resolve can remain private.
Thanks to Rui for noticing it.
llvm-svn: 265336
SymbolBody *find(StringRef Name);
void wrap(StringRef Name);
InputFile *findFile(SymbolBody *B);
- void resolve(SymbolBody *Body);
private:
Symbol *insert(SymbolBody *New);
void addLazy(Lazy *New);
void addMemberFile(Undefined *Undef, Lazy *L);
+ void resolve(SymbolBody *Body);
std::string conflictMsg(SymbolBody *Old, SymbolBody *New);
// The order the global symbols are in is not defined. We can use an arbitrary