* migration if actual loc is not best location, then update GPU page table
* mapping to the best location.
*
- * If vm fault gpu is range preferred loc, the best_loc is preferred loc.
+ * If the preferred loc is accessible by faulting GPU, use preferred loc.
* If vm fault gpu idx is on range ACCESSIBLE bitmap, best_loc is vm fault gpu
* If vm fault gpu idx is on range ACCESSIBLE_IN_PLACE bitmap, then
* if range actual loc is cpu, best_loc is cpu
struct amdgpu_device *adev,
int32_t *gpuidx)
{
- struct amdgpu_device *bo_adev;
+ struct amdgpu_device *bo_adev, *preferred_adev;
struct kfd_process *p;
uint32_t gpuid;
int r;
return -1;
}
- if (prange->preferred_loc == gpuid)
+ if (prange->preferred_loc == gpuid ||
+ prange->preferred_loc == KFD_IOCTL_SVM_LOCATION_SYSMEM) {
return prange->preferred_loc;
+ } else if (prange->preferred_loc != KFD_IOCTL_SVM_LOCATION_UNDEFINED) {
+ preferred_adev = svm_range_get_adev_by_id(prange,
+ prange->preferred_loc);
+ if (amdgpu_xgmi_same_hive(adev, preferred_adev))
+ return prange->preferred_loc;
+ /* fall through */
+ }
if (test_bit(*gpuidx, prange->bitmap_access))
return gpuid;