Previously, any DLL which links any function from libglapi-static would
end up exporting the entire GL API surface area, due to the dllexport
introduced by BUILD_GL32. This fix allows DLLs to internally include
definitions of gl* APIs without having to export the entire surface.
Also, remove unreachable with_shared_glapi branch already in an else block.
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
gcc_lto_quirk,
]
if with_platform_windows
- static_glapi_args += ['-D_GDI32_', '-DBUILD_GL32']
+ static_glapi_args += ['-D_GDI32_']
endif
else
static_glapi_args += '-DMAPI_MODE_UTIL'
if with_platform_windows
- static_glapi_args += ['-D_GDI32_', '-DBUILD_GL32', '-DKHRONOS_DLL_EXPORTS']
- if with_shared_glapi
- static_glapi_args += '-D_GLAPI_DLL_EXPORTS'
- else
- static_glapi_args += '-D_GLAPI_NO_EXPORTS'
- endif
+ static_glapi_args += ['-D_GDI32_', '-DBUILD_GL32', '-DKHRONOS_DLL_EXPORTS', '-D_GLAPI_NO_EXPORTS']
endif
static_glapi_files += files(
'glapi_dispatch.c',