Export the texture pixelref classes via SK_API. This is necessary to reference
authorsenorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 8 Feb 2012 20:27:16 +0000 (20:27 +0000)
committersenorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 8 Feb 2012 20:27:16 +0000 (20:27 +0000)
them from another DLL in the windows shared build.

Review URL:  http://codereview.appspot.com/5646056/

git-svn-id: http://skia.googlecode.com/svn/trunk@3155 2bbb7eff-a529-9590-31e7-b0007b416f81

include/gpu/SkGrTexturePixelRef.h

index 720f13001f0f6368054d8eb595c4b6013ac8997b..ab92eff49c1159863b7190a2638053f2be8e43a1 100644 (file)
@@ -21,7 +21,7 @@
  *  Common baseclass that implements onLockPixels() by calling onReadPixels().
  *  Since it has a copy, it always returns false for onLockPixelsAreWritable().
  */
-class SkROLockPixelsPixelRef : public SkPixelRef {
+class SK_API SkROLockPixelsPixelRef : public SkPixelRef {
 public:
     SkROLockPixelsPixelRef();
     virtual ~SkROLockPixelsPixelRef();
@@ -40,7 +40,7 @@ private:
 /**
  *  PixelRef that wraps a GrTexture
  */
-class SkGrTexturePixelRef : public SkROLockPixelsPixelRef {
+class SK_API SkGrTexturePixelRef : public SkROLockPixelsPixelRef {
 public:
             SkGrTexturePixelRef(GrTexture*);
     virtual ~SkGrTexturePixelRef();
@@ -63,7 +63,7 @@ private:
 /**
  *  PixelRef that wraps a GrRenderTarget
  */
-class SkGrRenderTargetPixelRef : public SkROLockPixelsPixelRef {
+class SK_API SkGrRenderTargetPixelRef : public SkROLockPixelsPixelRef {
 public:
             SkGrRenderTargetPixelRef(GrRenderTarget* rt);
     virtual ~SkGrRenderTargetPixelRef();