle.width = 300;
+               gears->rectangle.height = 300;
+       }
+
+       window_set_child_size(gears->window, &gears->rectangle);
+       window_draw(gears->window);
+
+       gears->surface[gears->current] = window_get_surface(gears->window);
+
+       image = display_get_image_for_drm_surface(gears->display,
+                                                 gears->surface[gears->current]);
+
+       if (!eglMakeCurrent(gears->display, NULL, NULL, gears->context))
+               die("faile to make context current\n");
+
+       glBindRenderbuffer(GL_RENDERBUFFER_EXT,
+                          gears->color_rbo[gears->current]);
+       glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, image);
+
+       glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->depth_rbo);
+       glRenderbufferStorage(GL_RENDERBUFFER_EXT,
+                             GL_DEPTH_COMPONENT,
+                             gears->rectangle.width + 20 + 32,
+                             gears->rectangle.height + 60 + 32);
+}
+
+static void
 draw_gears(struct gears *gears)
 {
        GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
 
+       if (gears->surface[gears->current] == NULL)
+               allocate_buffer(gears);
+
+       glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER_EXT,
+                                 GL_COLOR_ATTACHMENT0_EXT,
+                                 GL_RENDERBUFFER_EXT,
+                                 gears->color_rbo[gears->current]);
+
+       glViewport(gears->rectangle.x, gears->rectangle.y,
+                  gears->rectangle.width, gears->rectangle.height);
+       glScissor(gears->rectangle.x, gears->rectangle.y,
+                  gears->rectangle.width, gears->rectangle.height);
+
+       glEnable(GL_SCISSOR_TEST);
        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 
        glPushMatrix();
@@ -241,52 +290,9 @@ draw_gears(struct gears *gears)
        glPopMatrix();
 
        glFlush();
-}
 
-static void
-resize_window(struct gears *gears)
-{
-       EGLint attribs[] = {
-               EGL_WIDTH,              0,
-               EGL_HEIGHT,             0,
-               EGL_DRM_BUFFER_FORMAT_MESA,     EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
-               EGL_DRM_BUFFER_USE_MESA,        EGL_DRM_BUFFER_USE_SHARE_MESA |
-                                               EGL_DRM_BUFFER_USE_SCANOUT_MESA,
-               EGL_NONE
-       };
-
-       /* Constrain child size to be square and at least 300x300 */
-       window_get_child_rectangle(gears->window, &gears->rectangle);
-       if (gears->rectangle.width > gears->rectangle.height)
-               gears->rectangle.height = gears->rectangle.width;
-       else
-               gears->rectangle.width = gears->rectangle.height;
-       if (gears->rectangle.width < 300) {
-               gears->rectangle.width = 300;
-               gears->rectangle.height = 300;
-       }
-       window_set_child_size(gears->window, &gears->rectangle);
-
-       window_draw(gears->window);
-
-       if (gears->image)
-               eglDestroyImageKHR(gears->display, gears->image);
-       attribs[1] = gears->rectangle.width;
-       attribs[3] = gears->rectangle.height;
-       gears->image = eglCreateDRMImageMESA(gears->display, attribs);
-
-       glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->color_rbo);
-       glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, gears->image);
-
-       glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->depth_rbo);
-       glRenderbufferStorage(GL_RENDERBUFFER_EXT,
-                             GL_DEPTH_COMPONENT,
-                             gears->rectangle.width,
-                             gears->rectangle.height);
-
-       glViewport(0, 0, gears->rectangle.width, gears->rectangle.height);
-
-       gears->resized = 0;
+       window_set_surface(gears->window, gears->surface[gears->current]);
+       window_flush(gears->window);
 }
 
 static void
@@ -294,17 +300,10 @@ resize_handler(struct window *window, void *data)
 {
        struct gears *gears = data;
 
-       /* Right now, resizing the window from the per-frame callback
-        * is fine, since the window drawing code is so slow that we
-        * can't draw more than one window per frame anyway.  However,
-        * once we implement faster resizing, this will show lag
-        * between pointer motion and window size even if resizing is
-        * fast.  We need to keep processing motion events and posting
-        * new frames as fast as possible so when the server
-        * composites the next frame it will have the most recent size
-        * possible, like what we do for window moves. */
-
-       gears->resized = 1;
+       cairo_surface_destroy(gears->surface[0]);
+       gears->surface[0] = NULL;
+       cairo_surface_destroy(gears->surface[1]);
+       gears->surface[1] = NULL;
 }
 
 static void
@@ -313,23 +312,27 @@ keyboard_focus_handler(struct window *window,
 {
        struct gears *gears = data;
 
-       gears->resized = 1;
+       resize_handler(window, gears);
 }
 
 static void
-frame_callback(void *data, uint32_t time)
+redraw_handler(struct window *window, void *data)
 {
        struct gears *gears = data;
 
-       window_copy_image(gears->window, &gears->rectangle, gears->image);
+       draw_gears(gears);
+}
 
-       if (gears->resized)
-               resize_window(gears);
+static void
+frame_callback(void *data, uint32_t time)
+{
+       struct gears *gears = data;
 
-       draw_gears(gears);
+       gears->current = 1 - gears->current;
 
        gears->angle = (GLfloat) (time % 8192) * 360 / 8192.0;
 
+       window_schedule_redraw(gears->window);
        wl_display_frame_callback(display_get_display(gears->d),
                                  frame_callback, gears);
 }
@@ -352,9 +355,6 @@ gears_create(struct display *display)
        if (gears->display == NULL)
                die("failed to create egl display\n");
 
-       if (!eglInitialize(gears->display, &major, &minor))
-               die("failed to initialize display\n");
-
        eglBindAPI(EGL_OPENGL_API);
 
        gears->context = eglCreateContext(gears->display,
@@ -368,13 +368,7 @@ gears_create(struct display *display)
        glGenFramebuffers(1, &gears->fbo);
        glBindFramebuffer(GL_FRAMEBUFFER_EXT, gears->fbo);
 
-       glGenRenderbuffers(1, &gears->color_rbo);
-       glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->color_rbo);
-       glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER_EXT,
-                                 GL_COLOR_ATTACHMENT0_EXT,
-                                 GL_RENDERBUFFER_EXT,
-                                 gears->color_rbo);
-
+       glGenRenderbuffers(2, gears->color_rbo);
        glGenRenderbuffers(1, &gears->depth_rbo);
        glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->depth_rbo);
        glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER_EXT,
@@ -402,16 +396,12 @@ gears_create(struct display *display)
        glEnable(GL_DEPTH_TEST);
        glClearColor(0, 0, 0, 0.92);
 
-       if (glCheckFramebufferStatus (GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE)
-               fprintf(stderr, "framebuffer incomplete\n");
-
-       resize_window(gears);
-       draw_gears(gears);
-
        window_set_user_data(gears->window, gears);
        window_set_resize_handler(gears->window, resize_handler);
        window_set_keyboard_focus_handler(gears->window, keyboard_focus_handler);
+       window_set_redraw_handler(gears->window, redraw_handler);
 
+       draw_gears(gears);
        wl_display_frame_callback(display_get_display(gears->d),
                                  frame_callback, gears);
 
index 45bee61..9dfd355 100644 (file)
@@ -184,6 +184,17 @@ drm_surface_data_destroy(void *p)
        wl_buffer_destroy(data->data.buffer);
 }
 
+EGLImageKHR
+display_get_image_for_drm_surface(struct display *display,
+                                 cairo_surface_t *surface)
+{
+       struct drm_surface_data *data;
+
+       data = cairo_surface_get_user_data (surface, &surface_data_key);
+
+       return data->image;
+}
+
 cairo_surface_t *
 display_create_drm_surface(struct display *display,
                           struct rectangle *rectangle)
@@ -272,8 +283,8 @@ display_create_drm_surface_from_file(struct display *display,
                while (p < end) {
                        unsigned int t;
 
-#define MULT(d,c,a,t) \
-       do { t = c * a + 0x7f; d = ((t >> 8) + t) >> 8; } while (0)
+#define MULT(_d,c,a,t) \
+       do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
 
                        MULT(p[0], p[0], p[3], t);
                        MULT(p[1], p[1], p[3], t);
@@ -424,9 +435,6 @@ display_create_shm_surface_from_file(struct display *display,
                        unsigned int t;
                        unsigned char a, r, g, b;
 
-#define MULT(_d,c,a,t) \
-       do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
-
                        a = p[3];
                        MULT(r, p[0], a, t);
                        MULT(g, p[1], a, t);
@@ -569,10 +577,12 @@ window_flush(struct window *window)
 void
 window_set_surface(struct window *window, cairo_surface_t *surface)
 {
+       cairo_surface_reference(surface);
+
        if (window->cairo_surface != NULL)
                cairo_surface_destroy(window->cairo_surface);
 
-       window->cairo_surface = cairo_surface_reference(surface);
+       window->cairo_surface = surface;
 }
 
 void
index d7a632e..871e46b 100644 (file)
@@ -47,6 +47,10 @@ display_get_compositor(struct display *display);
 #ifdef EGL_NO_DISPLAY
 EGLDisplay
 display_get_egl_display(struct display *d);
+
+EGLImageKHR
+display_get_image_for_drm_surface(struct display *display,
+                                 cairo_surface_t *surface);
 #endif
 
 cairo_surface_t *