struct kbd_struct kbd_table[MAX_NR_CONSOLES];
static struct kbd_struct *kbd = kbd_table;
-static struct kbd_struct kbd0;
int spawnpid, spawnsig;
{
int i;
- kbd0.ledflagstate = kbd0.default_ledflagstate = KBD_DEFLEDS;
- kbd0.ledmode = LED_SHOW_FLAGS;
- kbd0.lockstate = KBD_DEFLOCK;
- kbd0.slockstate = 0;
- kbd0.modeflags = KBD_DEFMODE;
- kbd0.kbdmode = VC_XLATE;
-
- for (i = 0 ; i < MAX_NR_CONSOLES ; i++)
- kbd_table[i] = kbd0;
+ for (i = 0; i < MAX_NR_CONSOLES; i++) {
+ kbd_table[i].ledflagstate = KBD_DEFLEDS;
+ kbd_table[i].default_ledflagstate = KBD_DEFLEDS;
+ kbd_table[i].ledmode = LED_SHOW_FLAGS;
+ kbd_table[i].lockstate = KBD_DEFLOCK;
+ kbd_table[i].slockstate = 0;
+ kbd_table[i].modeflags = KBD_DEFMODE;
+ kbd_table[i].kbdmode = VC_XLATE;
+ }
input_register_handler(&kbd_handler);