<< ", stFm:" << obj->mStartFrame
<< ", ts:" << obj->mTimeStreatch
<< ", ao:" << obj->autoOrient()
- << ", ddd:" << obj->mTransform->ddd()
+ << ", ddd:" << (obj->mTransform ? obj->mTransform->ddd() : false)
<< ", W:" << obj->layerSize().width()
<< ", H:" << obj->layerSize().height();
<< "ImageInfo:"
<< " W :" << obj->mAsset->mWidth
<< ", H :" << obj->mAsset->mHeight
- << ", Path :"<<obj->mAsset->mImagePath
<<" }"
<< "\n";
else {
vDebug << level << "{ Repeater: name: "<<obj->name()<<" , a:" << !obj->isStatic()
<< ", copies:" << r->maxCopies()
<< ", offset:" << r->offset(0);
- visitChildren(static_cast<LOTGroupData *>(obj), level);
+ visitChildren(r->mContent.get(), level);
vDebug << level << "} Repeater";
break;
}