fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
- fPictureVersion = SkPicture::PICTURE_VERSION;
}
SkOrderedReadBuffer::SkOrderedReadBuffer(const void* data, size_t size) : INHERITED() {
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
- fPictureVersion = SkPicture::PICTURE_VERSION;
}
SkOrderedReadBuffer::SkOrderedReadBuffer(SkStream* stream) {
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
- fPictureVersion = SkPicture::PICTURE_VERSION;
}
SkOrderedReadBuffer::~SkOrderedReadBuffer() {
return *(uint32_t*)fReader.peek();
}
-void SkOrderedReadBuffer::setPictureVersion(uint32_t version) {
- SkASSERT(version <= SkPicture::PICTURE_VERSION);
- fPictureVersion = version;
-}
-
void SkOrderedReadBuffer::readBitmap(SkBitmap* bitmap) {
- if (10 == fPictureVersion) {
- // Old code to read a bitmap in PICTURE_VERSION 10
+ const int width = this->readInt();
+ const int height = this->readInt();
+ // The writer stored a boolean value to determine whether an SkBitmapHeap was used during
+ // writing.
+ if (this->readBool()) {
+ // An SkBitmapHeap was used for writing. Read the index from the stream and find the
+ // corresponding SkBitmap in fBitmapStorage.
+ const uint32_t index = fReader.readU32();
+ fReader.readU32(); // bitmap generation ID (see SkOrderedWriteBuffer::writeBitmap)
+ if (fBitmapStorage) {
+ *bitmap = *fBitmapStorage->getBitmap(index);
+ fBitmapStorage->releaseRef(index);
+ return;
+ } else {
+ // The bitmap was stored in a heap, but there is no way to access it. Set an error and
+ // fall through to use a place holder bitmap.
+ SkErrorInternals::SetError(kParseError_SkError, "SkOrderedWriteBuffer::writeBitmap "
+ "stored the SkBitmap in an SkBitmapHeap, but "
+ "SkOrderedReadBuffer has no SkBitmapHeapReader to "
+ "retrieve the SkBitmap.");
+ }
+ } else {
+ // The writer stored false, meaning the SkBitmap was not stored in an SkBitmapHeap.
const size_t length = this->readUInt();
if (length > 0) {
- // Bitmap was encoded.
+ // A non-zero size means the SkBitmap was encoded.
const void* data = this->skip(length);
- const int width = this->readInt();
- const int height = this->readInt();
if (fBitmapDecoder != NULL && fBitmapDecoder(data, length, bitmap)) {
SkASSERT(bitmap->width() == width && bitmap->height() == height);
- } else {
- // This bitmap was encoded when written, but we are unable to decode, possibly due to
- // not having a decoder. Use a placeholder bitmap.
- SkErrorInternals::SetError(kParseError_SkError,
- "Could not decode bitmap. Resulting bitmap will be red.");
- bitmap->setConfig(SkBitmap::kARGB_8888_Config, width, height);
- bitmap->allocPixels();
- bitmap->eraseColor(SK_ColorRED);
- }
- } else {
- if (fBitmapStorage) {
- const uint32_t index = fReader.readU32();
- fReader.readU32(); // bitmap generation ID (see SkOrderedWriteBuffer::writeBitmap)
- *bitmap = *fBitmapStorage->getBitmap(index);
- fBitmapStorage->releaseRef(index);
- } else {
- bitmap->unflatten(*this);
- }
- }
- } else {
- const int width = this->readInt();
- const int height = this->readInt();
- // The writer stored a boolean value to determine whether an SkBitmapHeap was used during
- // writing.
- if (this->readBool()) {
- // An SkBitmapHeap was used for writing. Read the index from the stream and find the
- // corresponding SkBitmap in fBitmapStorage.
- const uint32_t index = fReader.readU32();
- fReader.readU32(); // bitmap generation ID (see SkOrderedWriteBuffer::writeBitmap)
- if (fBitmapStorage) {
- *bitmap = *fBitmapStorage->getBitmap(index);
- fBitmapStorage->releaseRef(index);
return;
- } else {
- // The bitmap was stored in a heap, but there is no way to access it. Set an error and
- // fall through to use a place holder bitmap.
- SkErrorInternals::SetError(kParseError_SkError, "SkOrderedWriteBuffer::writeBitmap "
- "stored the SkBitmap in an SkBitmapHeap, but "
- "SkOrderedReadBuffer has no SkBitmapHeapReader to "
- "retrieve the SkBitmap.");
}
+ // This bitmap was encoded when written, but we are unable to decode, possibly due to
+ // not having a decoder.
+ SkErrorInternals::SetError(kParseError_SkError,
+ "Could not decode bitmap. Resulting bitmap will be red.");
} else {
- // The writer stored false, meaning the SkBitmap was not stored in an SkBitmapHeap.
- const size_t length = this->readUInt();
- if (length > 0) {
- // A non-zero size means the SkBitmap was encoded.
- const void* data = this->skip(length);
- if (fBitmapDecoder != NULL && fBitmapDecoder(data, length, bitmap)) {
- SkASSERT(bitmap->width() == width && bitmap->height() == height);
- return;
- }
- // This bitmap was encoded when written, but we are unable to decode, possibly due to
- // not having a decoder.
- SkErrorInternals::SetError(kParseError_SkError,
- "Could not decode bitmap. Resulting bitmap will be red.");
- } else {
- // A size of zero means the SkBitmap was simply flattened.
- bitmap->unflatten(*this);
- return;
- }
+ // A size of zero means the SkBitmap was simply flattened.
+ bitmap->unflatten(*this);
+ return;
}
- // Could not read the SkBitmap. Use a placeholder bitmap.
- bitmap->setConfig(SkBitmap::kARGB_8888_Config, width, height);
- bitmap->allocPixels();
- bitmap->eraseColor(SK_ColorRED);
}
+ // Could not read the SkBitmap. Use a placeholder bitmap.
+ bitmap->setConfig(SkBitmap::kARGB_8888_Config, width, height);
+ bitmap->allocPixels();
+ bitmap->eraseColor(SK_ColorRED);
}
SkTypeface* SkOrderedReadBuffer::readTypeface() {