Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94835
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
uint32_t sh_base[SI_NUM_SHADERS];
};
-/* User sampler views: 0..15
- * Polygon stipple tex: 16
+/* User sampler views: 0..31
+ * Polygon stipple tex: 32
*/
-#define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
+#define SI_NUM_USER_SAMPLERS 32 /* AKA OpenGL textures units per shader */
#define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
#define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)