2006-10-19 Havoc Pennington <hp@redhat.com>
authorHavoc Pennington <hp@redhat.com>
Fri, 20 Oct 2006 03:42:03 +0000 (03:42 +0000)
committerHavoc Pennington <hp@redhat.com>
Fri, 20 Oct 2006 03:42:03 +0000 (03:42 +0000)
* more Doxygen-related fixes (lots of moving things from the
public to internal section in dbus-connection.c)

ChangeLog
dbus/dbus-connection.c
dbus/dbus-pending-call.c
dbus/dbus-signature.c

index 452c84a56df134f487dd4f7149d60eb8ada03027..d01df92d02ad13f2dd4b020f61b54c5876999825 100644 (file)
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,8 @@
+2006-10-19  Havoc Pennington  <hp@redhat.com>
+
+       * more Doxygen-related fixes (lots of moving things from the
+       public to internal section in dbus-connection.c)
+
 2006-10-19  Havoc Pennington  <hp@redhat.com>
 
        * Fix a pile of Doxygen warnings and missing docs
index 92fa15a89bacfde73af9afae8ebf2f44a214e188..a16ca54d4ecb0f7686ed3e2c2948545ff33e0598 100644 (file)
@@ -1760,6 +1760,154 @@ _dbus_connection_close_possibly_shared (DBusConnection *connection)
   _dbus_connection_close_possibly_shared_and_unlock (connection);
 }
 
+static DBusPreallocatedSend*
+_dbus_connection_preallocate_send_unlocked (DBusConnection *connection)
+{
+  DBusPreallocatedSend *preallocated;
+
+  HAVE_LOCK_CHECK (connection);
+  
+  _dbus_assert (connection != NULL);
+  
+  preallocated = dbus_new (DBusPreallocatedSend, 1);
+  if (preallocated == NULL)
+    return NULL;
+
+  if (connection->link_cache != NULL)
+    {
+      preallocated->queue_link =
+        _dbus_list_pop_first_link (&connection->link_cache);
+      preallocated->queue_link->data = NULL;
+    }
+  else
+    {
+      preallocated->queue_link = _dbus_list_alloc_link (NULL);
+      if (preallocated->queue_link == NULL)
+        goto failed_0;
+    }
+  
+  if (connection->link_cache != NULL)
+    {
+      preallocated->counter_link =
+        _dbus_list_pop_first_link (&connection->link_cache);
+      preallocated->counter_link->data = connection->outgoing_counter;
+    }
+  else
+    {
+      preallocated->counter_link = _dbus_list_alloc_link (connection->outgoing_counter);
+      if (preallocated->counter_link == NULL)
+        goto failed_1;
+    }
+
+  _dbus_counter_ref (preallocated->counter_link->data);
+
+  preallocated->connection = connection;
+  
+  return preallocated;
+  
+ failed_1:
+  _dbus_list_free_link (preallocated->queue_link);
+ failed_0:
+  dbus_free (preallocated);
+  
+  return NULL;
+}
+
+/* Called with lock held, does not update dispatch status */
+static void
+_dbus_connection_send_preallocated_unlocked_no_update (DBusConnection       *connection,
+                                                       DBusPreallocatedSend *preallocated,
+                                                       DBusMessage          *message,
+                                                       dbus_uint32_t        *client_serial)
+{
+  dbus_uint32_t serial;
+  const char *sig;
+
+  preallocated->queue_link->data = message;
+  _dbus_list_prepend_link (&connection->outgoing_messages,
+                           preallocated->queue_link);
+
+  _dbus_message_add_size_counter_link (message,
+                                       preallocated->counter_link);
+
+  dbus_free (preallocated);
+  preallocated = NULL;
+  
+  dbus_message_ref (message);
+  
+  connection->n_outgoing += 1;
+
+  sig = dbus_message_get_signature (message);
+  
+  _dbus_verbose ("Message %p (%d %s %s %s '%s') for %s added to outgoing queue %p, %d pending to send\n",
+                 message,
+                 dbus_message_get_type (message),
+                 dbus_message_get_path (message) ?
+                 dbus_message_get_path (message) :
+                 "no path",
+                 dbus_message_get_interface (message) ?
+                 dbus_message_get_interface (message) :
+                 "no interface",
+                 dbus_message_get_member (message) ?
+                 dbus_message_get_member (message) :
+                 "no member",
+                 sig,
+                 dbus_message_get_destination (message) ?
+                 dbus_message_get_destination (message) :
+                 "null",
+                 connection,
+                 connection->n_outgoing);
+
+  if (dbus_message_get_serial (message) == 0)
+    {
+      serial = _dbus_connection_get_next_client_serial (connection);
+      _dbus_message_set_serial (message, serial);
+      if (client_serial)
+        *client_serial = serial;
+    }
+  else
+    {
+      if (client_serial)
+        *client_serial = dbus_message_get_serial (message);
+    }
+
+  _dbus_verbose ("Message %p serial is %u\n",
+                 message, dbus_message_get_serial (message));
+  
+  _dbus_message_lock (message);
+
+  /* Now we need to run an iteration to hopefully just write the messages
+   * out immediately, and otherwise get them queued up
+   */
+  _dbus_connection_do_iteration_unlocked (connection,
+                                          DBUS_ITERATION_DO_WRITING,
+                                          -1);
+
+  /* If stuff is still queued up, be sure we wake up the main loop */
+  if (connection->n_outgoing > 0)
+    _dbus_connection_wakeup_mainloop (connection);
+}
+
+static void
+_dbus_connection_send_preallocated_and_unlock (DBusConnection       *connection,
+                                              DBusPreallocatedSend *preallocated,
+                                              DBusMessage          *message,
+                                              dbus_uint32_t        *client_serial)
+{
+  DBusDispatchStatus status;
+
+  HAVE_LOCK_CHECK (connection);
+  
+  _dbus_connection_send_preallocated_unlocked_no_update (connection,
+                                                         preallocated,
+                                                         message, client_serial);
+
+  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+  /* this calls out to user code */
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+}
 
 /**
  * Like dbus_connection_send(), but assumes the connection
@@ -1794,1279 +1942,1132 @@ _dbus_connection_send_and_unlock (DBusConnection *connection,
   return TRUE;
 }
 
-/** @} */
-
 /**
- * @addtogroup DBusConnection
+ * Used internally to handle the semantics of dbus_server_set_new_connection_function().
+ * If the new connection function does not ref the connection, we want to close it.
  *
- * @{
- */
-
-/**
- * Gets a connection to a remote address. If a connection to the given
- * address already exists, returns the existing connection with its
- * reference count incremented.  Otherwise, returns a new connection
- * and saves the new connection for possible re-use if a future call
- * to dbus_connection_open() asks to connect to the same server.
+ * A bit of a hack, probably the new connection function should have returned a value
+ * for whether to close, or should have had to close the connection itself if it
+ * didn't want it.
  *
- * Use dbus_connection_open_private() to get a dedicated connection
- * not shared with other callers of dbus_connection_open().
+ * But, this works OK as long as the new connection function doesn't do anything
+ * crazy like keep the connection around without ref'ing it.
  *
- * If the open fails, the function returns #NULL, and provides a
- * reason for the failure in the error parameter. Pass #NULL for the
- * error parameter if you aren't interested in the reason for
- * failure.
+ * We have to lock the connection across refcount check and close in case
+ * the new connection function spawns a thread that closes and unrefs.
+ * In that case, if the app thread
+ * closes and unrefs first, we'll harmlessly close again; if the app thread
+ * still has the ref, we'll close and then the app will close harmlessly.
+ * If the app unrefs without closing, the app is broken since if the
+ * app refs from the new connection function it is supposed to also close.
  *
- * Because this connection is shared, no user of the connection
- * may call dbus_connection_close(). However, when you are done with the
- * connection you should call dbus_connection_unref().
+ * If we didn't atomically check the refcount and close with the lock held
+ * though, we could screw this up.
  * 
- * @param address the address.
- * @param error address where an error can be returned.
- * @returns new connection, or #NULL on failure.
+ * @param connection the connection
  */
-DBusConnection*
-dbus_connection_open (const char     *address,
-                      DBusError      *error)
+void
+_dbus_connection_close_if_only_one_ref (DBusConnection *connection)
 {
-  DBusConnection *connection;
-
-  _dbus_return_val_if_fail (address != NULL, NULL);
-  _dbus_return_val_if_error_is_set (error, NULL);
-
-  connection = _dbus_connection_open_internal (address,
-                                               TRUE,
-                                               error);
+  CONNECTION_LOCK (connection);
+  
+  _dbus_assert (connection->refcount.value > 0);
 
-  return connection;
+  if (connection->refcount.value == 1)
+    _dbus_connection_close_possibly_shared_and_unlock (connection);
+  else
+    CONNECTION_UNLOCK (connection);
 }
 
+
 /**
- * Opens a new, dedicated connection to a remote address. Unlike
- * dbus_connection_open(), always creates a new connection.
- * This connection will not be saved or recycled by libdbus.
- *
- * If the open fails, the function returns #NULL, and provides a
- * reason for the failure in the error parameter. Pass #NULL for the
- * error parameter if you aren't interested in the reason for
- * failure.
+ * When a function that blocks has been called with a timeout, and we
+ * run out of memory, the time to wait for memory is based on the
+ * timeout. If the caller was willing to block a long time we wait a
+ * relatively long time for memory, if they were only willing to block
+ * briefly then we retry for memory at a rapid rate.
  *
- * When you are done with this connection, you must
- * dbus_connection_close() to disconnect it,
- * and dbus_connection_unref() to free the connection object.
- * 
- * (The dbus_connection_close() can be skipped if the
- * connection is already known to be disconnected, for example
- * if you are inside a handler for the Disconnected signal.)
- * 
- * @param address the address.
- * @param error address where an error can be returned.
- * @returns new connection, or #NULL on failure.
+ * @timeout_milliseconds the timeout requested for blocking
  */
-DBusConnection*
-dbus_connection_open_private (const char     *address,
-                              DBusError      *error)
+static void
+_dbus_memory_pause_based_on_timeout (int timeout_milliseconds)
 {
-  DBusConnection *connection;
-
-  _dbus_return_val_if_fail (address != NULL, NULL);
-  _dbus_return_val_if_error_is_set (error, NULL);
+  if (timeout_milliseconds == -1)
+    _dbus_sleep_milliseconds (1000);
+  else if (timeout_milliseconds < 100)
+    ; /* just busy loop */
+  else if (timeout_milliseconds <= 1000)
+    _dbus_sleep_milliseconds (timeout_milliseconds / 3);
+  else
+    _dbus_sleep_milliseconds (1000);
+}
 
-  connection = _dbus_connection_open_internal (address,
-                                               FALSE,
-                                               error);
+static DBusMessage *
+generate_local_error_message (dbus_uint32_t serial, 
+                              char *error_name, 
+                              char *error_msg)
+{
+  DBusMessage *message;
+  message = dbus_message_new (DBUS_MESSAGE_TYPE_ERROR);
+  if (!message)
+    goto out;
 
-  return connection;
-}
+  if (!dbus_message_set_error_name (message, error_name))
+    {
+      dbus_message_unref (message);
+      message = NULL;
+      goto out; 
+    }
 
-/**
- * Increments the reference count of a DBusConnection.
- *
- * @param connection the connection.
- * @returns the connection.
- */
-DBusConnection *
-dbus_connection_ref (DBusConnection *connection)
-{
-  _dbus_return_val_if_fail (connection != NULL, NULL);
-  _dbus_return_val_if_fail (connection->generation == _dbus_current_generation, NULL);
-  
-  /* The connection lock is better than the global
-   * lock in the atomic increment fallback
-   */
-  
-#ifdef DBUS_HAVE_ATOMIC_INT
-  _dbus_atomic_inc (&connection->refcount);
-#else
-  CONNECTION_LOCK (connection);
-  _dbus_assert (connection->refcount.value > 0);
+  dbus_message_set_no_reply (message, TRUE); 
 
-  connection->refcount.value += 1;
-  CONNECTION_UNLOCK (connection);
-#endif
+  if (!dbus_message_set_reply_serial (message,
+                                      serial))
+    {
+      dbus_message_unref (message);
+      message = NULL;
+      goto out;
+    }
 
-  return connection;
-}
+  if (error_msg != NULL)
+    {
+      DBusMessageIter iter;
 
-static void
-free_outgoing_message (void *element,
-                       void *data)
-{
-  DBusMessage *message = element;
-  DBusConnection *connection = data;
+      dbus_message_iter_init_append (message, &iter);
+      if (!dbus_message_iter_append_basic (&iter,
+                                           DBUS_TYPE_STRING,
+                                           &error_msg))
+        {
+          dbus_message_unref (message);
+          message = NULL;
+         goto out;
+        }
+    }
 
-  _dbus_message_remove_size_counter (message,
-                                     connection->outgoing_counter,
-                                     NULL);
-  dbus_message_unref (message);
+ out:
+  return message;
 }
 
-/* This is run without the mutex held, but after the last reference
- * to the connection has been dropped we should have no thread-related
- * problems
+
+/* This is slightly strange since we can pop a message here without
+ * the dispatch lock.
  */
-static void
-_dbus_connection_last_unref (DBusConnection *connection)
+static DBusMessage*
+check_for_reply_unlocked (DBusConnection *connection,
+                          dbus_uint32_t   client_serial)
 {
   DBusList *link;
 
-  _dbus_verbose ("Finalizing connection %p\n", connection);
-  
-  _dbus_assert (connection->refcount.value == 0);
-  
-  /* You have to disconnect the connection before unref:ing it. Otherwise
-   * you won't get the disconnected message.
-   */
-  _dbus_assert (!_dbus_transport_get_is_connected (connection->transport));
-  _dbus_assert (connection->server_guid == NULL);
-  
-  /* ---- We're going to call various application callbacks here, hope it doesn't break anything... */
-  _dbus_object_tree_free_all_unlocked (connection->objects);
-  
-  dbus_connection_set_dispatch_status_function (connection, NULL, NULL, NULL);
-  dbus_connection_set_wakeup_main_function (connection, NULL, NULL, NULL);
-  dbus_connection_set_unix_user_function (connection, NULL, NULL, NULL);
-  
-  _dbus_watch_list_free (connection->watches);
-  connection->watches = NULL;
+  HAVE_LOCK_CHECK (connection);
   
-  _dbus_timeout_list_free (connection->timeouts);
-  connection->timeouts = NULL;
+  link = _dbus_list_get_first_link (&connection->incoming_messages);
 
-  _dbus_data_slot_list_free (&connection->slot_list);
-  
-  link = _dbus_list_get_first_link (&connection->filter_list);
   while (link != NULL)
     {
-      DBusMessageFilter *filter = link->data;
-      DBusList *next = _dbus_list_get_next_link (&connection->filter_list, link);
+      DBusMessage *reply = link->data;
 
-      filter->function = NULL;
-      _dbus_message_filter_unref (filter); /* calls app callback */
-      link->data = NULL;
-      
-      link = next;
+      if (dbus_message_get_reply_serial (reply) == client_serial)
+       {
+         _dbus_list_remove_link (&connection->incoming_messages, link);
+         connection->n_incoming  -= 1;
+         return reply;
+       }
+      link = _dbus_list_get_next_link (&connection->incoming_messages, link);
     }
-  _dbus_list_clear (&connection->filter_list);
-  
-  /* ---- Done with stuff that invokes application callbacks */
 
-  _dbus_object_tree_unref (connection->objects);  
+  return NULL;
+}
 
-  _dbus_hash_table_unref (connection->pending_replies);
-  connection->pending_replies = NULL;
-  
-  _dbus_list_clear (&connection->filter_list);
-  
-  _dbus_list_foreach (&connection->outgoing_messages,
-                      free_outgoing_message,
-                     connection);
-  _dbus_list_clear (&connection->outgoing_messages);
-  
-  _dbus_list_foreach (&connection->incoming_messages,
-                     (DBusForeachFunction) dbus_message_unref,
-                     NULL);
-  _dbus_list_clear (&connection->incoming_messages);
+static void
+connection_timeout_and_complete_all_pending_calls_unlocked (DBusConnection *connection)
+{
+   /* We can't iterate over the hash in the normal way since we'll be
+    * dropping the lock for each item. So we restart the
+    * iter each time as we drain the hash table.
+    */
+   
+   while (_dbus_hash_table_get_n_entries (connection->pending_replies) > 0)
+    {
+      DBusPendingCall *pending;
+      DBusHashIter iter;
+      
+      _dbus_hash_iter_init (connection->pending_replies, &iter);
+      _dbus_hash_iter_next (&iter);
+       
+      pending = _dbus_hash_iter_get_value (&iter);
+      _dbus_pending_call_ref_unlocked (pending);
+       
+      _dbus_pending_call_queue_timeout_error_unlocked (pending, 
+                                                       connection);
+      _dbus_connection_remove_timeout_unlocked (connection,
+                                                _dbus_pending_call_get_timeout_unlocked (pending));
+      _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);       
+      _dbus_hash_iter_remove_entry (&iter);
 
-  _dbus_counter_unref (connection->outgoing_counter);
+      _dbus_pending_call_unref_and_unlock (pending);
+      CONNECTION_LOCK (connection);
+    }
+  HAVE_LOCK_CHECK (connection);
+}
 
-  _dbus_transport_unref (connection->transport);
+static void
+complete_pending_call_and_unlock (DBusConnection  *connection,
+                                  DBusPendingCall *pending,
+                                  DBusMessage     *message)
+{
+  _dbus_pending_call_set_reply_unlocked (pending, message);
+  _dbus_pending_call_ref_unlocked (pending); /* in case there's no app with a ref held */
+  _dbus_connection_detach_pending_call_and_unlock (connection, pending);
+  /* Must be called unlocked since it invokes app callback */
+  _dbus_pending_call_complete (pending);
+  dbus_pending_call_unref (pending);
+}
 
-  if (connection->disconnect_message_link)
+static dbus_bool_t
+check_for_reply_and_update_dispatch_unlocked (DBusConnection  *connection,
+                                              DBusPendingCall *pending)
+{
+  DBusMessage *reply;
+  DBusDispatchStatus status;
+
+  reply = check_for_reply_unlocked (connection, 
+                                    _dbus_pending_call_get_reply_serial_unlocked (pending));
+  if (reply != NULL)
     {
-      DBusMessage *message = connection->disconnect_message_link->data;
-      dbus_message_unref (message);
-      _dbus_list_free_link (connection->disconnect_message_link);
-    }
+      _dbus_verbose ("%s checked for reply\n", _DBUS_FUNCTION_NAME);
 
-  _dbus_list_clear (&connection->link_cache);
-  
-  _dbus_condvar_free_at_location (&connection->dispatch_cond);
-  _dbus_condvar_free_at_location (&connection->io_path_cond);
+      _dbus_verbose ("dbus_connection_send_with_reply_and_block(): got reply\n");
 
-  _dbus_mutex_free_at_location (&connection->io_path_mutex);
-  _dbus_mutex_free_at_location (&connection->dispatch_mutex);
+      complete_pending_call_and_unlock (connection, pending, reply);
+      dbus_message_unref (reply);
 
-  _dbus_mutex_free_at_location (&connection->mutex);
-  
-  dbus_free (connection);
+      CONNECTION_LOCK (connection);
+      status = _dbus_connection_get_dispatch_status_unlocked (connection);
+      _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+      dbus_pending_call_unref (pending);
+
+      return TRUE;
+    }
+
+  return FALSE;
 }
 
 /**
- * Decrements the reference count of a DBusConnection, and finalizes
- * it if the count reaches zero.
- *
- * Note: it is a bug to drop the last reference to a connection that
- * is still connected.
+ * Blocks until a pending call times out or gets a reply.
  *
- * For shared connections, libdbus will own a reference
- * as long as the connection is connected, so you can know that either
- * you don't have the last reference, or it's OK to drop the last reference.
- * Most connections are shared. dbus_connection_open() and dbus_bus_get()
- * return shared connections.
+ * Does not re-enter the main loop or run filter/path-registered
+ * callbacks. The reply to the message will not be seen by
+ * filter callbacks.
  *
- * For private connections, the creator of the connection must arrange for
- * dbus_connection_close() to be called prior to dropping the last reference.
- * Private connections come from dbus_connection_open_private() or dbus_bus_get_private().
+ * Returns immediately if pending call already got a reply.
+ * 
+ * @todo could use performance improvements (it keeps scanning
+ * the whole message queue for example)
  *
- * @param connection the connection.
+ * @param pending the pending call we block for a reply on
  */
 void
-dbus_connection_unref (DBusConnection *connection)
+_dbus_connection_block_pending_call (DBusPendingCall *pending)
 {
-  dbus_bool_t last_unref;
-
-  _dbus_return_if_fail (connection != NULL);
-  _dbus_return_if_fail (connection->generation == _dbus_current_generation);
-  
-  /* The connection lock is better than the global
-   * lock in the atomic increment fallback
-   */
-  
-#ifdef DBUS_HAVE_ATOMIC_INT
-  last_unref = (_dbus_atomic_dec (&connection->refcount) == 1);
-#else
-  CONNECTION_LOCK (connection);
-  
-  _dbus_assert (connection->refcount.value > 0);
+  long start_tv_sec, start_tv_usec;
+  long end_tv_sec, end_tv_usec;
+  long tv_sec, tv_usec;
+  DBusDispatchStatus status;
+  DBusConnection *connection;
+  dbus_uint32_t client_serial;
+  int timeout_milliseconds;
 
-  connection->refcount.value -= 1;
-  last_unref = (connection->refcount.value == 0);
+  _dbus_assert (pending != NULL);
 
-#if 0
-  printf ("unref() connection %p count = %d\n", connection, connection->refcount.value);
-#endif
-  
-  CONNECTION_UNLOCK (connection);
-#endif
-  
-  if (last_unref)
-    {
-#ifndef DBUS_DISABLE_CHECKS
-      if (_dbus_transport_get_is_connected (connection->transport))
-        {
-          _dbus_warn_check_failed ("The last reference on a connection was dropped without closing the connection. This is a bug in an application. See dbus_connection_unref() documentation for details.\n%s",
-                                   connection->shareable ?
-                                   "Most likely, the application called unref() too many times and removed a reference belonging to libdbus, since this is a shared connection.\n" : 
-                                    "Most likely, the application was supposed to call dbus_connection_close(), since this is a private connection.\n");
-          return;
-        }
-#endif
-      _dbus_connection_last_unref (connection);
-    }
-}
+  if (dbus_pending_call_get_completed (pending))
+    return;
 
-/*
- * Note that the transport can disconnect itself (other end drops us)
- * and in that case this function never runs. So this function must
- * not do anything more than disconnect the transport and update the
- * dispatch status.
- * 
- * If the transport self-disconnects, then we assume someone will
- * dispatch the connection to cause the dispatch status update.
- */
-static void
-_dbus_connection_close_possibly_shared_and_unlock (DBusConnection *connection)
-{
-  DBusDispatchStatus status;
+  dbus_pending_call_ref (pending); /* necessary because the call could be canceled */
 
-  HAVE_LOCK_CHECK (connection);
+  connection = _dbus_pending_call_get_connection_and_lock (pending);
   
-  _dbus_verbose ("Disconnecting %p\n", connection);
+  /* Flush message queue - note, can affect dispatch status */
+  _dbus_connection_flush_unlocked (connection);
 
-  /* We need to ref because update_dispatch_status_and_unlock will unref
-   * the connection if it was shared and libdbus was the only remaining
-   * refcount holder.
+  client_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
+
+  /* note that timeout_milliseconds is limited to a smallish value
+   * in _dbus_pending_call_new() so overflows aren't possible
+   * below
    */
-  _dbus_connection_ref_unlocked (connection);
+  timeout_milliseconds = dbus_timeout_get_interval (_dbus_pending_call_get_timeout_unlocked (pending));
   
-  _dbus_transport_disconnect (connection->transport);
+  _dbus_get_current_time (&start_tv_sec, &start_tv_usec);
+  end_tv_sec = start_tv_sec + timeout_milliseconds / 1000;
+  end_tv_usec = start_tv_usec + (timeout_milliseconds % 1000) * 1000;
+  end_tv_sec += end_tv_usec / _DBUS_USEC_PER_SECOND;
+  end_tv_usec = end_tv_usec % _DBUS_USEC_PER_SECOND;
 
-  /* This has the side effect of queuing the disconnect message link
-   * (unless we don't have enough memory, possibly, so don't assert it).
-   * After the disconnect message link is queued, dbus_bus_get/dbus_connection_open
-   * should never again return the newly-disconnected connection.
-   *
-   * However, we only unref the shared connection and exit_on_disconnect when
-   * the disconnect message reaches the head of the message queue,
-   * NOT when it's first queued.
-   */
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block %d milliseconds for reply serial %u from %ld sec %ld usec to %ld sec %ld usec\n",
+                 timeout_milliseconds,
+                 client_serial,
+                 start_tv_sec, start_tv_usec,
+                 end_tv_sec, end_tv_usec);
 
-  /* This calls out to user code */
-  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+  /* check to see if we already got the data off the socket */
+  /* from another blocked pending call */
+  if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
+    return;
 
-  /* Could also call out to user code */
-  dbus_connection_unref (connection);
-}
+  /* Now we wait... */
+  /* always block at least once as we know we don't have the reply yet */
+  _dbus_connection_do_iteration_unlocked (connection,
+                                          DBUS_ITERATION_DO_READING |
+                                          DBUS_ITERATION_BLOCK,
+                                          timeout_milliseconds);
 
-/**
- * Closes a private connection, so no further data can be sent or received.
- * This disconnects the transport (such as a socket) underlying the
- * connection.
- *
- * Attempts to send messages after closing a connection are safe, but will result in
- * error replies generated locally in libdbus.
- * 
- * This function does not affect the connection's reference count.  It's
- * safe to close a connection more than once; all calls after the
- * first do nothing. It's impossible to "reopen" a connection, a
- * new connection must be created. This function may result in a call
- * to the DBusDispatchStatusFunction set with
- * dbus_connection_set_dispatch_status_function(), as the disconnect
- * message it generates needs to be dispatched.
- *
- * If a connection is dropped by the remote application, it will
- * close itself. 
- * 
- * You must close a connection prior to releasing the last reference to
- * the connection. If you dbus_connection_unref() for the last time
- * without closing the connection, the results are undefined; it
- * is a bug in your program and libdbus will try to print a warning.
- *
- * You may not close a shared connection. Connections created with
- * dbus_connection_open() or dbus_bus_get() are shared.
- * These connections are owned by libdbus, and applications should
- * only unref them, never close them. Applications can know it is
- * safe to unref these connections because libdbus will be holding a
- * reference as long as the connection is open. Thus, either the
- * connection is closed and it is OK to drop the last reference,
- * or the connection is open and the app knows it does not have the
- * last reference.
- *
- * Connections created with dbus_connection_open_private() or
- * dbus_bus_get_private() are not kept track of or referenced by
- * libdbus. The creator of these connections is responsible for
- * calling dbus_connection_close() prior to releasing the last
- * reference, if the connection is not already disconnected.
- *
- * @param connection the private (unshared) connection to close
- */
-void
-dbus_connection_close (DBusConnection *connection)
-{
-  _dbus_return_if_fail (connection != NULL);
-  _dbus_return_if_fail (connection->generation == _dbus_current_generation);
+ recheck_status:
 
-  CONNECTION_LOCK (connection);
+  _dbus_verbose ("%s top of recheck\n", _DBUS_FUNCTION_NAME);
+  
+  HAVE_LOCK_CHECK (connection);
+  
+  /* queue messages and get status */
 
-#ifndef DBUS_DISABLE_CHECKS
-  if (connection->shareable)
-    {
-      CONNECTION_UNLOCK (connection);
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
 
-      _dbus_warn_check_failed ("Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application.\n");
+  /* the get_completed() is in case a dispatch() while we were blocking
+   * got the reply instead of us.
+   */
+  if (_dbus_pending_call_get_completed_unlocked (pending))
+    {
+      _dbus_verbose ("Pending call completed by dispatch in %s\n", _DBUS_FUNCTION_NAME);
+      _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+      dbus_pending_call_unref (pending);
       return;
     }
-#endif
   
-  _dbus_connection_close_possibly_shared_and_unlock (connection);
-}
-
-/**
- * Used internally to handle the semantics of dbus_server_set_new_connection_function().
- * If the new connection function does not ref the connection, we want to close it.
- *
- * A bit of a hack, probably the new connection function should have returned a value
- * for whether to close, or should have had to close the connection itself if it
- * didn't want it.
- *
- * But, this works OK as long as the new connection function doesn't do anything
- * crazy like keep the connection around without ref'ing it.
- *
- * We have to lock the connection across refcount check and close in case
- * the new connection function spawns a thread that closes and unrefs.
- * In that case, if the app thread
- * closes and unrefs first, we'll harmlessly close again; if the app thread
- * still has the ref, we'll close and then the app will close harmlessly.
- * If the app unrefs without closing, the app is broken since if the
- * app refs from the new connection function it is supposed to also close.
- *
- * If we didn't atomically check the refcount and close with the lock held
- * though, we could screw this up.
- * 
- * @param connection the connection
- */
-void
-_dbus_connection_close_if_only_one_ref (DBusConnection *connection)
-{
-  CONNECTION_LOCK (connection);
+  if (status == DBUS_DISPATCH_DATA_REMAINS) {
+    if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
+      return;
+  }
   
-  _dbus_assert (connection->refcount.value > 0);
+  _dbus_get_current_time (&tv_sec, &tv_usec);
+  
+  if (!_dbus_connection_get_is_connected_unlocked (connection))
+    {
+      DBusMessage *error_msg;
 
-  if (connection->refcount.value == 1)
-    _dbus_connection_close_possibly_shared_and_unlock (connection);
-  else
-    CONNECTION_UNLOCK (connection);
-}
+      error_msg = generate_local_error_message (client_serial,
+                                                DBUS_ERROR_DISCONNECTED, 
+                                                "Connection was disconnected before a reply was received"); 
 
-static dbus_bool_t
-_dbus_connection_get_is_connected_unlocked (DBusConnection *connection)
-{
-  HAVE_LOCK_CHECK (connection);
-  return _dbus_transport_get_is_connected (connection->transport);
-}
+      /* on OOM error_msg is set to NULL */
+      complete_pending_call_and_unlock (connection, pending, error_msg);
+      dbus_pending_call_unref (pending);
+      return;
+    }
+  else if (tv_sec < start_tv_sec)
+    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): clock set backward\n");
+  else if (connection->disconnect_message_link == NULL)
+    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): disconnected\n");
+  else if (tv_sec < end_tv_sec ||
+           (tv_sec == end_tv_sec && tv_usec < end_tv_usec))
+    {
+      timeout_milliseconds = (end_tv_sec - tv_sec) * 1000 +
+        (end_tv_usec - tv_usec) / 1000;
+      _dbus_verbose ("dbus_connection_send_with_reply_and_block(): %d milliseconds remain\n", timeout_milliseconds);
+      _dbus_assert (timeout_milliseconds >= 0);
+      
+      if (status == DBUS_DISPATCH_NEED_MEMORY)
+        {
+          /* Try sleeping a bit, as we aren't sure we need to block for reading,
+           * we may already have a reply in the buffer and just can't process
+           * it.
+           */
+          _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
+
+          _dbus_memory_pause_based_on_timeout (timeout_milliseconds);
+        }
+      else
+        {          
+          /* block again, we don't have the reply buffered yet. */
+          _dbus_connection_do_iteration_unlocked (connection,
+                                                  DBUS_ITERATION_DO_READING |
+                                                  DBUS_ITERATION_BLOCK,
+                                                  timeout_milliseconds);
+        }
 
-/**
- * Gets whether the connection is currently open.  A connection may
- * become disconnected when the remote application closes its end, or
- * exits; a connection may also be disconnected with
- * dbus_connection_close().
- * 
- * There are not separate states for "closed" and "disconnected," the two
- * terms are synonymous. This function should really be called
- * get_is_open() but for historical reasons is not.
- *
- * @param connection the connection.
- * @returns #TRUE if the connection is still alive.
- */
-dbus_bool_t
-dbus_connection_get_is_connected (DBusConnection *connection)
-{
-  dbus_bool_t res;
+      goto recheck_status;
+    }
 
-  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): Waited %ld milliseconds and got no reply\n",
+                 (tv_sec - start_tv_sec) * 1000 + (tv_usec - start_tv_usec) / 1000);
+
+  _dbus_assert (!_dbus_pending_call_get_completed_unlocked (pending));
   
+  /* unlock and call user code */
+  complete_pending_call_and_unlock (connection, pending, NULL);
+
+  /* update user code on dispatch status */
   CONNECTION_LOCK (connection);
-  res = _dbus_connection_get_is_connected_unlocked (connection);
-  CONNECTION_UNLOCK (connection);
-  
-  return res;
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+  dbus_pending_call_unref (pending);
 }
 
+/** @} */
+
 /**
- * Gets whether the connection was authenticated. (Note that
- * if the connection was authenticated then disconnected,
- * this function still returns #TRUE)
+ * @addtogroup DBusConnection
  *
- * @param connection the connection
- * @returns #TRUE if the connection was ever authenticated
+ * @{
  */
-dbus_bool_t
-dbus_connection_get_is_authenticated (DBusConnection *connection)
-{
-  dbus_bool_t res;
-
-  _dbus_return_val_if_fail (connection != NULL, FALSE);
-  
-  CONNECTION_LOCK (connection);
-  res = _dbus_transport_get_is_authenticated (connection->transport);
-  CONNECTION_UNLOCK (connection);
-  
-  return res;
-}
 
 /**
- * Set whether _exit() should be called when the connection receives a
- * disconnect signal. The call to _exit() comes after any handlers for
- * the disconnect signal run; handlers can cancel the exit by calling
- * this function.
+ * Gets a connection to a remote address. If a connection to the given
+ * address already exists, returns the existing connection with its
+ * reference count incremented.  Otherwise, returns a new connection
+ * and saves the new connection for possible re-use if a future call
+ * to dbus_connection_open() asks to connect to the same server.
  *
- * By default, exit_on_disconnect is #FALSE; but for message bus
- * connections returned from dbus_bus_get() it will be toggled on
- * by default.
+ * Use dbus_connection_open_private() to get a dedicated connection
+ * not shared with other callers of dbus_connection_open().
  *
- * @param connection the connection
- * @param exit_on_disconnect #TRUE if _exit() should be called after a disconnect signal
+ * If the open fails, the function returns #NULL, and provides a
+ * reason for the failure in the error parameter. Pass #NULL for the
+ * error parameter if you aren't interested in the reason for
+ * failure.
+ *
+ * Because this connection is shared, no user of the connection
+ * may call dbus_connection_close(). However, when you are done with the
+ * connection you should call dbus_connection_unref().
+ * 
+ * @param address the address.
+ * @param error address where an error can be returned.
+ * @returns new connection, or #NULL on failure.
  */
-void
-dbus_connection_set_exit_on_disconnect (DBusConnection *connection,
-                                        dbus_bool_t     exit_on_disconnect)
-{
-  _dbus_return_if_fail (connection != NULL);
-
-  CONNECTION_LOCK (connection);
-  connection->exit_on_disconnect = exit_on_disconnect != FALSE;
-  CONNECTION_UNLOCK (connection);
-}
-
-static DBusPreallocatedSend*
-_dbus_connection_preallocate_send_unlocked (DBusConnection *connection)
+DBusConnection*
+dbus_connection_open (const char     *address,
+                      DBusError      *error)
 {
-  DBusPreallocatedSend *preallocated;
-
-  HAVE_LOCK_CHECK (connection);
-  
-  _dbus_assert (connection != NULL);
-  
-  preallocated = dbus_new (DBusPreallocatedSend, 1);
-  if (preallocated == NULL)
-    return NULL;
+  DBusConnection *connection;
 
-  if (connection->link_cache != NULL)
-    {
-      preallocated->queue_link =
-        _dbus_list_pop_first_link (&connection->link_cache);
-      preallocated->queue_link->data = NULL;
-    }
-  else
-    {
-      preallocated->queue_link = _dbus_list_alloc_link (NULL);
-      if (preallocated->queue_link == NULL)
-        goto failed_0;
-    }
-  
-  if (connection->link_cache != NULL)
-    {
-      preallocated->counter_link =
-        _dbus_list_pop_first_link (&connection->link_cache);
-      preallocated->counter_link->data = connection->outgoing_counter;
-    }
-  else
-    {
-      preallocated->counter_link = _dbus_list_alloc_link (connection->outgoing_counter);
-      if (preallocated->counter_link == NULL)
-        goto failed_1;
-    }
+  _dbus_return_val_if_fail (address != NULL, NULL);
+  _dbus_return_val_if_error_is_set (error, NULL);
 
-  _dbus_counter_ref (preallocated->counter_link->data);
+  connection = _dbus_connection_open_internal (address,
+                                               TRUE,
+                                               error);
 
-  preallocated->connection = connection;
-  
-  return preallocated;
-  
- failed_1:
-  _dbus_list_free_link (preallocated->queue_link);
- failed_0:
-  dbus_free (preallocated);
-  
-  return NULL;
+  return connection;
 }
 
 /**
- * Preallocates resources needed to send a message, allowing the message 
- * to be sent without the possibility of memory allocation failure.
- * Allows apps to create a future guarantee that they can send
- * a message regardless of memory shortages.
+ * Opens a new, dedicated connection to a remote address. Unlike
+ * dbus_connection_open(), always creates a new connection.
+ * This connection will not be saved or recycled by libdbus.
  *
- * @param connection the connection we're preallocating for.
- * @returns the preallocated resources, or #NULL
+ * If the open fails, the function returns #NULL, and provides a
+ * reason for the failure in the error parameter. Pass #NULL for the
+ * error parameter if you aren't interested in the reason for
+ * failure.
+ *
+ * When you are done with this connection, you must
+ * dbus_connection_close() to disconnect it,
+ * and dbus_connection_unref() to free the connection object.
+ * 
+ * (The dbus_connection_close() can be skipped if the
+ * connection is already known to be disconnected, for example
+ * if you are inside a handler for the Disconnected signal.)
+ * 
+ * @param address the address.
+ * @param error address where an error can be returned.
+ * @returns new connection, or #NULL on failure.
  */
-DBusPreallocatedSend*
-dbus_connection_preallocate_send (DBusConnection *connection)
+DBusConnection*
+dbus_connection_open_private (const char     *address,
+                              DBusError      *error)
 {
-  DBusPreallocatedSend *preallocated;
-
-  _dbus_return_val_if_fail (connection != NULL, NULL);
+  DBusConnection *connection;
 
-  CONNECTION_LOCK (connection);
-  
-  preallocated =
-    _dbus_connection_preallocate_send_unlocked (connection);
+  _dbus_return_val_if_fail (address != NULL, NULL);
+  _dbus_return_val_if_error_is_set (error, NULL);
 
-  CONNECTION_UNLOCK (connection);
+  connection = _dbus_connection_open_internal (address,
+                                               FALSE,
+                                               error);
 
-  return preallocated;
+  return connection;
 }
 
 /**
- * Frees preallocated message-sending resources from
- * dbus_connection_preallocate_send(). Should only
- * be called if the preallocated resources are not used
- * to send a message.
+ * Increments the reference count of a DBusConnection.
  *
- * @param connection the connection
- * @param preallocated the resources
+ * @param connection the connection.
+ * @returns the connection.
  */
-void
-dbus_connection_free_preallocated_send (DBusConnection       *connection,
-                                        DBusPreallocatedSend *preallocated)
+DBusConnection *
+dbus_connection_ref (DBusConnection *connection)
 {
-  _dbus_return_if_fail (connection != NULL);
-  _dbus_return_if_fail (preallocated != NULL);  
-  _dbus_return_if_fail (connection == preallocated->connection);
+  _dbus_return_val_if_fail (connection != NULL, NULL);
+  _dbus_return_val_if_fail (connection->generation == _dbus_current_generation, NULL);
+  
+  /* The connection lock is better than the global
+   * lock in the atomic increment fallback
+   */
+  
+#ifdef DBUS_HAVE_ATOMIC_INT
+  _dbus_atomic_inc (&connection->refcount);
+#else
+  CONNECTION_LOCK (connection);
+  _dbus_assert (connection->refcount.value > 0);
 
-  _dbus_list_free_link (preallocated->queue_link);
-  _dbus_counter_unref (preallocated->counter_link->data);
-  _dbus_list_free_link (preallocated->counter_link);
-  dbus_free (preallocated);
+  connection->refcount.value += 1;
+  CONNECTION_UNLOCK (connection);
+#endif
+
+  return connection;
 }
 
-/* Called with lock held, does not update dispatch status */
 static void
-_dbus_connection_send_preallocated_unlocked_no_update (DBusConnection       *connection,
-                                                       DBusPreallocatedSend *preallocated,
-                                                       DBusMessage          *message,
-                                                       dbus_uint32_t        *client_serial)
+free_outgoing_message (void *element,
+                       void *data)
 {
-  dbus_uint32_t serial;
-  const char *sig;
+  DBusMessage *message = element;
+  DBusConnection *connection = data;
 
-  preallocated->queue_link->data = message;
-  _dbus_list_prepend_link (&connection->outgoing_messages,
-                           preallocated->queue_link);
+  _dbus_message_remove_size_counter (message,
+                                     connection->outgoing_counter,
+                                     NULL);
+  dbus_message_unref (message);
+}
 
-  _dbus_message_add_size_counter_link (message,
-                                       preallocated->counter_link);
+/* This is run without the mutex held, but after the last reference
+ * to the connection has been dropped we should have no thread-related
+ * problems
+ */
+static void
+_dbus_connection_last_unref (DBusConnection *connection)
+{
+  DBusList *link;
 
-  dbus_free (preallocated);
-  preallocated = NULL;
+  _dbus_verbose ("Finalizing connection %p\n", connection);
   
-  dbus_message_ref (message);
+  _dbus_assert (connection->refcount.value == 0);
   
-  connection->n_outgoing += 1;
-
-  sig = dbus_message_get_signature (message);
+  /* You have to disconnect the connection before unref:ing it. Otherwise
+   * you won't get the disconnected message.
+   */
+  _dbus_assert (!_dbus_transport_get_is_connected (connection->transport));
+  _dbus_assert (connection->server_guid == NULL);
   
-  _dbus_verbose ("Message %p (%d %s %s %s '%s') for %s added to outgoing queue %p, %d pending to send\n",
-                 message,
-                 dbus_message_get_type (message),
-                 dbus_message_get_path (message) ?
-                 dbus_message_get_path (message) :
-                 "no path",
-                 dbus_message_get_interface (message) ?
-                 dbus_message_get_interface (message) :
-                 "no interface",
-                 dbus_message_get_member (message) ?
-                 dbus_message_get_member (message) :
-                 "no member",
-                 sig,
-                 dbus_message_get_destination (message) ?
-                 dbus_message_get_destination (message) :
-                 "null",
-                 connection,
-                 connection->n_outgoing);
+  /* ---- We're going to call various application callbacks here, hope it doesn't break anything... */
+  _dbus_object_tree_free_all_unlocked (connection->objects);
+  
+  dbus_connection_set_dispatch_status_function (connection, NULL, NULL, NULL);
+  dbus_connection_set_wakeup_main_function (connection, NULL, NULL, NULL);
+  dbus_connection_set_unix_user_function (connection, NULL, NULL, NULL);
+  
+  _dbus_watch_list_free (connection->watches);
+  connection->watches = NULL;
+  
+  _dbus_timeout_list_free (connection->timeouts);
+  connection->timeouts = NULL;
 
-  if (dbus_message_get_serial (message) == 0)
-    {
-      serial = _dbus_connection_get_next_client_serial (connection);
-      _dbus_message_set_serial (message, serial);
-      if (client_serial)
-        *client_serial = serial;
-    }
-  else
+  _dbus_data_slot_list_free (&connection->slot_list);
+  
+  link = _dbus_list_get_first_link (&connection->filter_list);
+  while (link != NULL)
     {
-      if (client_serial)
-        *client_serial = dbus_message_get_serial (message);
+      DBusMessageFilter *filter = link->data;
+      DBusList *next = _dbus_list_get_next_link (&connection->filter_list, link);
+
+      filter->function = NULL;
+      _dbus_message_filter_unref (filter); /* calls app callback */
+      link->data = NULL;
+      
+      link = next;
     }
+  _dbus_list_clear (&connection->filter_list);
+  
+  /* ---- Done with stuff that invokes application callbacks */
 
-  _dbus_verbose ("Message %p serial is %u\n",
-                 message, dbus_message_get_serial (message));
+  _dbus_object_tree_unref (connection->objects);  
+
+  _dbus_hash_table_unref (connection->pending_replies);
+  connection->pending_replies = NULL;
   
-  _dbus_message_lock (message);
+  _dbus_list_clear (&connection->filter_list);
+  
+  _dbus_list_foreach (&connection->outgoing_messages,
+                      free_outgoing_message,
+                     connection);
+  _dbus_list_clear (&connection->outgoing_messages);
+  
+  _dbus_list_foreach (&connection->incoming_messages,
+                     (DBusForeachFunction) dbus_message_unref,
+                     NULL);
+  _dbus_list_clear (&connection->incoming_messages);
 
-  /* Now we need to run an iteration to hopefully just write the messages
-   * out immediately, and otherwise get them queued up
-   */
-  _dbus_connection_do_iteration_unlocked (connection,
-                                          DBUS_ITERATION_DO_WRITING,
-                                          -1);
+  _dbus_counter_unref (connection->outgoing_counter);
 
-  /* If stuff is still queued up, be sure we wake up the main loop */
-  if (connection->n_outgoing > 0)
-    _dbus_connection_wakeup_mainloop (connection);
-}
+  _dbus_transport_unref (connection->transport);
 
-static void
-_dbus_connection_send_preallocated_and_unlock (DBusConnection       *connection,
-                                              DBusPreallocatedSend *preallocated,
-                                              DBusMessage          *message,
-                                              dbus_uint32_t        *client_serial)
-{
-  DBusDispatchStatus status;
+  if (connection->disconnect_message_link)
+    {
+      DBusMessage *message = connection->disconnect_message_link->data;
+      dbus_message_unref (message);
+      _dbus_list_free_link (connection->disconnect_message_link);
+    }
 
-  HAVE_LOCK_CHECK (connection);
+  _dbus_list_clear (&connection->link_cache);
   
-  _dbus_connection_send_preallocated_unlocked_no_update (connection,
-                                                         preallocated,
-                                                         message, client_serial);
+  _dbus_condvar_free_at_location (&connection->dispatch_cond);
+  _dbus_condvar_free_at_location (&connection->io_path_cond);
 
-  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_mutex_free_at_location (&connection->io_path_mutex);
+  _dbus_mutex_free_at_location (&connection->dispatch_mutex);
 
-  /* this calls out to user code */
-  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+  _dbus_mutex_free_at_location (&connection->mutex);
+  
+  dbus_free (connection);
 }
 
 /**
- * Sends a message using preallocated resources. This function cannot fail.
- * It works identically to dbus_connection_send() in other respects.
- * Preallocated resources comes from dbus_connection_preallocate_send().
- * This function "consumes" the preallocated resources, they need not
- * be freed separately.
+ * Decrements the reference count of a DBusConnection, and finalizes
+ * it if the count reaches zero.
  *
- * @param connection the connection
- * @param preallocated the preallocated resources
- * @param message the message to send
- * @param client_serial return location for client serial assigned to the message
+ * Note: it is a bug to drop the last reference to a connection that
+ * is still connected.
+ *
+ * For shared connections, libdbus will own a reference
+ * as long as the connection is connected, so you can know that either
+ * you don't have the last reference, or it's OK to drop the last reference.
+ * Most connections are shared. dbus_connection_open() and dbus_bus_get()
+ * return shared connections.
+ *
+ * For private connections, the creator of the connection must arrange for
+ * dbus_connection_close() to be called prior to dropping the last reference.
+ * Private connections come from dbus_connection_open_private() or dbus_bus_get_private().
+ *
+ * @param connection the connection.
  */
 void
-dbus_connection_send_preallocated (DBusConnection       *connection,
-                                   DBusPreallocatedSend *preallocated,
-                                   DBusMessage          *message,
-                                   dbus_uint32_t        *client_serial)
+dbus_connection_unref (DBusConnection *connection)
 {
+  dbus_bool_t last_unref;
+
   _dbus_return_if_fail (connection != NULL);
-  _dbus_return_if_fail (preallocated != NULL);
-  _dbus_return_if_fail (message != NULL);
-  _dbus_return_if_fail (preallocated->connection == connection);
-  _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_METHOD_CALL ||
-                        dbus_message_get_member (message) != NULL);
-  _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_SIGNAL ||
-                        (dbus_message_get_interface (message) != NULL &&
-                         dbus_message_get_member (message) != NULL));
+  _dbus_return_if_fail (connection->generation == _dbus_current_generation);
+  
+  /* The connection lock is better than the global
+   * lock in the atomic increment fallback
+   */
   
+#ifdef DBUS_HAVE_ATOMIC_INT
+  last_unref = (_dbus_atomic_dec (&connection->refcount) == 1);
+#else
   CONNECTION_LOCK (connection);
-  _dbus_connection_send_preallocated_and_unlock (connection,
-                                                preallocated,
-                                                message, client_serial);
-}
-
-static dbus_bool_t
-_dbus_connection_send_unlocked_no_update (DBusConnection *connection,
-                                          DBusMessage    *message,
-                                          dbus_uint32_t  *client_serial)
-{
-  DBusPreallocatedSend *preallocated;
-
-  _dbus_assert (connection != NULL);
-  _dbus_assert (message != NULL);
   
-  preallocated = _dbus_connection_preallocate_send_unlocked (connection);
-  if (preallocated == NULL)
-    return FALSE;
-
-  _dbus_connection_send_preallocated_unlocked_no_update (connection,
-                                                         preallocated,
-                                                         message,
-                                                         client_serial);
-  return TRUE;
-}
-
-/**
- * Adds a message to the outgoing message queue. Does not block to
- * write the message to the network; that happens asynchronously. To
- * force the message to be written, call dbus_connection_flush().
- * Because this only queues the message, the only reason it can
- * fail is lack of memory. Even if the connection is disconnected,
- * no error will be returned.
- *
- * If the function fails due to lack of memory, it returns #FALSE.
- * The function will never fail for other reasons; even if the
- * connection is disconnected, you can queue an outgoing message,
- * though obviously it won't be sent.
- * 
- * @param connection the connection.
- * @param message the message to write.
- * @param client_serial return location for client serial.
- * @returns #TRUE on success.
- */
-dbus_bool_t
-dbus_connection_send (DBusConnection *connection,
-                      DBusMessage    *message,
-                      dbus_uint32_t  *client_serial)
-{
-  _dbus_return_val_if_fail (connection != NULL, FALSE);
-  _dbus_return_val_if_fail (message != NULL, FALSE);
+  _dbus_assert (connection->refcount.value > 0);
 
-  CONNECTION_LOCK (connection);
+  connection->refcount.value -= 1;
+  last_unref = (connection->refcount.value == 0);
 
-  return _dbus_connection_send_and_unlock (connection,
-                                          message,
-                                          client_serial);
+#if 0
+  printf ("unref() connection %p count = %d\n", connection, connection->refcount.value);
+#endif
+  
+  CONNECTION_UNLOCK (connection);
+#endif
+  
+  if (last_unref)
+    {
+#ifndef DBUS_DISABLE_CHECKS
+      if (_dbus_transport_get_is_connected (connection->transport))
+        {
+          _dbus_warn_check_failed ("The last reference on a connection was dropped without closing the connection. This is a bug in an application. See dbus_connection_unref() documentation for details.\n%s",
+                                   connection->shareable ?
+                                   "Most likely, the application called unref() too many times and removed a reference belonging to libdbus, since this is a shared connection.\n" : 
+                                    "Most likely, the application was supposed to call dbus_connection_close(), since this is a private connection.\n");
+          return;
+        }
+#endif
+      _dbus_connection_last_unref (connection);
+    }
 }
 
-static dbus_bool_t
-reply_handler_timeout (void *data)
+/*
+ * Note that the transport can disconnect itself (other end drops us)
+ * and in that case this function never runs. So this function must
+ * not do anything more than disconnect the transport and update the
+ * dispatch status.
+ * 
+ * If the transport self-disconnects, then we assume someone will
+ * dispatch the connection to cause the dispatch status update.
+ */
+static void
+_dbus_connection_close_possibly_shared_and_unlock (DBusConnection *connection)
 {
-  DBusConnection *connection;
   DBusDispatchStatus status;
-  DBusPendingCall *pending = data;
 
-  connection = _dbus_pending_call_get_connection_and_lock (pending);
+  HAVE_LOCK_CHECK (connection);
+  
+  _dbus_verbose ("Disconnecting %p\n", connection);
 
-  _dbus_pending_call_queue_timeout_error_unlocked (pending, 
-                                                   connection);
-  _dbus_connection_remove_timeout_unlocked (connection,
-                                           _dbus_pending_call_get_timeout_unlocked (pending));
-  _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
+  /* We need to ref because update_dispatch_status_and_unlock will unref
+   * the connection if it was shared and libdbus was the only remaining
+   * refcount holder.
+   */
+  _dbus_connection_ref_unlocked (connection);
+  
+  _dbus_transport_disconnect (connection->transport);
 
-  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
+  /* This has the side effect of queuing the disconnect message link
+   * (unless we don't have enough memory, possibly, so don't assert it).
+   * After the disconnect message link is queued, dbus_bus_get/dbus_connection_open
+   * should never again return the newly-disconnected connection.
+   *
+   * However, we only unref the shared connection and exit_on_disconnect when
+   * the disconnect message reaches the head of the message queue,
+   * NOT when it's first queued.
+   */
   status = _dbus_connection_get_dispatch_status_unlocked (connection);
 
-  /* Unlocks, and calls out to user code */
+  /* This calls out to user code */
   _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-  
-  return TRUE;
+
+  /* Could also call out to user code */
+  dbus_connection_unref (connection);
 }
 
 /**
- * Queues a message to send, as with dbus_connection_send_message(),
- * but also returns a #DBusPendingCall used to receive a reply to the
- * message. If no reply is received in the given timeout_milliseconds,
- * this function expires the pending reply and generates a synthetic
- * error reply (generated in-process, not by the remote application)
- * indicating that a timeout occurred.
+ * Closes a private connection, so no further data can be sent or received.
+ * This disconnects the transport (such as a socket) underlying the
+ * connection.
  *
- * A #DBusPendingCall will see a reply message after any filters, but
- * before any object instances or other handlers. A #DBusPendingCall
- * will always see exactly one reply message, unless it's cancelled
- * with dbus_pending_call_cancel().
- * 
- * If a filter filters out the reply before the handler sees it, the
- * reply is immediately timed out and a timeout error reply is
- * generated. If a filter removes the timeout error reply then the
- * #DBusPendingCall will get confused. Filtering the timeout error
- * is thus considered a bug and will print a warning.
+ * Attempts to send messages after closing a connection are safe, but will result in
+ * error replies generated locally in libdbus.
  * 
- * If #NULL is passed for the pending_return, the #DBusPendingCall
- * will still be generated internally, and used to track
- * the message reply timeout. This means a timeout error will
- * occur if no reply arrives, unlike with dbus_connection_send().
+ * This function does not affect the connection's reference count.  It's
+ * safe to close a connection more than once; all calls after the
+ * first do nothing. It's impossible to "reopen" a connection, a
+ * new connection must be created. This function may result in a call
+ * to the DBusDispatchStatusFunction set with
+ * dbus_connection_set_dispatch_status_function(), as the disconnect
+ * message it generates needs to be dispatched.
  *
- * If -1 is passed for the timeout, a sane default timeout is used. -1
- * is typically the best value for the timeout for this reason, unless
- * you want a very short or very long timeout.  There is no way to
- * avoid a timeout entirely, other than passing INT_MAX for the
- * timeout to postpone it indefinitely.
+ * If a connection is dropped by the remote application, it will
+ * close itself. 
  * 
- * @param connection the connection
- * @param message the message to send
- * @param pending_return return location for a #DBusPendingCall object, or #NULL if connection is disconnected
- * @param timeout_milliseconds timeout in milliseconds or -1 for default
- * @returns #FALSE if no memory, #TRUE otherwise.
+ * You must close a connection prior to releasing the last reference to
+ * the connection. If you dbus_connection_unref() for the last time
+ * without closing the connection, the results are undefined; it
+ * is a bug in your program and libdbus will try to print a warning.
+ *
+ * You may not close a shared connection. Connections created with
+ * dbus_connection_open() or dbus_bus_get() are shared.
+ * These connections are owned by libdbus, and applications should
+ * only unref them, never close them. Applications can know it is
+ * safe to unref these connections because libdbus will be holding a
+ * reference as long as the connection is open. Thus, either the
+ * connection is closed and it is OK to drop the last reference,
+ * or the connection is open and the app knows it does not have the
+ * last reference.
+ *
+ * Connections created with dbus_connection_open_private() or
+ * dbus_bus_get_private() are not kept track of or referenced by
+ * libdbus. The creator of these connections is responsible for
+ * calling dbus_connection_close() prior to releasing the last
+ * reference, if the connection is not already disconnected.
  *
+ * @param connection the private (unshared) connection to close
  */
-dbus_bool_t
-dbus_connection_send_with_reply (DBusConnection     *connection,
-                                 DBusMessage        *message,
-                                 DBusPendingCall   **pending_return,
-                                 int                 timeout_milliseconds)
+void
+dbus_connection_close (DBusConnection *connection)
 {
-  DBusPendingCall *pending;
-  dbus_int32_t serial = -1;
-  DBusDispatchStatus status;
-
-  _dbus_return_val_if_fail (connection != NULL, FALSE);
-  _dbus_return_val_if_fail (message != NULL, FALSE);
-  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
-
-  if (pending_return)
-    *pending_return = NULL;
+  _dbus_return_if_fail (connection != NULL);
+  _dbus_return_if_fail (connection->generation == _dbus_current_generation);
 
   CONNECTION_LOCK (connection);
 
-   if (!_dbus_connection_get_is_connected_unlocked (connection))
-    {
-      CONNECTION_UNLOCK (connection);
-
-      *pending_return = NULL;
-
-      return TRUE;
-    }
-
-  pending = _dbus_pending_call_new_unlocked (connection,
-                                             timeout_milliseconds,
-                                             reply_handler_timeout);
-
-  if (pending == NULL)
+#ifndef DBUS_DISABLE_CHECKS
+  if (connection->shareable)
     {
       CONNECTION_UNLOCK (connection);
-      return FALSE;
-    }
 
-  /* Assign a serial to the message */
-  serial = dbus_message_get_serial (message);
-  if (serial == 0)
-    {
-      serial = _dbus_connection_get_next_client_serial (connection);
-      _dbus_message_set_serial (message, serial);
+      _dbus_warn_check_failed ("Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application.\n");
+      return;
     }
+#endif
+  
+  _dbus_connection_close_possibly_shared_and_unlock (connection);
+}
 
-  if (!_dbus_pending_call_set_timeout_error_unlocked (pending, message, serial))
-    goto error;
-    
-  /* Insert the serial in the pending replies hash;
-   * hash takes a refcount on DBusPendingCall.
-   * Also, add the timeout.
-   */
-  if (!_dbus_connection_attach_pending_call_unlocked (connection,
-                                                     pending))
-    goto error;
-  if (!_dbus_connection_send_unlocked_no_update (connection, message, NULL))
-    {
-      _dbus_connection_detach_pending_call_and_unlock (connection,
-                                                      pending);
-      goto error_unlocked;
-    }
+static dbus_bool_t
+_dbus_connection_get_is_connected_unlocked (DBusConnection *connection)
+{
+  HAVE_LOCK_CHECK (connection);
+  return _dbus_transport_get_is_connected (connection->transport);
+}
 
-  if (pending_return)
-    *pending_return = pending; /* hand off refcount */
-  else
-    {
-      _dbus_connection_detach_pending_call_unlocked (connection, pending);
-      /* we still have a ref to the pending call in this case, we unref
-       * after unlocking, below
-       */
-    }
+/**
+ * Gets whether the connection is currently open.  A connection may
+ * become disconnected when the remote application closes its end, or
+ * exits; a connection may also be disconnected with
+ * dbus_connection_close().
+ * 
+ * There are not separate states for "closed" and "disconnected," the two
+ * terms are synonymous. This function should really be called
+ * get_is_open() but for historical reasons is not.
+ *
+ * @param connection the connection.
+ * @returns #TRUE if the connection is still alive.
+ */
+dbus_bool_t
+dbus_connection_get_is_connected (DBusConnection *connection)
+{
+  dbus_bool_t res;
 
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  
+  CONNECTION_LOCK (connection);
+  res = _dbus_connection_get_is_connected_unlocked (connection);
+  CONNECTION_UNLOCK (connection);
+  
+  return res;
+}
 
-  /* this calls out to user code */
-  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+/**
+ * Gets whether the connection was authenticated. (Note that
+ * if the connection was authenticated then disconnected,
+ * this function still returns #TRUE)
+ *
+ * @param connection the connection
+ * @returns #TRUE if the connection was ever authenticated
+ */
+dbus_bool_t
+dbus_connection_get_is_authenticated (DBusConnection *connection)
+{
+  dbus_bool_t res;
 
-  if (pending_return == NULL)
-    dbus_pending_call_unref (pending);
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
   
-  return TRUE;
+  CONNECTION_LOCK (connection);
+  res = _dbus_transport_get_is_authenticated (connection->transport);
+  CONNECTION_UNLOCK (connection);
+  
+  return res;
+}
+
+/**
+ * Set whether _exit() should be called when the connection receives a
+ * disconnect signal. The call to _exit() comes after any handlers for
+ * the disconnect signal run; handlers can cancel the exit by calling
+ * this function.
+ *
+ * By default, exit_on_disconnect is #FALSE; but for message bus
+ * connections returned from dbus_bus_get() it will be toggled on
+ * by default.
+ *
+ * @param connection the connection
+ * @param exit_on_disconnect #TRUE if _exit() should be called after a disconnect signal
+ */
+void
+dbus_connection_set_exit_on_disconnect (DBusConnection *connection,
+                                        dbus_bool_t     exit_on_disconnect)
+{
+  _dbus_return_if_fail (connection != NULL);
 
- error:
+  CONNECTION_LOCK (connection);
+  connection->exit_on_disconnect = exit_on_disconnect != FALSE;
   CONNECTION_UNLOCK (connection);
- error_unlocked:
-  dbus_pending_call_unref (pending);
-  return FALSE;
 }
 
-/* This is slightly strange since we can pop a message here without
- * the dispatch lock.
+/**
+ * Preallocates resources needed to send a message, allowing the message 
+ * to be sent without the possibility of memory allocation failure.
+ * Allows apps to create a future guarantee that they can send
+ * a message regardless of memory shortages.
+ *
+ * @param connection the connection we're preallocating for.
+ * @returns the preallocated resources, or #NULL
  */
-static DBusMessage*
-check_for_reply_unlocked (DBusConnection *connection,
-                          dbus_uint32_t   client_serial)
+DBusPreallocatedSend*
+dbus_connection_preallocate_send (DBusConnection *connection)
 {
-  DBusList *link;
+  DBusPreallocatedSend *preallocated;
 
-  HAVE_LOCK_CHECK (connection);
-  
-  link = _dbus_list_get_first_link (&connection->incoming_messages);
+  _dbus_return_val_if_fail (connection != NULL, NULL);
 
-  while (link != NULL)
-    {
-      DBusMessage *reply = link->data;
+  CONNECTION_LOCK (connection);
+  
+  preallocated =
+    _dbus_connection_preallocate_send_unlocked (connection);
 
-      if (dbus_message_get_reply_serial (reply) == client_serial)
-       {
-         _dbus_list_remove_link (&connection->incoming_messages, link);
-         connection->n_incoming  -= 1;
-         return reply;
-       }
-      link = _dbus_list_get_next_link (&connection->incoming_messages, link);
-    }
+  CONNECTION_UNLOCK (connection);
 
-  return NULL;
+  return preallocated;
 }
 
-static void
-connection_timeout_and_complete_all_pending_calls_unlocked (DBusConnection *connection)
+/**
+ * Frees preallocated message-sending resources from
+ * dbus_connection_preallocate_send(). Should only
+ * be called if the preallocated resources are not used
+ * to send a message.
+ *
+ * @param connection the connection
+ * @param preallocated the resources
+ */
+void
+dbus_connection_free_preallocated_send (DBusConnection       *connection,
+                                        DBusPreallocatedSend *preallocated)
 {
-   /* We can't iterate over the hash in the normal way since we'll be
-    * dropping the lock for each item. So we restart the
-    * iter each time as we drain the hash table.
-    */
-   
-   while (_dbus_hash_table_get_n_entries (connection->pending_replies) > 0)
-    {
-      DBusPendingCall *pending;
-      DBusHashIter iter;
-      
-      _dbus_hash_iter_init (connection->pending_replies, &iter);
-      _dbus_hash_iter_next (&iter);
-       
-      pending = _dbus_hash_iter_get_value (&iter);
-      _dbus_pending_call_ref_unlocked (pending);
-       
-      _dbus_pending_call_queue_timeout_error_unlocked (pending, 
-                                                       connection);
-      _dbus_connection_remove_timeout_unlocked (connection,
-                                                _dbus_pending_call_get_timeout_unlocked (pending));
-      _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);       
-      _dbus_hash_iter_remove_entry (&iter);
+  _dbus_return_if_fail (connection != NULL);
+  _dbus_return_if_fail (preallocated != NULL);  
+  _dbus_return_if_fail (connection == preallocated->connection);
 
-      _dbus_pending_call_unref_and_unlock (pending);
-      CONNECTION_LOCK (connection);
-    }
-  HAVE_LOCK_CHECK (connection);
+  _dbus_list_free_link (preallocated->queue_link);
+  _dbus_counter_unref (preallocated->counter_link->data);
+  _dbus_list_free_link (preallocated->counter_link);
+  dbus_free (preallocated);
 }
 
-static void
-complete_pending_call_and_unlock (DBusConnection  *connection,
-                                  DBusPendingCall *pending,
-                                  DBusMessage     *message)
+/**
+ * Sends a message using preallocated resources. This function cannot fail.
+ * It works identically to dbus_connection_send() in other respects.
+ * Preallocated resources comes from dbus_connection_preallocate_send().
+ * This function "consumes" the preallocated resources, they need not
+ * be freed separately.
+ *
+ * @param connection the connection
+ * @param preallocated the preallocated resources
+ * @param message the message to send
+ * @param client_serial return location for client serial assigned to the message
+ */
+void
+dbus_connection_send_preallocated (DBusConnection       *connection,
+                                   DBusPreallocatedSend *preallocated,
+                                   DBusMessage          *message,
+                                   dbus_uint32_t        *client_serial)
 {
-  _dbus_pending_call_set_reply_unlocked (pending, message);
-  _dbus_pending_call_ref_unlocked (pending); /* in case there's no app with a ref held */
-  _dbus_connection_detach_pending_call_and_unlock (connection, pending);
-  /* Must be called unlocked since it invokes app callback */
-  _dbus_pending_call_complete (pending);
-  dbus_pending_call_unref (pending);
+  _dbus_return_if_fail (connection != NULL);
+  _dbus_return_if_fail (preallocated != NULL);
+  _dbus_return_if_fail (message != NULL);
+  _dbus_return_if_fail (preallocated->connection == connection);
+  _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_METHOD_CALL ||
+                        dbus_message_get_member (message) != NULL);
+  _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_SIGNAL ||
+                        (dbus_message_get_interface (message) != NULL &&
+                         dbus_message_get_member (message) != NULL));
+  
+  CONNECTION_LOCK (connection);
+  _dbus_connection_send_preallocated_and_unlock (connection,
+                                                preallocated,
+                                                message, client_serial);
 }
 
 static dbus_bool_t
-check_for_reply_and_update_dispatch_unlocked (DBusConnection  *connection,
-                                              DBusPendingCall *pending)
+_dbus_connection_send_unlocked_no_update (DBusConnection *connection,
+                                          DBusMessage    *message,
+                                          dbus_uint32_t  *client_serial)
 {
-  DBusMessage *reply;
-  DBusDispatchStatus status;
-
-  reply = check_for_reply_unlocked (connection, 
-                                    _dbus_pending_call_get_reply_serial_unlocked (pending));
-  if (reply != NULL)
-    {
-      _dbus_verbose ("%s checked for reply\n", _DBUS_FUNCTION_NAME);
-
-      _dbus_verbose ("dbus_connection_send_with_reply_and_block(): got reply\n");
-
-      complete_pending_call_and_unlock (connection, pending, reply);
-      dbus_message_unref (reply);
-
-      CONNECTION_LOCK (connection);
-      status = _dbus_connection_get_dispatch_status_unlocked (connection);
-      _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-      dbus_pending_call_unref (pending);
+  DBusPreallocatedSend *preallocated;
 
-      return TRUE;
-    }
+  _dbus_assert (connection != NULL);
+  _dbus_assert (message != NULL);
+  
+  preallocated = _dbus_connection_preallocate_send_unlocked (connection);
+  if (preallocated == NULL)
+    return FALSE;
 
-  return FALSE;
+  _dbus_connection_send_preallocated_unlocked_no_update (connection,
+                                                         preallocated,
+                                                         message,
+                                                         client_serial);
+  return TRUE;
 }
 
 /**
- * When a function that blocks has been called with a timeout, and we
- * run out of memory, the time to wait for memory is based on the
- * timeout. If the caller was willing to block a long time we wait a
- * relatively long time for memory, if they were only willing to block
- * briefly then we retry for memory at a rapid rate.
+ * Adds a message to the outgoing message queue. Does not block to
+ * write the message to the network; that happens asynchronously. To
+ * force the message to be written, call dbus_connection_flush().
+ * Because this only queues the message, the only reason it can
+ * fail is lack of memory. Even if the connection is disconnected,
+ * no error will be returned.
  *
- * @timeout_milliseconds the timeout requested for blocking
+ * If the function fails due to lack of memory, it returns #FALSE.
+ * The function will never fail for other reasons; even if the
+ * connection is disconnected, you can queue an outgoing message,
+ * though obviously it won't be sent.
+ * 
+ * @param connection the connection.
+ * @param message the message to write.
+ * @param client_serial return location for client serial.
+ * @returns #TRUE on success.
  */
-static void
-_dbus_memory_pause_based_on_timeout (int timeout_milliseconds)
-{
-  if (timeout_milliseconds == -1)
-    _dbus_sleep_milliseconds (1000);
-  else if (timeout_milliseconds < 100)
-    ; /* just busy loop */
-  else if (timeout_milliseconds <= 1000)
-    _dbus_sleep_milliseconds (timeout_milliseconds / 3);
-  else
-    _dbus_sleep_milliseconds (1000);
-}
-
-static DBusMessage *
-generate_local_error_message (dbus_uint32_t serial, 
-                              char *error_name, 
-                              char *error_msg)
+dbus_bool_t
+dbus_connection_send (DBusConnection *connection,
+                      DBusMessage    *message,
+                      dbus_uint32_t  *client_serial)
 {
-  DBusMessage *message;
-  message = dbus_message_new (DBUS_MESSAGE_TYPE_ERROR);
-  if (!message)
-    goto out;
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_return_val_if_fail (message != NULL, FALSE);
 
-  if (!dbus_message_set_error_name (message, error_name))
-    {
-      dbus_message_unref (message);
-      message = NULL;
-      goto out; 
-    }
+  CONNECTION_LOCK (connection);
 
-  dbus_message_set_no_reply (message, TRUE); 
+  return _dbus_connection_send_and_unlock (connection,
+                                          message,
+                                          client_serial);
+}
 
-  if (!dbus_message_set_reply_serial (message,
-                                      serial))
-    {
-      dbus_message_unref (message);
-      message = NULL;
-      goto out;
-    }
+static dbus_bool_t
+reply_handler_timeout (void *data)
+{
+  DBusConnection *connection;
+  DBusDispatchStatus status;
+  DBusPendingCall *pending = data;
 
-  if (error_msg != NULL)
-    {
-      DBusMessageIter iter;
+  connection = _dbus_pending_call_get_connection_and_lock (pending);
 
-      dbus_message_iter_init_append (message, &iter);
-      if (!dbus_message_iter_append_basic (&iter,
-                                           DBUS_TYPE_STRING,
-                                           &error_msg))
-        {
-          dbus_message_unref (message);
-          message = NULL;
-         goto out;
-        }
-    }
+  _dbus_pending_call_queue_timeout_error_unlocked (pending, 
+                                                   connection);
+  _dbus_connection_remove_timeout_unlocked (connection,
+                                           _dbus_pending_call_get_timeout_unlocked (pending));
+  _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
 
- out:
-  return message;
+  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+  /* Unlocks, and calls out to user code */
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+  
+  return TRUE;
 }
 
 /**
- * Blocks until a pending call times out or gets a reply.
+ * Queues a message to send, as with dbus_connection_send_message(),
+ * but also returns a #DBusPendingCall used to receive a reply to the
+ * message. If no reply is received in the given timeout_milliseconds,
+ * this function expires the pending reply and generates a synthetic
+ * error reply (generated in-process, not by the remote application)
+ * indicating that a timeout occurred.
  *
- * Does not re-enter the main loop or run filter/path-registered
- * callbacks. The reply to the message will not be seen by
- * filter callbacks.
+ * A #DBusPendingCall will see a reply message after any filters, but
+ * before any object instances or other handlers. A #DBusPendingCall
+ * will always see exactly one reply message, unless it's cancelled
+ * with dbus_pending_call_cancel().
+ * 
+ * If a filter filters out the reply before the handler sees it, the
+ * reply is immediately timed out and a timeout error reply is
+ * generated. If a filter removes the timeout error reply then the
+ * #DBusPendingCall will get confused. Filtering the timeout error
+ * is thus considered a bug and will print a warning.
+ * 
+ * If #NULL is passed for the pending_return, the #DBusPendingCall
+ * will still be generated internally, and used to track
+ * the message reply timeout. This means a timeout error will
+ * occur if no reply arrives, unlike with dbus_connection_send().
  *
- * Returns immediately if pending call already got a reply.
+ * If -1 is passed for the timeout, a sane default timeout is used. -1
+ * is typically the best value for the timeout for this reason, unless
+ * you want a very short or very long timeout.  There is no way to
+ * avoid a timeout entirely, other than passing INT_MAX for the
+ * timeout to postpone it indefinitely.
  * 
- * @todo could use performance improvements (it keeps scanning
- * the whole message queue for example)
+ * @param connection the connection
+ * @param message the message to send
+ * @param pending_return return location for a #DBusPendingCall object, or #NULL if connection is disconnected
+ * @param timeout_milliseconds timeout in milliseconds or -1 for default
+ * @returns #FALSE if no memory, #TRUE otherwise.
  *
- * @param pending the pending call we block for a reply on
  */
-void
-_dbus_connection_block_pending_call (DBusPendingCall *pending)
+dbus_bool_t
+dbus_connection_send_with_reply (DBusConnection     *connection,
+                                 DBusMessage        *message,
+                                 DBusPendingCall   **pending_return,
+                                 int                 timeout_milliseconds)
 {
-  long start_tv_sec, start_tv_usec;
-  long end_tv_sec, end_tv_usec;
-  long tv_sec, tv_usec;
+  DBusPendingCall *pending;
+  dbus_int32_t serial = -1;
   DBusDispatchStatus status;
-  DBusConnection *connection;
-  dbus_uint32_t client_serial;
-  int timeout_milliseconds;
-
-  _dbus_assert (pending != NULL);
-
-  if (dbus_pending_call_get_completed (pending))
-    return;
-
-  dbus_pending_call_ref (pending); /* necessary because the call could be canceled */
 
-  connection = _dbus_pending_call_get_connection_and_lock (pending);
-  
-  /* Flush message queue - note, can affect dispatch status */
-  _dbus_connection_flush_unlocked (connection);
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_return_val_if_fail (message != NULL, FALSE);
+  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
 
-  client_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
+  if (pending_return)
+    *pending_return = NULL;
 
-  /* note that timeout_milliseconds is limited to a smallish value
-   * in _dbus_pending_call_new() so overflows aren't possible
-   * below
-   */
-  timeout_milliseconds = dbus_timeout_get_interval (_dbus_pending_call_get_timeout_unlocked (pending));
-  
-  _dbus_get_current_time (&start_tv_sec, &start_tv_usec);
-  end_tv_sec = start_tv_sec + timeout_milliseconds / 1000;
-  end_tv_usec = start_tv_usec + (timeout_milliseconds % 1000) * 1000;
-  end_tv_sec += end_tv_usec / _DBUS_USEC_PER_SECOND;
-  end_tv_usec = end_tv_usec % _DBUS_USEC_PER_SECOND;
+  CONNECTION_LOCK (connection);
 
-  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block %d milliseconds for reply serial %u from %ld sec %ld usec to %ld sec %ld usec\n",
-                 timeout_milliseconds,
-                 client_serial,
-                 start_tv_sec, start_tv_usec,
-                 end_tv_sec, end_tv_usec);
+   if (!_dbus_connection_get_is_connected_unlocked (connection))
+    {
+      CONNECTION_UNLOCK (connection);
 
-  /* check to see if we already got the data off the socket */
-  /* from another blocked pending call */
-  if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
-    return;
+      *pending_return = NULL;
 
-  /* Now we wait... */
-  /* always block at least once as we know we don't have the reply yet */
-  _dbus_connection_do_iteration_unlocked (connection,
-                                          DBUS_ITERATION_DO_READING |
-                                          DBUS_ITERATION_BLOCK,
-                                          timeout_milliseconds);
+      return TRUE;
+    }
 
- recheck_status:
+  pending = _dbus_pending_call_new_unlocked (connection,
+                                             timeout_milliseconds,
+                                             reply_handler_timeout);
 
-  _dbus_verbose ("%s top of recheck\n", _DBUS_FUNCTION_NAME);
-  
-  HAVE_LOCK_CHECK (connection);
-  
-  /* queue messages and get status */
+  if (pending == NULL)
+    {
+      CONNECTION_UNLOCK (connection);
+      return FALSE;
+    }
 
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  /* Assign a serial to the message */
+  serial = dbus_message_get_serial (message);
+  if (serial == 0)
+    {
+      serial = _dbus_connection_get_next_client_serial (connection);
+      _dbus_message_set_serial (message, serial);
+    }
 
-  /* the get_completed() is in case a dispatch() while we were blocking
-   * got the reply instead of us.
+  if (!_dbus_pending_call_set_timeout_error_unlocked (pending, message, serial))
+    goto error;
+    
+  /* Insert the serial in the pending replies hash;
+   * hash takes a refcount on DBusPendingCall.
+   * Also, add the timeout.
    */
-  if (_dbus_pending_call_get_completed_unlocked (pending))
+  if (!_dbus_connection_attach_pending_call_unlocked (connection,
+                                                     pending))
+    goto error;
+  if (!_dbus_connection_send_unlocked_no_update (connection, message, NULL))
     {
-      _dbus_verbose ("Pending call completed by dispatch in %s\n", _DBUS_FUNCTION_NAME);
-      _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-      dbus_pending_call_unref (pending);
-      return;
+      _dbus_connection_detach_pending_call_and_unlock (connection,
+                                                      pending);
+      goto error_unlocked;
     }
-  
-  if (status == DBUS_DISPATCH_DATA_REMAINS) {
-    if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
-      return;
-  }
-  
-  _dbus_get_current_time (&tv_sec, &tv_usec);
-  
-  if (!_dbus_connection_get_is_connected_unlocked (connection))
-    {
-      DBusMessage *error_msg;
-
-      error_msg = generate_local_error_message (client_serial,
-                                                DBUS_ERROR_DISCONNECTED, 
-                                                "Connection was disconnected before a reply was received"); 
 
-      /* on OOM error_msg is set to NULL */
-      complete_pending_call_and_unlock (connection, pending, error_msg);
-      dbus_pending_call_unref (pending);
-      return;
-    }
-  else if (tv_sec < start_tv_sec)
-    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): clock set backward\n");
-  else if (connection->disconnect_message_link == NULL)
-    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): disconnected\n");
-  else if (tv_sec < end_tv_sec ||
-           (tv_sec == end_tv_sec && tv_usec < end_tv_usec))
+  if (pending_return)
+    *pending_return = pending; /* hand off refcount */
+  else
     {
-      timeout_milliseconds = (end_tv_sec - tv_sec) * 1000 +
-        (end_tv_usec - tv_usec) / 1000;
-      _dbus_verbose ("dbus_connection_send_with_reply_and_block(): %d milliseconds remain\n", timeout_milliseconds);
-      _dbus_assert (timeout_milliseconds >= 0);
-      
-      if (status == DBUS_DISPATCH_NEED_MEMORY)
-        {
-          /* Try sleeping a bit, as we aren't sure we need to block for reading,
-           * we may already have a reply in the buffer and just can't process
-           * it.
-           */
-          _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
-
-          _dbus_memory_pause_based_on_timeout (timeout_milliseconds);
-        }
-      else
-        {          
-          /* block again, we don't have the reply buffered yet. */
-          _dbus_connection_do_iteration_unlocked (connection,
-                                                  DBUS_ITERATION_DO_READING |
-                                                  DBUS_ITERATION_BLOCK,
-                                                  timeout_milliseconds);
-        }
-
-      goto recheck_status;
+      _dbus_connection_detach_pending_call_unlocked (connection, pending);
+      /* we still have a ref to the pending call in this case, we unref
+       * after unlocking, below
+       */
     }
 
-  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): Waited %ld milliseconds and got no reply\n",
-                 (tv_sec - start_tv_sec) * 1000 + (tv_usec - start_tv_usec) / 1000);
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
 
-  _dbus_assert (!_dbus_pending_call_get_completed_unlocked (pending));
+  /* this calls out to user code */
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+  if (pending_return == NULL)
+    dbus_pending_call_unref (pending);
   
-  /* unlock and call user code */
-  complete_pending_call_and_unlock (connection, pending, NULL);
+  return TRUE;
 
-  /* update user code on dispatch status */
-  CONNECTION_LOCK (connection);
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
-  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+ error:
+  CONNECTION_UNLOCK (connection);
+ error_unlocked:
   dbus_pending_call_unref (pending);
+  return FALSE;
 }
 
 /**
index 79dacc8a266eb1658e33293645d30f8795ae3719..6ae95a6efde321dc393188fb118ef9d2b8a24a77 100644 (file)
@@ -54,6 +54,9 @@
  */
 #define CONNECTION_UNLOCK(connection) _dbus_connection_unlock(connection)
 
+/**
+ * Implementation details of #DBusPendingCall - all fields are private.
+ */
 struct DBusPendingCall
 {
   DBusAtomic refcount;                            /**< reference count */
index 5ac1afa16ded25194d06717bba2a74d16633e527..750e5c134363cd479319c30476b1d8c8b7056abb 100644 (file)
@@ -27,6 +27,9 @@
 #include "dbus-internals.h"
 #include "dbus-test.h"
 
+/**
+ * Implementation details of #DBusSignatureIter, all fields are private
+ */
 typedef struct
 { 
   const char *pos;           /**< current position in the signature string */