gl_renderer_output_create expects `window_for_legacy' variable to be of
type EGLNativeWindowType, not EGLNativeDisplayType. This variable is
used later in eglCreateWindowSurface().
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
if (format[1])
n_formats = 2;
if (gl_renderer->output_create(&output->base,
- (EGLNativeDisplayType)output->surface,
+ (EGLNativeWindowType)output->surface,
output->surface,
gl_renderer->opaque_attribs,
format,