Change-Id: Ieb6c9c9646b557a7cca952472325c33d265c9262
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
}
}
-
void Squircle::paint()
{
if (!m_program) {
m_program->setAttributeArray(0, GL_FLOAT, values, 2);
m_program->setUniformValue("t", (float) m_t);
+ glViewport(0, 0, canvas()->width(), canvas()->height());
+
glDisable(GL_DEPTH_TEST);
glClearColor(0, 0, 0, 1);
Squircle();
qreal t() const { return m_t; }
- void setT(qreal t) { m_t = t; emit tChanged(); }
+ void setT(qreal t) { m_t = t; emit tChanged(); update(); }
void itemChange(ItemChange change, const ItemChangeData &);