}
// Returns the higher-precision element type if a and b are both floating
- // point types; otherwise, checks that that they have the same element type
+ // point types; otherwise, checks that they have the same element type
// and returns it.
static PrimitiveType HigherPrecisionElementType(const Shape& a,
const Shape& b) {
HexagonOpsDefinitions::getInstance();
LOG(INFO) << "Checking " << graph_def.node_size() << " nodes";
LOG(INFO) << "dump_all_nodes = " << dump_all_nodes
- << ", dump_shape_and_tpye = " << dump_shape_and_type;
+ << ", dump_shape_and_type = " << dump_shape_and_type;
std::unordered_set<string> unsupported_ops;
bool all_supported = true;