Since this value is 0, it doesn't change anything, but it's just good
practice like we did for Gfx12.5 right above.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23620>
*/
assert(info->hiz_surf->tiling == ISL_TILING_HIZ);
hiz.TiledMode = TILE4;
+#elif GFX_VERx10 >= 120
+ /* From 3DSTATE_HIER_DEPTH_BUFFER_BODY::TiledMode,
+ *
+ * HZ buffer only supports Tile Y mode.
+ *
+ * and
+ *
+ * Value | Name
+ * ----------------------------------------
+ * 0h | No tiled resource (Tile Y Mode).
+ */
+ assert(info->hiz_surf->tiling == ISL_TILING_HIZ);
+ hiz.TiledMode = NONE;
#endif
#if GFX_VER >= 12