inline uint32x4_t divSaturateQ<uint32x4_t>(const uint32x4_t &v1, const uint32x4_t &v2, const float scale)
{ return vcvtq_u32_f32(vroundq(vmulq_f32(vmulq_n_f32(vcvtq_f32_u32(v1), scale), internal::vrecpq_f32(vcvtq_f32_u32(v2))))); }
+inline float32x2_t vround(const float32x2_t& v)
+{
+ const int32x2_t signMask = vdup_n_s32(1 << 31), half = vreinterpret_s32_f32(vdup_n_f32(0.5f));
+ float32x2_t v_addition = vreinterpret_f32_s32(vorr_s32(half, vand_s32(signMask, vreinterpret_s32_f32(v))));
+ return vadd_f32(v, v_addition);
+}
+
template <typename T>
inline T divSaturate(const T &v1, const T &v2, const float scale)
{
}
template <>
inline int32x2_t divSaturate<int32x2_t>(const int32x2_t &v1, const int32x2_t &v2, const float scale)
-{ return vcvt_s32_f32(vmul_f32(vmul_n_f32(vcvt_f32_s32(v1), scale), internal::vrecp_f32(vcvt_f32_s32(v2)))); }
+{ return vcvt_s32_f32(vround(vmul_f32(vmul_n_f32(vcvt_f32_s32(v1), scale), internal::vrecp_f32(vcvt_f32_s32(v2))))); }
template <>
inline uint32x2_t divSaturate<uint32x2_t>(const uint32x2_t &v1, const uint32x2_t &v2, const float scale)
-{ return vcvt_u32_f32(vmul_f32(vmul_n_f32(vcvt_f32_u32(v1), scale), internal::vrecp_f32(vcvt_f32_u32(v2)))); }
+{ return vcvt_u32_f32(vround(vmul_f32(vmul_n_f32(vcvt_f32_u32(v1), scale), internal::vrecp_f32(vcvt_f32_u32(v2))))); }
template <typename T>