sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext;
struct CrashRecoveryContextImpl {
+ const CrashRecoveryContextImpl *Next;
+
CrashRecoveryContext *CRC;
std::string Backtrace;
::jmp_buf JumpBuffer;
CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
Failed(false),
SwitchedThread(false) {
+ Next = CurrentContext->get();
CurrentContext->set(this);
}
~CrashRecoveryContextImpl() {
if (!SwitchedThread)
- CurrentContext->erase();
+ CurrentContext->set(Next);
}
/// \brief Called when the separate crash-recovery thread was finished, to
/// indicate that we don't need to clear the thread-local CurrentContext.
- void setSwitchedThread() { SwitchedThread = true; }
+ void setSwitchedThread() {
+#if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0
+ SwitchedThread = true;
+#endif
+ }
void HandleCrash() {
// Eliminate the current context entry, to avoid re-entering in case the
// cleanup code crashes.
- CurrentContext->erase();
+ CurrentContext->set(Next);
assert(!Failed && "Crash recovery context already failed!");
Failed = true;
static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex;
static bool gCrashRecoveryEnabled = false;
-static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContextCleanup> >
+static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>>
tlIsRecoveringFromCrash;
CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
CrashRecoveryContext::~CrashRecoveryContext() {
// Reclaim registered resources.
CrashRecoveryContextCleanup *i = head;
- tlIsRecoveringFromCrash->set(head);
+ const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get();
+ tlIsRecoveringFromCrash->set(this);
while (i) {
CrashRecoveryContextCleanup *tmp = i;
i = tmp->next;
tmp->recoverResources();
delete tmp;
}
- tlIsRecoveringFromCrash->erase();
+ tlIsRecoveringFromCrash->set(PC);
CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
delete CRCI;